whitenoisemaker Level 1 of the Dungeon (0, 0, D:1) a +0 mace (12, 37, D:1) a +0 dagger (16, 3, D:1) a +0 ring mail (24, 11, D:1) 21 sling bullets (29, 39, D:1) a +0 leather armour (38, 1, D:1) 29 stones (46, 1, D:1) a +2 vorpal spear (47, 12, D:1) 27 bolts (52, 26, D:1) a +0 club (53, 26, D:1) a +0 club (54, 26, D:1) a +0 short sword (54, 32, D:1) a stone (54, 39, D:1) a +0 short sword 2 stones (57, 13, D:1) a stone (57, 14, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (7, 15, D:2) a stone (8, 15, D:2) a cursed -3 ring of evasion (10, 14, D:2) a +0 dagger a +0 hunting sling 20 stones (11, 22, D:2) a cursed +0 club (14, -3, D:2) a +0 whip (20, 2, D:2) 17 arrows (22, 8, D:2) a +0 whip (27, 24, D:2) a +0 club (28, 26, D:2) a +0 short sword 26 stones (30, 17, D:2) 21 bolts (30, 18, D:2) 25 arrows (31, -8, D:2) a +0 club 3 stones (37, 31, D:2) a +0 dagger (40, 23, D:2) a +0 robe (41, 18, D:2) 7 arrows (41, 33, D:2) a +0 club (48, -2, D:2) a cursed +0 troll leather armour (50, 15, D:2) a stone (50, 19, D:2) a stone (50, 21, D:2) a +0 hunting sling 20 stones (51, 15, D:2) 2 stones (51, 17, D:2) a stone (52, 12, D:2) a +0 spear (53, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -1 dagger (3, 19, D:3) a +3 dagger of draining (13, 4, D:3) a stone (16, 3, D:3) 13 poisoned darts (18, 4, D:3) 3 stones a +0 club (18, 27, D:3) 5 stones (19, 3, D:3) a +0 club (19, 4, D:3) a +0 whip (20, -10, D:3) a +0 ring mail (22, -10, D:3) 20 poisoned darts (23, 24, D:3) a +0 robe (24, -4, D:3) 7 arrows (29, 31, D:3) a +0 hunting sling (34, -11, D:3) a +0 leather armour (38, -9, D:3) 23 arrows (39, 0, D:3) a +0 club (40, -5, D:3) a cursed -2 dagger (42, -4, D:3) a +0 war axe (42, -2, D:3) 24 stones (42, 16, D:3) a +0 mace (55, -7, D:3) a +0 mace (56, -4, D:3) a +1 mace of draining Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 10, D:4) a +0 club (5, 15, D:4) a +0 quarterstaff (5, 40, D:4) a +0 hand axe (8, -7, D:4) a +0 leather armour (9, 25, D:4) a stone (10, 6, D:4) a +0 dagger a +0 flail (10, 25, D:4) a stone (11, -7, D:4) a +0 ring mail (11, 6, D:4) a +0 hand axe (12, 21, D:4) a +0 club a +0 club (12, 22, D:4) a +0 club (12, 23, D:4) a +0 short sword a +0 animal skin a +1 helmet (12, 24, D:4) 18 stones (12, 25, D:4) a +0 dagger (13, 2, D:4) a +0 club a +0 scale mail (17, 28, D:4) 10 poisoned darts (28, 47, D:4) 21 bolts (31, 5, D:4) a cursed -3 giant club (34, 12, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, 3, D:5) a +3 quarterstaff of chaos (8, -20, D:5) a +0 robe (16, -29, D:5) a +0 hand axe (18, -2, D:5) 13 stones (22, -15, D:5) a +0 whip of freezing a +0 robe (22, -14, D:5) a +0 flail a +0 whip (22, -13, D:5) a +0 halberd (22, -12, D:5) a +0 flail (25, 2, D:5) a +0 leather armour (29, 8, D:5) a +0 robe a +0 dagger (31, 6, D:5) a +0 leather armour a +0 rapier (34, -10, D:5) a +0 giant club (39, -10, D:5) a +0 scale mail (46, -7, D:5) a +0 leather armour (54, 3, D:5) 3 arrows (54, 10, D:5) a +0 shortbow 17 arrows Level 6 of the Dungeon (4, -19, D:6) a +0 dagger a +0 robe (5, -20, D:6) a +0 dagger a +0 robe (5, -19, D:6) a +0 hand axe (8, -16, D:6) a +0 dagger a +0 robe (8, 0, D:6) a +0 battleaxe a +0 chain mail (10, -16, D:6) a +0 club 5 boomerangs a cursed -1 dagger a +0 robe (11, -16, D:6) a +0 club (11, -11, D:6) a cursed -3 halberd a +0 robe (11, -10, D:6) a +0 halberd (11, -9, D:6) a +0 club (11, -8, D:6) a +0 robe (12, -14, D:6) a +0 dagger (15, -10, D:6) a cursed +0 ring mail a +0 war axe a +0 chain mail (15, -9, D:6) 5 boomerangs (20, -10, D:6) 20 bolts (29, -30, D:6) a +0 giant spiked club (34, -30, D:6) a +0 trident (35, -39, D:6) a +0 robe a +3 trident (35, -38, D:6) a +0 robe a +0 battleaxe (36, -38, D:6) a +0 robe a cursed -3 scimitar (38, -37, D:6) a +0 robe a cursed +0 falchion (39, -35, D:6) 14 poisoned darts (45, -29, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) 21 arrows (3, 12, D:7) 13 arrows (7, 29, D:7) a cursed +0 hunting sling (13, 16, D:7) a +0 hand axe (21, 4, D:7) a +0 spear (21, 9, D:7) a +0 club (22, 9, D:7) a +0 robe a +0 dagger (22, 10, D:7) a +0 trident (24, -3, D:7) a +0 mace a +0 chain mail a +0 short sword (24, -2, D:7) a +0 robe a +0 dagger (26, -5, D:7) a +0 spear (26, -4, D:7) a +0 spear (26, -2, D:7) a +0 spear (51, 1, D:7) 14 stones (53, -9, D:7) 10 stones (54, 31, D:7) a +0 great sword (60, -12, D:7) a +0 club a +0 dagger a +0 robe (61, -11, D:7) a +0 short sword (61, -10, D:7) a +0 dagger a +0 robe (64, 27, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Dekiobb's Assorted Antiques a scroll of noise (23 gold) a scroll of enchant armour (172 gold) a +0 quarterstaff (92 gold) a +0 dagger (46 gold) a potion of flight (69 gold) a potion of haste (230 gold) a potion of lignification (69 gold) a scroll of enchant armour (172 gold) (6, 29, D:8) 10 stones (7, 24, D:8) a cursed -1 giant club (7, 28, D:8) a +0 short sword (9, 28, D:8) a +0 dagger a +0 robe (11, 25, D:8) 21 stones (14, 38, D:8) a +0 giant club (15, -10, D:8) a +0 giant club a +0 giant club (27, 2, D:8) a +0 flail (36, -5, D:8) a +0 helmet (37, -19, D:8) a cursed +0 ring mail (38, 36, D:8) a +0 club (40, 11, D:8) a +0 short sword (44, 16, D:8) 30 arrows (49, -4, D:8) a +0 robe (50, 18, D:8) a +0 shortbow 25 arrows Level 9 of the Dungeon [Shop] Irphohet's Distillery a potion of berserk rage (70 gold) a potion of agility (56 gold) [Shop] Wyckopp's Armour Shop a +0 chain mail (76 gold) a +0 scale mail (68 gold) a +0 pair of gloves (76 gold) a +2 shield of protection (365 gold) a +0 chain mail (76 gold) a +0 plate armour (391 gold) a +2 robe of fire resistance (300 gold) a cursed +0 pair of boots (59 gold) the +9 scales of the Dragon King {rPois rF+ rC+ MR+} (2121 gold) It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. If you switch to wearing this armour, your AC will rise 21 points (14 -> 35) (0, 0, D:9) 14 stones (2, -17, D:9) 3 large rocks (2, -3, D:9) a book of Maledictions (3, -8, D:9) a +0 robe (4, 4, D:9) a +0 flail (11, -4, D:9) a +0 dagger a +0 robe (12, -5, D:9) a +0 plate armour a +0 hand axe (13, -5, D:9) a +0 hand axe (17, -36, D:9) a cursed +0 robe a +0 robe a +0 dagger a +0 dagger (18, -36, D:9) a +0 plate armour a +0 long sword (18, -35, D:9) a +0 whip (19, -20, D:9) 16 arrows (23, -16, D:9) 30 bolts (24, 8, D:9) a +0 trident (25, 8, D:9) a +0 flail a +0 short sword (26, -12, D:9) 19 stones (26, 8, D:9) a +0 short sword (29, -28, D:9) a +1 dagger of pain (34, -18, D:9) a +0 club (35, -18, D:9) 17 arrows (37, 7, D:9) a +0 spear (38, -40, D:9) a +0 scythe (42, 7, D:9) a +0 mace (44, -14, D:9) a +0 leather armour (45, 3, D:9) a +0 giant club (49, -3, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) 18 stones (1, -24, D:10) a cursed +0 cloak (1, 14, D:10) a +0 ring mail (13, -22, D:10) 14 arrows a +0 shortbow (14, -21, D:10) 7 arrows a +0 shortbow (14, -14, D:10) 5 arrows (14, 6, D:10) an uncursed staff of air (17, 13, D:10) a +0 ring mail (23, -26, D:10) an arrow (24, -25, D:10) an arrow (25, -23, D:10) an arrow (27, -21, D:10) 4 arrows a +0 shortbow (30, -3, D:10) 13 bolts (32, -22, D:10) a +4 broad axe of electrocution a +0 chain mail (34, -25, D:10) a +0 trident (34, 18, D:10) a +0 robe of magic resistance (40, -2, D:10) a +0 cloak (47, 9, D:10) 23 arrows (48, -12, D:10) a +0 chain mail a +0 hand axe (48, -2, D:10) a +0 leather armour a +0 dagger of freezing (50, 14, D:10) a +0 leather armour (53, 2, D:10) a +0 falchion a +0 long sword a +1 scimitar Level 11 of the Dungeon (0, 0, D:11) a lightning rod (4/4) (7, 27, D:11) a +1 whip of flaming a +0 scimitar a +0 chain mail (7, 28, D:11) a +0 whip a +0 flail a +0 scale mail (11, 47, D:11) 15 arrows (20, 3, D:11) a poisoned dart (20, 4, D:11) a poisoned dart (21, 1, D:11) a +0 dagger a +0 whip (22, -4, D:11) 3 stones a cursed -3 short sword (23, -4, D:11) a +0 mace a +0 hunting sling a +0 whip 20 stones (23, -3, D:11) 5 poisoned darts a +0 short sword (24, -4, D:11) a +0 short sword (25, 39, D:11) a +0 cloak (28, 2, D:11) a +0 leather armour (32, -13, D:11) 23 stones (32, -4, D:11) a +0 hunting sling (34, -1, D:11) a +0 quarterstaff Level 12 of the Dungeon [Shop] Leakk's Jewellery Emporium an uncursed ring of magical power (320 gold) an uncursed ring of resist corrosion (320 gold) an uncursed amulet of guardian spirit (480 gold) a cursed ring of protection from magic (352 gold) a +3 ring of intelligence (251 gold) an uncursed ring of protection from fire (400 gold) an uncursed ring of resist corrosion (320 gold) the ring of Absolutism {rCorr Dex+2} (499 gold) [ring of resist corrosion] It affects your dexterity (+2). It provides partial protection from all sources of acid and corrosion. a +3 ring of dexterity (251 gold) the amulet of Vufecw {Gourm rF+} (704 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from fire. an uncursed ring of poison resistance (320 gold) the ring of the Thoughtful Stories {Ice *Corrode *Drain rPois MR+++} (579 gold) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It causes draining when unequipped. an uncursed amulet of rage (640 gold) (0, 0, D:12) +0 steam dragon scales (10, 4, D:12) a +0 dagger (10, 20, D:12) a +0 giant club (10, 28, D:12) a +0 plate armour (11, 3, D:12) a +0 dagger a cursed -1 robe a +0 dagger (19, 18, D:12) a +0 giant spiked club (19, 21, D:12) a book of Geomancy (21, 29, D:12) a +0 glaive (24, 3, D:12) 6 large rocks (25, 12, D:12) a +0 ring mail (25, 26, D:12) a +0 ring mail (27, -15, D:12) a +0 giant spiked club a +0 giant club a +0 robe a +0 dagger a cursed +0 robe a +0 dagger (29, -16, D:12) a cursed +0 dagger a +0 dagger (29, -14, D:12) a +0 giant club (30, -16, D:12) a +0 chain mail a +0 dagger (30, -15, D:12) a +0 leather armour a cursed +0 club a +0 hand axe (30, -14, D:12) a +0 robe a +0 dagger (30, 4, D:12) a +0 dagger (32, -17, D:12) a +0 leather armour a +0 whip (32, 22, D:12) a +0 ring mail (36, -17, D:12) a +0 ring mail (37, 3, D:12) a +0 robe (39, -3, D:12) a large rock (40, 21, D:12) a +0 scale mail (41, -16, D:12) a +0 club (41, -2, D:12) a large rock (41, 0, D:12) 29 stones (42, 1, D:12) a large rock (43, 4, D:12) a large rock (44, -17, D:12) a +0 hand axe (46, -17, D:12) a +0 ring mail a +0 club (48, -17, D:12) a +0 leather armour (48, -16, D:12) a +0 plate armour a +0 halberd Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 chain mail of positive energy a +0 plate armour a +0 ring mail a +0 giant spiked club a +0 short sword of draining a cursed -3 short sword (3, -3, Orc:1) a +0 club (3, -2, Orc:1) a +0 plate armour (unseen) (10, -5, Orc:1) a +0 giant club (23, -8, Orc:1) a +0 scale mail a +0 whip (23, -7, Orc:1) a +3 scimitar (24, -7, Orc:1) a +0 plate armour a +0 scimitar (24, -6, Orc:1) a +0 mace (38, 10, Orc:1) an uncursed ring of magical power an uncursed ring of ice an uncursed ring of stealth an uncursed ring of fire a +2 falchion of holy wrath a +4 ring of intelligence a scarf of spirit shield a +0 dagger a +0 robe a +0 ring mail (38, 11, Orc:1) a +0 hand axe a +0 chain mail (39, 9, Orc:1) a +0 flail a +0 leather armour (39, 10, Orc:1) a +0 dagger a +0 short sword of holy wrath a +0 dagger a +0 robe (40, 0, Orc:1) a book of Conjurations (40, 9, Orc:1) a +0 mace (40, 10, Orc:1) a +1 morningstar of holy wrath (41, -6, Orc:1) a +0 mace a +0 plate armour a +0 dagger a +0 robe (41, -5, Orc:1) a +0 hand axe a +0 ring mail (41, -3, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (42, -3, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (43, -6, Orc:1) a +0 club (43, -4, Orc:1) a book of Changes Level 2 of the Orcish Mines [Shop] Enuifebo's Distillery a potion of curing (39 gold) a potion of cancellation (104 gold) 2 potions of mutation (208 gold) a potion of might (52 gold) a potion of heal wounds (65 gold) 2 potions of agility (104 gold) 2 potions of might (104 gold) a potion of might (52 gold) [Shop] Limalaph's Antique Armour Emporium the cursed +0 robe of Uskayaw's Hope {rElec Stlth+} (406 gold) It insulates you from electricity. It makes you more stealthy. If you switch to wearing this armour, your AC will rise 2 points (14 -> 16) It has a curse placed upon it. a +0 robe (19 gold) a +0 leather armour (56 gold) a cursed +0 ring mail (28 gold) the +1 acid dragon scales "Poarurec" {rF+ MR+ rCorr Int+2} (1926 gold) It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will rise 7 points (14 -> 21) a +0 scale mail (112 gold) a +0 ring mail (112 gold) a cursed +0 robe (2 gold) a +2 scale mail of cold resistance (588 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) (0, 0, Orc:2) 27 gold pieces (2, -5, Orc:2) 20 gold pieces (7, 2, Orc:2) 18 gold pieces (7, 4, Orc:2) a +0 robe (unseen) (7, 24, Orc:2) a +0 dagger a +0 robe an orc corpse (7, 25, Orc:2) a +0 giant club (8, 3, Orc:2) a +0 chain mail (unseen) (8, 4, Orc:2) a +0 leather armour a +0 battleaxe (9, 24, Orc:2) a +0 scimitar (unseen) (10, 2, Orc:2) a +0 plate armour a +0 scimitar (10, 25, Orc:2) a +2 ring mail of cold resistance (10, 26, Orc:2) a +0 dagger a +0 robe an orc skeleton (12, 25, Orc:2) a +0 long sword of freezing a +0 chain mail (17, -3, Orc:2) a +0 dagger a +0 robe (17, 0, Orc:2) a +0 trident a +0 plate armour (18, -2, Orc:2) a +0 plate armour a +0 flail (21, 9, Orc:2) a cursed -2 glaive a +0 chain mail Level 1 of the Lair of Beasts (12, 52, Lair:1) a cursed -1 trident (23, 44, Lair:1) the +10 trident "Muaket" {vamp, rF- MR++ Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (27, 30, Lair:1) a +0 scale mail (45, -6, Lair:1) an uncursed staff of summoning (46, -5, Lair:1) a +0 ring mail (63, 48, Lair:1) 14 bolts (67, 25, Lair:1) 21 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 stones (1, 1, Lair:2) 18 gold pieces (22, 5, Lair:2) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. If you switch to wearing this armour, your AC will rise 6 points (14 -> 20) (43, 26, Lair:2) 22 gold pieces (47, 20, Lair:2) 27 stones