whitenoisemaker Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, 19, D:1) a +0 dagger (8, 25, D:1) a cursed -3 mace (11, -2, D:1) a +0 naga barding (11, 15, D:1) 2 stones (12, 15, D:1) a cursed -1 short sword (13, 15, D:1) a +0 club (15, 12, D:1) a +0 dagger (22, 11, D:1) a +0 plate armour (36, 25, D:1) 25 arrows (38, 31, D:1) 12 arrows (42, 7, D:1) a +0 whip (43, 29, D:1) a +0 leather armour (43, 35, D:1) a +0 hand axe (46, -4, D:1) a +0 club (46, 1, D:1) 6 poisoned darts (50, 38, D:1) a +0 robe (51, 32, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a +0 dagger (0, 2, D:2) a +0 club (0, 5, D:2) a +0 dagger 27 stones (2, -5, D:2) 14 stones (16, 1, D:2) a +0 club (18, 8, D:2) 12 stones (18, 18, D:2) a +0 hand axe (19, -2, D:2) a +0 dagger (19, 0, D:2) a stone (20, -5, D:2) a stone (22, -1, D:2) a +3 dagger (26, 5, D:2) 29 sling bullets (30, 28, D:2) 6 sling bullets (40, 17, D:2) a +0 club (44, 4, D:2) 5 javelins Level 3 of the Dungeon (0, 0, D:3) a stone (0, 5, D:3) a stone (2, -3, D:3) a +0 dagger (15, -12, D:3) a +0 hand axe (20, 5, D:3) 3 stones (47, 6, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 mace (18, 20, D:4) a +0 mace (23, 24, D:4) a +0 war axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 19 stones (1, -28, D:5) a +0 robe (11, -38, D:5) 24 stones (14, -20, D:5) a +2 chain mail of poison resistance (16, -16, D:5) a +0 club a cursed +0 scale mail (27, -14, D:5) a +0 leather armour a +2 war axe of freezing (27, -13, D:5) a +0 club a +0 dagger a +0 robe (27, -12, D:5) a +0 falchion (28, -13, D:5) a +1 vorpal hand axe (31, -33, D:5) a +0 club (31, -32, D:5) 23 stones (32, -32, D:5) 24 stones (33, -37, D:5) a +0 ring mail (33, -36, D:5) a +0 dagger (33, -35, D:5) a +0 dagger (35, -8, D:5) 16 stones (37, -12, D:5) a +0 war axe (39, -39, D:5) a +0 hunting sling 14 stones (39, -31, D:5) a +0 short sword (39, -16, D:5) a +0 long sword (41, -37, D:5) a stone (50, -33, D:5) 5 curare-tipped darts (51, -48, D:5) a +0 hunting sling (51, -43, D:5) a +0 short sword a +0 ring mail (52, -48, D:5) a +0 shortbow 25 arrows (53, -43, D:5) a +0 vorpal war axe a +0 chain mail (54, -48, D:5) an arrow (54, -14, D:5) a +0 battleaxe (55, -47, D:5) an arrow (56, -46, D:5) an arrow (56, -45, D:5) a +0 giant club Level 6 of the Dungeon (1, 13, D:6) a book of Necromancy (6, 16, D:6) a +0 dagger a +0 hunting sling a +0 ring mail (18, 28, D:6) a +0 shortbow 13 arrows (19, -14, D:6) a +0 chain mail (21, 26, D:6) an arrow (24, 12, D:6) 21 stones (24, 20, D:6) a stone (25, 21, D:6) a stone (25, 23, D:6) a +0 flail 11 stones (28, 24, D:6) 13 arrows (32, -11, D:6) a +0 ring mail (34, -13, D:6) a +0 short sword (38, 3, D:6) a +0 club a +0 spear (45, 13, D:6) 8 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (1, -11, D:7) a +0 ring mail (6, 2, D:7) 11 stones (10, 27, D:7) 18 bolts (14, 8, D:7) a +0 robe a +0 dagger a +0 club a +0 hand axe a +0 club a +0 leather armour (15, 8, D:7) a +0 scale mail 5 silver boomerangs (16, -9, D:7) a +0 ring mail (16, -4, D:7) a +0 battleaxe (21, 4, D:7) a +0 flail (24, 15, D:7) a +0 hand axe a +0 robe (27, -7, D:7) a book of Misfortune (28, 22, D:7) a +0 hand axe (28, 23, D:7) a stone a +0 ring mail (30, -2, D:7) a +0 hand axe (30, 22, D:7) 18 stones a +0 leather armour (38, 27, D:7) a +0 dagger (49, -19, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) 3 atropa-tipped darts (0, 3, D:8) a large rock (1, 32, D:8) a +0 flail (5, 28, D:8) a large rock (5, 30, D:8) 2 large rocks (9, 6, D:8) a +2 mace of venom (10, 14, D:8) 4 stones (12, 13, D:8) a +0 shortbow 14 arrows (14, 11, D:8) 2 arrows (15, -4, D:8) +0 steam dragon scales a +0 glaive of flaming (15, 33, D:8) a cursed +0 tower shield (19, 23, D:8) a +0 chain mail (23, 37, D:8) a +0 dagger (31, -9, D:8) a +0 quarterstaff (31, 30, D:8) a +0 trident (32, 29, D:8) a +0 whip (37, 10, D:8) a +0 buckler (43, -15, D:8) 15 sling bullets (43, 35, D:8) a cursed -3 short sword a +0 leather armour (44, 34, D:8) a +0 trident a +0 leather armour (45, -18, D:8) a +0 short sword (53, 26, D:8) a +0 falchion (54, -4, D:8) 29 arrows (62, -6, D:8) 10 stones (63, 20, D:8) a +2 flail of holy wrath (63, 21, D:8) a +0 short sword a +0 flail (64, 20, D:8) a +0 whip (64, 21, D:8) a +0 hand axe a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 26 stones (0, 22, D:9) a +0 robe a +1 falchion of freezing (0, 23, D:9) a +5 spear a +0 robe (0, 25, D:9) a cursed +4 spear of freezing a +0 robe (1, 31, D:9) a cursed -3 scythe (3, 25, D:9) a cursed -2 battleaxe a +0 robe (4, 29, D:9) a +0 war axe (6, 18, D:9) a +0 club 42 stones (7, 15, D:9) a stone (7, 16, D:9) a stone (9, 32, D:9) 3 large rocks (16, -1, D:9) 6 atropa-tipped darts (18, 25, D:9) a +0 mace (18, 37, D:9) a +0 plate armour (19, 27, D:9) a +0 spear a cursed -1 buckler (21, 12, D:9) a +2 flail of pain (21, 18, D:9) a +0 trident (25, -1, D:9) a +0 club (25, 20, D:9) 14 arrows a +0 shortbow (25, 22, D:9) an arrow (25, 25, D:9) a +0 halberd (25, 27, D:9) 2 arrows (26, 12, D:9) 28 stones (27, -2, D:9) 11 stones (28, 38, D:9) a +0 short sword a +0 leather armour (30, 37, D:9) a +0 flail of draining a +0 leather armour (30, 47, D:9) a +0 hand axe (32, -6, D:9) 16 bolts (32, 38, D:9) a +0 glaive a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +1 robe of the Archmagi (12, -2, D:10) a +0 short sword (13, -1, D:10) 5 boomerangs a +0 leather armour (14, 22, D:10) a +0 chain mail a +0 trident (16, 22, D:10) a +2 dagger of venom a +0 robe (20, 3, D:10) 20 arrows (25, -6, D:10) a +0 hand axe (26, -14, D:10) a +0 long sword a +0 plate armour (27, -6, D:10) 4 boomerangs a +0 scale mail (28, 22, D:10) a +0 club (30, 37, D:10) 18 arrows (41, 27, D:10) 18 arrows Level 11 of the Dungeon [Shop] Teish's Antique Weapon Boutique a +0 quarterstaff (64 gold) a +0 hunting sling (24 gold) the +4 hand axe of Undoing {antimagic, +Rage rElec Dex+4 Stlth+} (923 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It insulates you from electricity. It lets you go berserk. It makes you more stealthy. the cursed +1 battleaxe of Qazlal's Favour {freeze, rF+ Int-4 Dex+3 Stlth+} (454 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). It affects your dexterity (+3). It protects you from fire. It makes you more stealthy. It has a curse placed upon it. a +1 long sword of electrocution (251 gold) the cursed +0 great sword of Debt {vorpal, MP+9 Str-4 Int+2 Dex+4} (588 gold) It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+2). It affects your dexterity (+4). It affects your magic capacity (+9). It has a curse placed upon it. the +8 storm bow {elec, penet} (931 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +0 rapier (64 gold) a +0 flail (56 gold) a +2 hand crossbow of freezing (292 gold) [Shop] Kukhlilyu's Distillery a potion of flight (45 gold) a potion of stabbing (60 gold) a potion of degeneration (15 gold) a potion of degeneration (15 gold) a potion of might (60 gold) a potion of mutation (120 gold) [Shop] Rycaor's Armour Emporium a +1 naga barding of flying (525 gold) the cursed +1 scale mail of the Many Gods {*Drain rPois rC- Slay+6} (447 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+6). It makes you vulnerable to cold. It protects you from poison. It causes draining when unequipped. It has a curse placed upon it. a +0 robe (10 gold) a +0 leather armour (30 gold) a +0 chain mail (67 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (621 gold) It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. [Shop] Hoppuenk's Assorted Antiques a scroll of magic mapping (119 gold) a wand of acid (11) (1020 gold) a tin of tremorstones (3/3) (1360 gold) a potion of heal wounds (170 gold) a potion of curing (102 gold) a potion of degeneration (34 gold) a +0 leather armour of fire resistance (306 gold) a wand of iceblast (6) (340 gold) a scroll of amnesia (119 gold) [Shop] Poeptotio's Weapon Shop 5 poisoned darts (22 gold) the +8 whip "Snakebite" {curare, rPois} (596 gold) It poisons the flesh of those it strikes. It protects you from poison. a +2 vorpal double sword (379 gold) 18 stones (19 gold) 6 arrows (13 gold) 29 stones (31 gold) a +0 dagger (22 gold) a +0 hand crossbow (38 gold) 15 sling bullets (82 gold) 21 bolts (46 gold) the cursed +1 hand axe of Dousau {protect, rC+ rN++} (331 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from cold. It greatly protects you from negative energy. It has a curse placed upon it. a +0 flail (38 gold) (13, 9, D:11) 5 large rocks (14, 29, D:11) a +0 robe (17, -7, D:11) a +0 dagger a +0 robe (32, 23, D:11) a +0 robe (42, 17, D:11) a +0 halberd of pain a +0 chain mail (45, 14, D:11) a +0 dagger 3 boomerangs a +1 scale mail of fire resistance (53, 27, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) a cursed -2 giant club (15, 11, D:12) a +0 shortbow 19 arrows (16, 12, D:12) an arrow (18, -5, D:12) a +0 dagger a +0 leather armour (18, 12, D:12) an arrow (19, -8, D:12) a +0 spear a +0 ring mail a +0 kite shield (19, -7, D:12) a +0 short sword a +3 vorpal spear a +0 scale mail (19, 12, D:12) an arrow (20, -7, D:12) a +0 whip a +0 club (20, 12, D:12) an arrow (20, 26, D:12) a +0 hunting sling (21, -10, D:12) a +0 short sword a +0 chain mail (21, -9, D:12) a +0 dagger (21, -8, D:12) a +0 mace 3 boomerangs a +0 whip a +0 mace a +0 plate armour a +0 short sword a +0 flail a cursed -3 giant spiked club a +0 trident a +0 chain mail (21, -7, D:12) a +0 club 3 stones a +0 short sword a cursed -2 short sword 5 boomerangs a +3 leather armour of poison resistance (21, 34, D:12) a +0 giant club a +0 giant spiked club (36, 34, D:12) a +0 ring mail (38, 15, D:12) 17 stones (41, -4, D:12) a +0 kite shield (41, -3, D:12) a +0 robe (43, -9, D:12) 8 sling bullets (46, 21, D:12) a +0 giant spiked club a +0 giant spiked club (57, 25, D:12) a +0 giant club (62, -7, D:12) 13 stones Level 13 of the Dungeon (0, 0, D:13) a +0 plate armour (3, 19, D:13) a +0 dagger of flaming a +0 chain mail (3, 20, D:13) a +0 short sword a cursed ring of teleportation a +0 short sword a +0 club a +0 leather armour (7, 9, D:13) a +0 troll leather armour (8, 46, D:13) a +0 shortbow 17 arrows (10, 44, D:13) an arrow (14, 40, D:13) an arrow (22, 20, D:13) a +0 ring mail (29, 28, D:13) a +0 mace (30, 9, D:13) a +0 long sword (40, 21, D:13) a +0 dagger a cursed +0 leather armour (47, 0, D:13) 16 poisoned darts (48, 5, D:13) a +0 rapier a +0 ring mail (50, 30, D:13) a +0 dagger a +0 leather armour (51, 29, D:13) a +0 flail a +0 scale mail a +3 war axe a +0 chain mail (53, 21, D:13) a +0 hunting sling (61, 34, D:13) 14 arrows (64, 21, D:13) a +0 dagger Level 14 of the Dungeon (0, 0, D:14) 28 bolts (4, 23, D:14) a +3 hand crossbow (9, 9, D:14) a +0 club (10, -11, D:14) a +0 hunting sling (14, 14, D:14) a +0 battleaxe a +0 plate armour (14, 15, D:14) a cursed -1 giant club a cursed +0 mace a +0 ring mail (15, 8, D:14) a +0 shortbow 14 arrows (16, 22, D:14) 23 arrows (23, 0, D:14) 11 poisoned darts (33, -10, D:14) a large rock (34, -9, D:14) a large rock (36, -7, D:14) a large rock (36, -6, D:14) 3 large rocks (41, -14, D:14) the +0 kite shield of Gyddoxou {rC+ Dex-2 SInv} It affects your dexterity (-2). It protects you from cold. It lets you see invisible. (45, -14, D:14) a +0 plate armour (47, -14, D:14) a +0 plate armour (51, -14, D:14) a +0 plate armour (52, -10, D:14) a +0 great sword a +2 war axe a +0 chain mail (53, -9, D:14) a +0 war axe a +0 chain mail Level 15 of the Dungeon (3, -27, D:15) 17 gold pieces (10, -6, D:15) a +0 dagger (20, 8, D:15) 18 stones (26, -1, D:15) a +0 vampiric trident (33, -12, D:15) a phial of floods (41, -30, D:15) a large rock (46, -30, D:15) a large rock (50, -16, D:15) 28 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (1, 6, Lair:1) a +0 leather armour (9, 36, Lair:1) 20 arrows (12, 25, Lair:1) a +0 ring mail (23, 18, Lair:1) 15 arrows (32, 6, Lair:1) a +0 leather armour (48, -14, Lair:1) a +0 scale mail (56, -3, Lair:1) a +0 hunting sling (57, -4, Lair:1) 16 arrows (57, 25, Lair:1) a +0 glaive (58, 26, Lair:1) 5 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 pair of boots (14, -4, Lair:2) a +0 quarterstaff (18, 20, Lair:2) a +1 short sword of distortion (unseen) (26, 14, Lair:2) a curare-tipped dart (27, 26, Lair:2) a +0 flail (35, -7, Lair:2) a +0 ring mail (38, 0, Lair:2) a +0 chain mail (39, 4, Lair:2) 25 stones (40, -2, Lair:2) a +0 ring mail