whitenoisemaker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 2, D:1) a +0 leather armour (6, -2, D:1) a +0 helmet (14, -4, D:1) 22 stones (20, -19, D:1) a +0 club (23, 8, D:1) a +0 leather armour (29, -11, D:1) a +0 club (29, -10, D:1) 20 sling bullets (32, 7, D:1) a +0 club (35, 8, D:1) a +0 club a +0 ring mail (36, 8, D:1) a +0 club (38, 12, D:1) 20 bolts (42, -22, D:1) a scroll of remove curse (49, -18, D:1) a +0 dagger 8 boomerangs (49, -15, D:1) a +0 dagger (50, -12, D:1) a +0 dagger a stone (55, -27, D:1) a +0 helmet (60, 6, D:1) a cursed -2 dagger Level 2 of the Dungeon (0, 0, D:2) 14 sling bullets (25, -18, D:2) 22 stones (26, -41, D:2) a +0 chain mail a +0 dagger (27, -6, D:2) a +0 robe (28, -41, D:2) a +0 leather armour (30, -39, D:2) a +0 club (34, -9, D:2) a +2 quarterstaff of chaos (35, -6, D:2) a +0 mace (51, -14, D:2) a +0 broad axe (54, -33, D:2) 15 stones (59, -38, D:2) a +2 dagger of draining a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, 24, D:3) a +0 trident (7, 26, D:3) 15 stones (8, 6, D:3) 10 arrows (10, 2, D:3) a +0 flail a +0 leather armour (10, 3, D:3) a +0 club a +0 chain mail (10, 4, D:3) a +0 club (10, 5, D:3) a +0 short sword a +0 dagger (12, -15, D:3) 18 stones (12, -2, D:3) 3 javelins (15, 12, D:3) a +0 hunting sling (17, -5, D:3) a +0 dagger (17, 7, D:3) 21 sling bullets (19, 19, D:3) a cursed -2 falchion (34, 18, D:3) a +0 ring mail (34, 22, D:3) a +0 short sword 5 stones (40, 6, D:3) a +0 dagger (49, -2, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, 1, D:4) a +0 leather armour (13, -30, D:4) a cursed +0 ring mail (21, -15, D:4) a +0 chain mail (29, -28, D:4) 17 arrows (47, -26, D:4) a +0 leather armour (47, -19, D:4) a +0 cloak (50, -12, D:4) a +0 scale mail (54, -53, D:4) 7 stones (54, -10, D:4) 24 sling bullets (60, -40, D:4) 23 bolts (66, -44, D:4) 14 arrows Level 5 of the Dungeon (0, 0, D:5) 3 scrolls of random uselessness (11, -44, D:5) a +0 robe a +0 dagger (12, -44, D:5) a +0 leather armour a cursed ring of teleportation (13, -44, D:5) a +0 robe (14, -44, D:5) a +0 robe of positive energy a +1 short sword (16, -15, D:5) a +0 scimitar (17, -32, D:5) 7 silver boomerangs (20, -55, D:5) a +0 flail (43, -17, D:5) 3 potions of degeneration (44, 0, D:5) the cursed +1 falchion of the Secret Souls {venom, rC+ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from cold. It has a curse placed upon it. (46, -10, D:5) 25 sling bullets (47, -48, D:5) a +0 quarterstaff (47, -13, D:5) a +0 scale mail (47, -7, D:5) 4 large rocks (48, -7, D:5) a +1 trident a -2 war axe (57, -32, D:5) 7 poisoned darts (58, -14, D:5) 14 stones (70, -17, D:5) a +0 falchion Level 6 of the Dungeon (1, 9, D:6) a +1 short sword of holy wrath a +0 robe (8, -6, D:6) 10 bolts (11, 13, D:6) a cursed +0 robe a +0 dagger (13, 13, D:6) a +0 dagger (14, 14, D:6) a +0 robe a +0 dagger (15, 16, D:6) a +0 short sword (17, 6, D:6) a +0 giant spiked club (17, 18, D:6) a +0 robe a cursed +0 flail (19, -4, D:6) 27 stones (19, 6, D:6) a +0 leather armour a +0 mace (19, 13, D:6) a +0 robe a +0 long sword (22, 17, D:6) a +0 robe a +0 war axe (24, 16, D:6) a cursed -3 lajatang (25, -8, D:6) a +0 club 5 boomerangs (27, 12, D:6) a +0 flail (28, 13, D:6) a +0 hand axe (28, 14, D:6) a +0 short sword (46, 15, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) the +8 hunting sling of Diotad {freeze, rF- Str+2 Dex+4 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+4). It makes you vulnerable to fire. It makes you more stealthy. (5, -10, D:7) a +0 hand axe (10, -7, D:7) a cursed +3 mace a +0 robe (11, -14, D:7) 10 arrows (11, -13, D:7) a +0 club (11, -7, D:7) a +2 halberd a +0 robe a +0 dire flail a cursed -1 robe (12, -7, D:7) a cursed +0 morningstar a +0 robe a +0 scimitar a +0 robe (14, -21, D:7) a cursed +0 flail a +0 scale mail a +0 flail (15, -21, D:7) a +0 leather armour (15, -20, D:7) a +0 dagger a +0 robe (18, -23, D:7) a +0 hunting sling (19, -17, D:7) a cursed -1 hand axe a +0 leather armour (21, -22, D:7) a +0 hand axe a +0 ring mail (21, -21, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (34, -4, D:7) a scroll of random uselessness (38, 27, D:7) 7 boomerangs (40, 0, D:7) a +0 robe (40, 9, D:7) a stone (41, 6, D:7) a stone (42, 6, D:7) 2 stones (42, 8, D:7) a stone (43, 6, D:7) 3 stones (44, 7, D:7) 5 stones (45, 6, D:7) a stone (45, 7, D:7) 6 stones 7 javelins (45, 8, D:7) 2 stones (45, 11, D:7) a +0 glaive (46, -17, D:7) 2 arrows (46, 7, D:7) 3 stones (47, -13, D:7) an arrow (47, -11, D:7) a +0 dagger a cursed +0 robe (48, -12, D:7) a +0 flail an arrow (48, -11, D:7) a +0 war axe a +0 leather armour (48, -10, D:7) a +0 shortbow 4 arrows (48, 7, D:7) 3 stones (49, -11, D:7) a +0 trident 2 boomerangs (49, 12, D:7) a +0 scythe (50, -11, D:7) a +0 hand axe a +0 ring mail (55, -21, D:7) a +0 giant spiked club Level 8 of the Dungeon [Shop] Archuiji's Antique Armour Shop a +0 plate armour (575 gold) a cursed +0 scale mail (75 gold) a +2 chain mail of positive energy (462 gold) a +0 plate armour (575 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a cursed +0 leather armour (25 gold) a +0 chain mail (112 gold) a +3 leather armour of cold resistance (600 gold) the cursed +1 chain mail of Light {Int+4 Dex-2} (442 gold) It affects your intelligence (+4). It affects your dexterity (-2). It has a curse placed upon it. a +4 chain mail of poison resistance (712 gold) a +0 ring mail (100 gold) a +0 plate armour (575 gold) (0, 0, D:8) 18 stones (6, -36, D:8) 11 stones (8, -7, D:8) an uncursed staff of earth (9, -20, D:8) a +0 war axe (9, 0, D:8) 22 stones (14, -21, D:8) a +3 ring mail (21, -46, D:8) 17 sling bullets (22, -44, D:8) a +0 leather armour (23, -24, D:8) a +0 quarterstaff (23, -22, D:8) a +0 scale mail (27, -5, D:8) a +0 shortbow (28, -33, D:8) 6 stones (33, -8, D:8) a +0 trident (41, -28, D:8) a +0 giant club a +0 giant spiked club a cursed -1 battleaxe a +0 robe a +5 trident a +0 robe (42, -29, D:8) a +1 hand axe a +0 robe a +0 scimitar a +0 robe (42, -10, D:8) 20 poisoned darts (44, -35, D:8) a cursed amulet of inaccuracy (45, -27, D:8) a +0 flail (50, -38, D:8) a +0 arbalest Level 9 of the Dungeon (0, 0, D:9) 19 stones (1, 9, D:9) a +0 great sword of protection (2, 15, D:9) 15 sling bullets (7, 4, D:9) a +0 morningstar a +0 flail (7, 5, D:9) a +0 club a +0 leather armour (15, 43, D:9) the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (30, 17, D:9) a +0 whip a +0 club a +0 ring mail a +0 whip a cursed +0 leather armour an orc skeleton (32, 2, D:9) a potion of haste (34, 33, D:9) a +1 cloak (43, 34, D:9) a +0 ring mail the Ecumenical Temple