whitenoisemaker Level 1 of the Dungeon (0, 0, D:1) 2 stones (2, 0, D:1) a stone (5, 0, D:1) a stone (5, 1, D:1) a stone (9, 7, D:1) a +0 spear (13, 3, D:1) a +0 club (21, 1, D:1) a cursed -2 spear (23, 11, D:1) 3 javelins (23, 13, D:1) a +0 chain mail (24, -17, D:1) a +0 dagger 5 stones (26, -4, D:1) a +0 helmet (28, 30, D:1) 20 arrows (30, 9, D:1) an uncursed amulet of the gourmand (30, 10, D:1) a +0 dagger (32, 22, D:1) a +0 leather armour (35, 31, D:1) 17 stones (45, 0, D:1) a +0 leather armour (45, 13, D:1) a +0 hunting sling (49, 13, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) 9 bolts (0, 14, D:2) a +0 club (1, -7, D:2) 14 bolts (4, 5, D:2) a +0 rapier (9, 16, D:2) a +0 pair of boots (16, 0, D:2) a +0 flail (19, 15, D:2) a +0 whip (21, 2, D:2) a +0 club a +0 halberd of venom (21, 3, D:2) a +0 flail a +0 quarterstaff (22, -19, D:2) a +0 dagger (23, -4, D:2) 19 stones (24, 28, D:2) a +0 club (29, 14, D:2) a +0 dagger (32, -2, D:2) a +0 whip (32, 3, D:2) a +0 whip (34, 8, D:2) a +0 ring mail (34, 12, D:2) a +0 hunting sling (42, -17, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) 14 poisoned needles (31, 1, D:3) a +0 war axe (38, 32, D:3) a +0 scimitar (51, 22, D:3) 4 stones (52, -1, D:3) a +0 flail (52, 8, D:3) a +0 short sword a +0 ring mail (52, 22, D:3) 21 bolts (53, -2, D:3) a +0 dagger a +0 robe (53, 2, D:3) a +0 hand axe (53, 3, D:3) a +0 short sword 2 stones a +0 morningstar (53, 6, D:3) a +0 trident a +0 leather armour (55, 1, D:3) 15 stones (62, 0, D:3) 12 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, 18, D:4) 15 bolts (12, 19, D:4) a +0 trident a +0 ring mail (13, 20, D:4) a +0 short sword (13, 21, D:4) a +0 short sword (14, 20, D:4) a +0 morningstar a +0 scale mail (39, 13, D:4) 8 arrows (40, 22, D:4) a +0 giant club (41, 2, D:4) a +0 robe (61, 22, D:4) a +0 flail a +0 chain mail (61, 23, D:4) a +0 short sword a +0 leather armour (62, 20, D:4) a +0 mace (62, 23, D:4) a +0 flail a +0 leather armour (65, -18, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) 14 arrows (1, -4, D:5) a cursed +0 cloak (4, -1, D:5) a cursed -2 club (4, 0, D:5) a +0 whip (11, 22, D:5) 18 stones (18, 12, D:5) 22 arrows (42, 22, D:5) 24 bolts (47, 30, D:5) 17 stones (55, 19, D:5) a +0 leather armour (63, 4, D:5) 32 stones Level 6 of the Dungeon (0, 0, D:6) 6 javelins (1, -7, D:6) 15 sling bullets (6, -21, D:6) 22 arrows (10, -5, D:6) a +0 shortbow 18 arrows (10, -3, D:6) an arrow (14, 10, D:6) a +0 giant spiked club (16, 9, D:6) 7 curare-tipped needles (18, -33, D:6) a +0 scythe a +0 robe (20, -40, D:6) a +0 halberd (20, -39, D:6) a +0 halberd (20, -37, D:6) a +0 flail (20, -30, D:6) a throwing net (21, -39, D:6) a +0 centaur barding (22, -12, D:6) a +0 dagger a +0 ring mail (22, -11, D:6) a +0 mace a cursed -3 dagger a +0 robe (22, 0, D:6) a +0 rapier (28, -2, D:6) a cursed +0 chain mail (30, -45, D:6) a +0 cloak (32, 11, D:6) a stone (33, 11, D:6) 5 stones (34, 12, D:6) a stone (36, 12, D:6) a stone (37, -36, D:6) 19 sling bullets (38, 13, D:6) a +0 hand axe 10 stones a +0 leather armour (43, -29, D:6) a stone (43, -28, D:6) a stone (43, -23, D:6) 3 stones (44, -25, D:6) a stone (45, -24, D:6) a +0 dagger 2 stones (45, -23, D:6) a stone (50, 2, D:6) 19 arrows (55, -40, D:6) 7 javelins (55, 14, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a wand of random effects (21) (6, 9, D:7) a +0 shortbow 6 arrows (8, 9, D:7) an arrow (9, 9, D:7) an arrow (16, 19, D:7) a +0 club (19, 13, D:7) a +0 dagger 4 stones (21, 12, D:7) a +0 mace (21, 13, D:7) a +0 club a +0 short sword (22, 18, D:7) 4 stones (23, 16, D:7) a stone (23, 18, D:7) the +3 leather armour of Incorporation {rPois rCorr Str-4 Int+8} It affects your strength (-4). It affects your intelligence (+8). It protects you from poison. It protects you from acid and corrosion. (24, 13, D:7) a tomahawk (26, 17, D:7) a +0 hand axe a tomahawk (27, 12, D:7) a +0 club (27, 18, D:7) a +0 dagger a cursed +0 dagger (28, 18, D:7) a +0 flail (35, 12, D:7) 21 stones (37, 2, D:7) a +0 scale mail (40, 30, D:7) 27 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (8, -13, D:8) 7 poisoned needles (11, 1, D:8) a +0 giant club (12, -13, D:8) a +0 long sword (15, 19, D:8) a +0 trident (17, -14, D:8) 15 stones (31, -8, D:8) a +0 whip a +0 leather armour (32, -9, D:8) a +0 short sword a +0 dagger a +0 robe (32, -8, D:8) 2 tomahawks (32, -5, D:8) a tomahawk (32, -4, D:8) a tomahawk (33, -9, D:8) a +0 dagger a +0 robe (35, -13, D:8) a +0 war axe (37, -4, D:8) 13 arrows (40, -14, D:8) a +0 giant spiked club a +0 giant club (40, 11, D:8) a tomahawk (41, 4, D:8) a +0 chain mail (42, 11, D:8) a tomahawk a +0 dagger a +0 robe a +0 flail of crushing (42, 12, D:8) a +0 flail a +2 scale mail of positive energy a +0 hand axe (43, 12, D:8) a +0 chain mail (47, 0, D:8) the +11 hunting sling of a Million Songs {velocity, rF+ SInv Stlth-} Any stone fired from it inflicts extra damage. It protects you from fire. It lets you see invisible. It makes you less stealthy. Level 9 of the Dungeon (0, 0, D:9) a book of Minor Magic (11, 0, D:9) 19 stones (12, -12, D:9) a +0 dagger (13, -13, D:9) 20 sling bullets (13, -7, D:9) an uncursed ring of ice (14, 7, D:9) a +0 pair of gloves (22, -1, D:9) 16 bolts (25, -17, D:9) a +0 war axe (25, -12, D:9) a +0 rapier (28, 12, D:9) a +0 dagger a +0 robe (29, 5, D:9) 18 arrows (30, -18, D:9) a +4 dagger of chaos (31, 14, D:9) a +0 mace a +0 chain mail (34, 15, D:9) a +0 dagger a +0 robe (36, 4, D:9) a +0 helmet (37, -5, D:9) a +0 giant club (41, -8, D:9) a +0 giant spiked club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) 2 potions of degeneration (0, 5, D:10) a +0 dire flail a cursed +0 plate armour (4, -7, D:10) a +0 quarterstaff (6, -9, D:10) a +0 chain mail (12, 3, D:10) a +0 dagger (16, 12, D:10) 27 stones (17, 25, D:10) 13 stones (20, 1, D:10) 12 stones (21, -10, D:10) 3 stones a +0 short sword (22, -11, D:10) a +0 short sword (23, -11, D:10) 4 stones (23, -10, D:10) a +0 club a stone (23, 24, D:10) a +0 long sword (24, -8, D:10) a stone (25, -7, D:10) a stone (26, -6, D:10) a stone (37, -15, D:10) a +0 scale mail (38, -3, D:10) 19 arrows (41, -12, D:10) a +0 chain mail (43, 12, D:10) a +0 ring mail (45, -7, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) 23 bolts (1, 0, D:11) a cyclops skeleton (7, 2, D:11) a sky beast corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) 27 sling bullets (12, 16, Lair:1) a +0 hand axe (22, -3, Lair:1) a +2 scimitar of flaming a +0 robe (26, 6, Lair:1) a +0 trident (39, -7, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance a +0 falchion (43, 13, Lair:1) 27 stones (44, -6, Lair:1) 30 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 javelins (1, -30, Lair:2) 19 bolts (9, -35, Lair:2) a +0 hand axe (13, -22, Lair:2) 6 arrows (19, -14, Lair:2) 11 poisoned needles (25, -8, Lair:2) 13 stones (26, -20, Lair:2) a +0 robe (31, -10, Lair:2) 13 stones (35, 7, Lair:2) a +0 cloak (43, -33, Lair:2) a +0 blowgun (43, -32, Lair:2) a +0 battleaxe (44, -17, Lair:2) a +0 hunting sling Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (1, 10, Lair:3) a cursed -2 ring mail (3, -5, Lair:3) a +0 helmet (16, -4, Lair:3) a +0 hand axe of venom (19, 39, Lair:3) 16 bolts (23, 12, Lair:3) a +0 ring mail (52, 6, Lair:3) a +0 scimitar (57, 39, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (1, -10, Lair:4) a +0 hand axe (14, 21, Lair:4) a +0 ring mail (14, 24, Lair:4) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (15, -14, Lair:4) a +0 club (28, 5, Lair:4) a cursed +0 leather armour (41, -2, Lair:4) 25 stones (46, 9, Lair:4) a +0 leather armour (51, 22, Lair:4) a +0 ring mail (55, 22, Lair:4) 8 javelins Level 5 of the Lair of Beasts (6, 0, Lair:5) 22 bolts (8, -6, Lair:5) a +0 short sword (22, 6, Lair:5) a +0 robe (29, -15, Lair:5) a +2 great sword of holy wrath (40, -7, Lair:5) a +0 hunting sling (46, -42, Lair:5) a +0 mace of holy wrath (48, -4, Lair:5) a +0 halberd (50, -31, Lair:5) 14 bolts (52, -10, Lair:5) 10 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of random effects (27)