Dungeon Crawl Stone Soup version 0.26-a0-84-g8c18429211 (webtiles) character file. Game seed: 2688301420782431343 27 whitenoisemaker the Grave Robber (level 2, -5/20 HPs) Began as a Draconian Necromancer on June 17, 2020. Shot with an arrow by a centaur (19 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (2322 turns). whitenoisemaker the Grave Robber (DrNe) Turns: 2322, Time: 00:01:13 Health: -5/20 AC: 4 Str: 10 XL: 2 Next: 93% Magic: 5/5 EV: 12 Int: 15 God: Gold: 70 SH: 0 Dex: 11 Spells: 3/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Scrolls c - 2 scrolls of immolation e - a scroll of amnesia {unknown} f - a scroll of blinking {unknown} j - a scroll of enchant weapon {unknown} Potions d - a potion of curing g - a potion of degeneration h - a potion of haste {unknown} Comestibles a - 2 chunks of flesh b - 2 rations Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 10% 3 ###.... Animate Dead Necr N/A 30% 4 #####.. Agony Necr ###..... 65% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Magic restored. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. You see here an arrow. A centaur is nearby! A centaur is nearby! A centaur is nearby! The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you!! Ouch! That really hurt! You die... >..#. ..... ...# #..# ...#.)# #..#..# #..#..##### #..#......# ##..#@####.# ...#.# #.######## #.#.# #.#......# #.(.# #÷#.####.# #...####.#.####.# ##.........÷....# ...####.#.##.#.# ##..c #.#.##...# .#..# #.#.###### You could see a centaur. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 6 hobgoblins (D:1) 4 jackals (D:1) A bat (D:2) 3 frilled lizards (D:1) A goblin (D:2) 5 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whitenoisemaker the Draconian Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 615 | D:1 | Reached XP level 2. HP: 5/20 MP: 0/5 1884 | D:1 | Learned a level 1 spell: Animate Skeleton 2319 | D:2 | Noticed a centaur 2322 | D:2 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_corners, minmay_small_reverse_x D:2: layout_basic, uniq_jessica Action || total -------------------------++------- Melee: Unarmed || 37 Tailslap || 5 Cast: Pain || 36 Use: Scroll || 3 Eat: Chunk || 5 Armor: Skin || 7 Dodge: Dodged || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 7 | 17.9 | 19 | 4 | 17.4 +---------+---------+-------+---------+---------+------- D:1 | 29 | 7 | 19.4 | 16 | 4 | 20.0 D:2 | 3 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------