whitenoisemaker Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 2, D:1) a +0 club 2 stones (3, 10, D:1) 18 arrows (16, 5, D:1) 7 needles of sleeping (16, 28, D:1) a +0 leather armour (25, 21, D:1) a +0 short sword (25, 37, D:1) a +0 mace (33, -1, D:1) a +0 spear (38, 37, D:1) 23 poisoned needles (42, 16, D:1) a potion of degeneration (46, 21, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) a +0 club a +2 halberd of freezing (8, -9, D:2) a cursed +0 spear (8, 1, D:2) a stone (10, 18, D:2) a +0 leather armour (12, 18, D:2) a +0 robe (15, 1, D:2) a +0 dagger 3 stones (18, 36, D:2) 20 stones (19, 17, D:2) 10 poisoned needles (22, -10, D:2) a +0 leather armour (22, 26, D:2) a +0 whip (30, 12, D:2) a +0 spear (32, 18, D:2) a +0 dagger (33, 17, D:2) a +0 robe (38, -7, D:2) a +0 dagger a +0 robe (42, -1, D:2) a scroll of random uselessness (unseen) (47, 8, D:2) a tomahawk (48, 4, D:2) a ration (48, 10, D:2) 4 tomahawks a +0 whip (48, 12, D:2) a cursed +0 robe Level 3 of the Dungeon (0, 0, D:3) 7 stones (3, -2, D:3) a +0 quarterstaff (11, -29, D:3) a +0 leather armour (22, -24, D:3) a cursed +0 ring mail a +0 flail a +0 dagger (23, -25, D:3) a +0 dagger (23, -5, D:3) a +0 short sword (23, -3, D:3) a +0 club (26, -24, D:3) 21 bolts (27, -7, D:3) a stone (29, -5, D:3) a stone (30, -4, D:3) a stone (32, -13, D:3) a cursed +0 dagger (33, -1, D:3) a stone (38, -36, D:3) a +0 trident (38, -12, D:3) a +0 club (39, 3, D:3) 13 arrows (40, 3, D:3) 8 sling bullets (45, -32, D:3) a +0 club (53, -19, D:3) 6 bolts (55, -19, D:3) a +4 scale mail Level 4 of the Dungeon [Shop] Nudgh's Distillery a potion of degeneration (12 gold) 2 potions of brilliance (96 gold) a potion of heal wounds (60 gold) a potion of mutation (96 gold) a potion of heal wounds (60 gold) a potion of cancellation (96 gold) [Shop] Liseuhaf's Antique Weapon Emporium a +0 trident (94 gold) a cursed -2 long sword (2 gold) the +4 hand crossbow of Battle {freeze, *Corrode rN+ Dex+9} (1371 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+9). It protects you from negative energy. It may corrode you when you take damage. a +0 trident (94 gold) a +0 falchion (81 gold) a +4 dagger of electrocution (729 gold) a +0 spear (81 gold) a +0 mace of holy wrath (199 gold) a +0 bardiche (243 gold) a +7 double sword of draining (1728 gold) (0, 0, D:4) a scroll of teleportation (0, 8, D:4) a +0 blowgun (2, -28, D:4) 26 bolts (4, 16, D:4) a +0 short sword (19, -28, D:4) a +0 robe (19, 15, D:4) a +0 whip (19, 19, D:4) 13 poisoned needles (22, -23, D:4) 32 stones (23, -6, D:4) 18 stones (23, 13, D:4) a +0 shield (31, -34, D:4) a +0 trident (32, 9, D:4) a +0 chain mail (39, -28, D:4) the +1 rapier of Diet Blood {holy, MP+9 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your magic capacity (+9). It makes you more stealthy. (40, 15, D:4) 13 poisoned needles (41, -10, D:4) a tomahawk a +0 ring mail (43, -9, D:4) a tomahawk (45, -9, D:4) a tomahawk Level 5 of the Dungeon (0, 0, D:5) 23 arrows (8, 6, D:5) 29 arrows (12, 0, D:5) a +0 leather armour (19, 16, D:5) 18 bolts (21, 6, D:5) 14 stones (22, 31, D:5) 4 tomahawks (23, 7, D:5) 6 stones (23, 11, D:5) a +0 short sword a +0 leather armour a +0 falchion a +0 leather armour a +0 morningstar a +0 ring mail a +0 war axe a +0 leather armour a +0 dagger (23, 31, D:5) 29 stones a +0 whip a +0 leather armour a +0 club a +0 chain mail a +0 flail (24, 5, D:5) 11 stones (25, 30, D:5) a stone (25, 31, D:5) a potion of degeneration a +0 robe a +0 dagger a +0 robe a +0 dagger (27, 21, D:5) a +0 scale mail (29, 28, D:5) 2 stones Level 6 of the Dungeon (1, -7, D:6) 19 stones (13, 9, D:6) a +0 quarterstaff (20, 14, D:6) 10 poisoned needles (47, -19, D:6) a +2 pair of gloves (52, -15, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (7, 24, D:7) a +0 robe (8, 16, D:7) a +0 hand axe a +0 animal skin (17, 10, D:7) a +0 scale mail (21, 0, D:7) a +0 battleaxe (21, 6, D:7) a +0 dagger (21, 18, D:7) a +0 robe a cursed -1 dagger (21, 29, D:7) a +0 trident of pain (22, 29, D:7) a +1 mace of protection (23, 18, D:7) a +0 ring mail (23, 29, D:7) a +0 leather armour a +0 short sword (24, -5, D:7) 17 stones (31, 27, D:7) a +0 trident (37, 10, D:7) an arrow (37, 13, D:7) 2 arrows (37, 15, D:7) 17 arrows a +0 shortbow (37, 27, D:7) a +0 dagger (41, 17, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (0, 2, D:8) a +0 whip (4, -12, D:8) a +0 glaive (8, 2, D:8) a +0 whip (15, 14, D:8) a +0 rapier (17, 8, D:8) a book of Debilitation (19, -1, D:8) 4 tomahawks (19, 1, D:8) an adder corpse (skeletalised by now) (20, 3, D:8) an adder corpse (skeletalised by now) (20, 4, D:8) a hippogriff corpse (skeletalised by now) (20, 6, D:8) 17 sling bullets (21, 3, D:8) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (22, 11, D:8) 13 stones (28, 9, D:8) a +0 hunting sling (30, -14, D:8) a +0 giant club (30, 7, D:8) 11 gold pieces (30, 10, D:8) a stone (31, -19, D:8) a +0 ring mail (33, 0, D:8) a +0 falchion the Ecumenical Temple