whitenoisemaker Level 1 of the Dungeon (3, 19, D:1) a +0 club (5, -1, D:1) 4 atropa-tipped darts (15, 10, D:1) a +0 dagger (22, -15, D:1) a +0 ring mail (25, 13, D:1) a +0 club (26, 39, D:1) a +0 robe (27, 15, D:1) a +0 short sword (29, 7, D:1) a +0 club (29, 32, D:1) a +0 short sword (30, -13, D:1) a +0 dagger (35, -4, D:1) a +0 short sword 3 stones (38, -6, D:1) a +0 hand axe (62, -2, D:1) a +0 club (62, -1, D:1) a +0 whip (63, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 19 poisoned darts (0, 13, D:2) a +1 pair of gloves (1, 19, D:2) a +0 mace (2, 2, D:2) a +0 short sword (16, -9, D:2) 20 bolts (19, 22, D:2) a +0 dagger (20, 1, D:2) a +0 short sword 2 stones (25, -11, D:2) 16 sling bullets (33, 6, D:2) a +0 club (37, -13, D:2) 11 arrows (38, -7, D:2) a +0 whip (40, -13, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Ucoc Nont {rF++ SInv} (3950 gold) [ring of see invisible] rF: It greatly protects you from fire. SInv: It lets you see invisible. the +4 mace of Autumn {vorpal, *Rage rC++ Will+ rCorr} (5810 gold) It inflicts extra damage upon your enemies. rC: It greatly protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the ring "Gyupsig" {Fire Contam rElec Will+ rCorr} (4460 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the ring "Xafim" {Wiz MP-9 Str+7} (3280 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+7). MP: It affects your magic capacity (-9). (6, 8, D:3) a +2 dagger of pain (8, 25, D:3) a +0 robe (18, -3, D:3) 17 stones (19, 10, D:3) an amulet of reflection (40, 38, D:3) a +0 whip (43, 33, D:3) a +0 leather armour a +0 flail (47, 35, D:3) a +0 flail a +0 flail (52, 32, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 1, D:4) a +2 dagger of venom (3, -1, D:4) 2 stones a +0 whip (3, 11, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) 30 bolts (3, 11, D:5) a +0 flail (still there?) a +0 ring mail (still there?) (5, 11, D:5) a +0 hand axe (still there?) an orc corpse (still there?) (6, 37, D:5) a +0 robe (10, 44, D:5) a +0 short sword (11, 39, D:5) a +0 giant club (25, 24, D:5) a +0 flail