whitenoisemaker Level 1 of the Dungeon (4, 48, D:1) a +0 whip (16, 14, D:1) a +0 club (16, 32, D:1) a +0 short sword (18, 19, D:1) a +0 whip (19, 2, D:1) 16 stones (19, 18, D:1) a stone a +0 whip (20, 32, D:1) 21 stones (22, -3, D:1) a +0 club (25, 6, D:1) 24 arrows (40, 12, D:1) 27 bolts (40, 17, D:1) a +0 dagger (40, 25, D:1) 15 poisoned darts (41, 16, D:1) a stone (42, -3, D:1) 27 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 38, D:2) 19 stones (8, 8, D:2) 27 arrows (13, 22, D:2) 27 stones (17, 5, D:2) a cursed -1 robe (21, 21, D:2) a +0 dagger a cursed -1 robe (22, 19, D:2) a +0 leather armour (22, 20, D:2) a +0 dagger a +0 robe (23, 0, D:2) a stone (24, 0, D:2) a stone (33, 2, D:2) 23 arrows (34, -10, D:2) a cursed -2 dagger (36, 25, D:2) 22 stones (38, -1, D:2) a +0 club (38, 24, D:2) 17 stones (40, 19, D:2) a +0 hand axe (43, 32, D:2) a +0 hunting sling (52, 14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 0, D:3) a stone (3, 1, D:3) a stone (8, 26, D:3) 7 poisoned darts (11, -1, D:3) 22 bolts (13, 24, D:3) a +0 leather armour (14, -4, D:3) a +0 dagger (18, 13, D:3) a +0 leather armour (20, 10, D:3) a +0 dagger (unseen) (30, -23, D:3) a cursed +0 buckler (37, -6, D:3) a +0 flail (38, -4, D:3) a +0 hand axe (39, -6, D:3) a +0 leather armour (48, 5, D:3) a +0 chain mail (52, 17, D:3) 17 sling bullets Level 4 of the Dungeon (0, 0, D:4) 20 arrows (7, 2, D:4) a +0 leather armour (14, -2, D:4) a +0 chain mail (23, 25, D:4) 21 stones (26, -1, D:4) a +0 hand axe a +0 leather armour a +0 dagger (38, 12, D:4) a +0 hunting sling (38, 34, D:4) 4 stones (40, -2, D:4) a +0 club (40, -1, D:4) a +0 short sword a +0 ring mail (41, 0, D:4) a +0 dagger a +0 leather armour (46, 10, D:4) a +0 great sword (46, 34, D:4) the +4 leather armour of Plog {rElec rN+ Str+7 Dex-2} It affects your strength (+7). It affects your dexterity (-2). It insulates you from electricity. It protects you from negative energy. If you switch to wearing this armour, your AC will rise 7 points (11 -> 18) (51, 30, D:4) a +1 flail of protection (51, 31, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) an uncursed amulet of faith (14, 24, D:5) a +3 antimagic flail a +0 leather armour (28, 9, D:5) 21 stones (28, 18, D:5) 14 bolts (30, -14, D:5) a +0 ring mail (39, 18, D:5) 21 stones (54, 11, D:5) a +0 dagger a +0 ring mail (55, -9, D:5) a +0 giant club (56, 14, D:5) 11 poisoned darts (57, 29, D:5) a cursed -1 robe Level 6 of the Dungeon [Shop] Mastasya's Distillery a potion of mutation (104 gold) a potion of brilliance (52 gold) 2 potions of invisibility (208 gold) a potion of might (52 gold) a potion of resistance (130 gold) a potion of agility (52 gold) (8, -19, D:6) 16 stones (8, 11, D:6) a +0 spear (16, -12, D:6) 19 sling bullets (21, 13, D:6) the +3 leather armour "Caohiag" {rElec} It insulates you from electricity. If you switch to wearing this armour, your AC will rise 6 points (11 -> 17) (29, -8, D:6) a +0 dagger a +0 leather armour 2 boomerangs a cursed +0 leather armour a +0 long sword a +0 chain mail (32, 5, D:6) 5 stones (35, 0, D:6) an arrow (35, 2, D:6) a +0 shortbow 16 arrows (36, 5, D:6) a +0 dagger (37, 2, D:6) an arrow (38, -4, D:6) 23 bolts (41, -26, D:6) a +0 scimitar +1 steam dragon scales (41, -25, D:6) a +4 flail (41, -24, D:6) a +2 flail of protection (43, -15, D:6) a +0 dagger (43, 2, D:6) 20 sling bullets (44, 16, D:6) 21 stones (48, 20, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a throwing net (2, 19, D:7) 13 arrows (6, 2, D:7) a +0 leather armour (8, 30, D:7) a +0 long sword a +0 robe (8, 31, D:7) a +0 ring mail a +0 rapier (13, 43, D:7) a +0 club (14, 1, D:7) a +0 dagger (16, 35, D:7) a +0 arbalest (30, 52, D:7) 15 poisoned darts (37, 30, D:7) a +0 giant club (53, 21, D:7) a +0 leather armour a +0 whip a +0 war axe a +0 leather armour (53, 22, D:7) a +0 ring mail a +0 falchion a cursed -1 dagger a +0 scale mail (58, 52, D:7) 23 stones (60, -1, D:7) 17 arrows (62, 4, D:7) 22 stones (62, 16, D:7) a +0 flail (65, 23, D:7) a +0 spear (65, 24, D:7) a +0 giant club (65, 29, D:7) 17 stones (66, 22, D:7) a +0 spear (66, 24, D:7) a +0 halberd (67, 23, D:7) a +0 spear (67, 44, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 animal skin (5, -7, D:8) the +4 ring mail "Tagubace" {Int+2} It affects your intelligence (+2). If you switch to wearing this armour, your AC will rise 9 points (11 -> 20) (9, -15, D:8) a +0 shortbow 16 arrows (9, -10, D:8) an arrow (15, -25, D:8) a +0 hand axe a +0 flail a +0 ring mail a +1 dagger of venom (15, -24, D:8) a +0 flail a +0 plate armour (16, -25, D:8) a +0 dagger a +0 leather armour a +0 whip (19, -2, D:8) a +0 scale mail (24, -40, D:8) a +0 falchion (35, -21, D:8) a cursed -3 dire flail a +0 plate armour (35, -19, D:8) a +0 short sword a +0 leather armour (35, -18, D:8) a +0 flail (35, 6, D:8) a +2 whip of flaming a +0 robe (38, -17, D:8) a cursed -1 dagger (50, -14, D:8) 27 stones (58, -34, D:8) 3 arrows (59, -34, D:8) an arrow (59, -12, D:8) a +0 dire flail a +0 giant club (61, -34, D:8) an arrow (65, -34, D:8) a +0 shortbow 16 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, 4, D:9) a +0 robe a +0 dagger (2, -1, D:9) 13 stones (2, 4, D:9) a +0 robe a +4 dagger (3, 2, D:9) a +0 scale mail (7, -4, D:9) a +0 chain mail 3 boomerangs a +0 hand axe (7, 46, D:9) a +0 vorpal bardiche (8, 18, D:9) 14 poisoned darts (10, -7, D:9) a +0 chain mail 8 boomerangs a +0 flail (11, 41, D:9) a +0 glaive (13, 24, D:9) 25 stones (18, 34, D:9) a large rock (22, 36, D:9) 2 large rocks (23, 32, D:9) a +0 leather armour a +0 hand axe (24, 35, D:9) 16 stones (57, 14, D:9) a cursed +0 ring mail (66, 52, D:9) a +0 helmet Level 10 of the Dungeon (0, 0, D:10) a +0 dagger of speed a +0 robe a +0 whip (0, 1, D:10) 3 poisoned darts a +0 dagger of holy wrath a +0 leather armour a +0 mace a +0 chain mail a +0 whip (0, 2, D:10) a +0 club (1, -1, D:10) a poisoned dart (1, 0, D:10) a stone (1, 1, D:10) a +0 giant club a +0 whip 5 stones a +0 dagger a +0 dagger (2, -2, D:10) a stone (3, -5, D:10) a +0 dagger (4, -5, D:10) a poisoned dart (4, -4, D:10) a +0 whip (4, -3, D:10) 6 poisoned darts (10, 7, D:10) a +0 giant club a +0 dire flail (16, -35, D:10) a +0 club a +1 robe of fire resistance (16, -25, D:10) a +0 war axe a +0 chain mail (17, -23, D:10) a +0 flail (17, -1, D:10) a +0 scimitar (19, 8, D:10) a +0 troll leather armour (26, -5, D:10) a +0 troll leather armour (30, -16, D:10) a +0 dagger (31, -26, D:10) a +0 robe a +0 dagger an adder corpse (31, -15, D:10) a +0 leather armour a +0 whip (32, -14, D:10) a +0 leather armour a +0 trident (33, -13, D:10) a +0 ring mail a +0 mace (35, -13, D:10) a +0 leather armour a +0 mace (35, -12, D:10) a +0 hand axe (35, -11, D:10) a +0 short sword (37, -12, D:10) a +0 club a +0 chain mail (38, -15, D:10) a +0 ring mail a +0 whip (39, -8, D:10) a +0 giant club (40, -18, D:10) a +0 hand axe (41, -18, D:10) a +0 plate armour a +0 short sword a +0 scale mail a +0 hand axe a +0 halberd a +0 leather armour (42, -23, D:10) a +0 dagger (42, -22, D:10) 4 boomerangs (42, -21, D:10) a +0 flail a +0 mace a +0 dagger a +0 leather armour (42, -19, D:10) a +0 hand axe a +0 hand axe (42, -18, D:10) a +0 club a cursed +0 chain mail a +0 club a +0 club (42, -17, D:10) a +0 short sword (43, -18, D:10) a +0 leather armour a +0 short sword (43, 10, D:10) a +0 giant club (unseen) (51, -34, D:10) a +0 glaive a cursed +0 chain mail (52, -35, D:10) a +0 club a cursed +0 whip (52, -34, D:10) a +0 ring mail (53, -35, D:10) a +0 hand axe a +0 leather armour (53, 8, D:10) a potion of degeneration 3 scrolls of random uselessness Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe a +0 leather armour (0, 1, D:11) a +0 mace (0, 2, D:11) a +0 scale mail a +0 dagger a +0 robe a +0 glaive a +0 plate armour (3, 3, D:11) 2 atropa-tipped darts (6, 2, D:11) a stone (7, 3, D:11) a stone (9, 4, D:11) 4 stones (9, 8, D:11) 10 stones (13, 19, D:11) a stone (17, 6, D:11) a +0 robe a +0 flail (18, 6, D:11) a +0 robe a cursed +4 dagger (19, 2, D:11) 16 bolts (19, 5, D:11) a +0 robe a +2 scimitar (19, 6, D:11) a +0 robe a +2 scimitar (19, 7, D:11) a +0 robe a +0 long sword (20, 19, D:11) a +0 short sword 4 stones (20, 22, D:11) a +0 club 20 stones (21, 19, D:11) an arrow (21, 22, D:11) a cursed -2 shortbow 27 arrows (21, 23, D:11) a +0 shortbow 17 arrows (21, 24, D:11) a +0 short sword 5 stones (22, 23, D:11) a +0 shortbow 27 arrows (23, 25, D:11) 4 stones (37, 10, D:11) a +0 helmet (41, 33, D:11) a +2 vorpal trident (42, 32, D:11) a +0 trident (45, 22, D:11) a stone (46, 19, D:11) an adder corpse (skeletalised by now) (47, 20, D:11) a poisoned dart 3 stones (54, 42, D:11) the +10 hunting sling of Springtime {flame, rF+ MP+9 Dex+6} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It protects you from fire. It affects your magic capacity (+9). (60, 35, D:11) a +0 hand axe (61, 35, D:11) a +0 mace a +0 plate armour (62, 35, D:11) a +0 short sword a +0 scale mail a +0 dagger a +0 robe the Ecumenical Temple