whitenoisemaker Level 1 of the Dungeon (0, 0, D:1) a +0 whip (10, -24, D:1) a +0 club (10, 0, D:1) 15 sling bullets (21, 7, D:1) a +0 ring mail (27, 17, D:1) 17 arrows (33, 4, D:1) a +0 club (42, 6, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) 20 stones (0, 22, D:2) 25 stones (7, 27, D:2) a +0 leather armour (17, 28, D:2) a stone (18, 3, D:2) a +0 dagger (18, 29, D:2) a stone (19, 10, D:2) a +0 club (19, 30, D:2) a stone (21, 33, D:2) a +0 dagger (30, 26, D:2) 19 stones (36, 33, D:2) a +0 ring mail (49, 16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip of electrocution (unseen) (1, 23, D:3) a +0 chain mail (7, -1, D:3) a +2 hunting sling of flaming (9, 9, D:3) a +0 robe (10, 17, D:3) 15 arrows (12, 12, D:3) a +0 ring mail (13, 26, D:3) a +0 dagger (unseen) (27, 18, D:3) 18 stones (29, 1, D:3) 5 stones (31, 0, D:3) a +0 hunting sling 15 stones (33, 24, D:3) a +0 ring mail (37, -6, D:3) a +0 leather armour (47, -6, D:3) a +1 dagger of distortion Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (20, -17, D:4) a +0 spear (23, -13, D:4) 17 stones (27, 10, D:4) 8 poisoned needles (28, -18, D:4) a +0 leather armour (29, -17, D:4) a +3 halberd of venom (31, -14, D:4) a +0 mace (32, -18, D:4) a +0 flail (32, -15, D:4) a +0 robe a +0 dagger (32, -6, D:4) a +0 hand axe 5 tomahawks of returning a +0 scale mail a +0 leather armour (33, -13, D:4) a +0 hand axe (34, -23, D:4) a +0 robe (34, 3, D:4) a +0 hand axe a +0 leather armour (35, 1, D:4) a +0 war axe (40, 12, D:4) a +0 leather armour (41, 12, D:4) a +2 ring mail of poison resistance (42, -19, D:4) 17 stones (42, 12, D:4) a +0 short sword (48, -9, D:4) a +0 hand axe (56, -10, D:4) 12 stones (57, 15, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) an arrow (0, 1, D:5) an arrow (0, 3, D:5) a +0 shortbow 16 arrows (3, 13, D:5) a cursed +0 pair of gloves (3, 14, D:5) 19 stones (18, 34, D:5) 8 stones (20, 17, D:5) 14 arrows (26, 48, D:5) 3 scrolls of random uselessness a scroll of noise a potion of degeneration (31, 34, D:5) a +0 giant club (32, 32, D:5) a +0 mace (41, 11, D:5) a +0 whip a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (3, -3, D:6) a +0 leather armour (4, -27, D:6) a +0 falchion a +0 leather armour (7, -19, D:6) a +0 halberd a cursed +0 plate armour (8, -18, D:6) a +0 dagger a +0 robe a +0 whip (8, -17, D:6) a +0 hand axe (8, 2, D:6) a +0 trident (9, -18, D:6) a +0 trident a +0 ring mail (9, 3, D:6) a +0 leather armour (9, 4, D:6) a +0 club (10, 3, D:6) a +0 robe a +0 dagger (15, 3, D:6) a +0 dagger (20, -26, D:6) a +0 club a cursed +0 scale mail (28, -16, D:6) a +0 club a +0 dagger 5 stones (28, -15, D:6) a +0 dagger 2 throwing nets (28, -14, D:6) a +0 short sword (31, 0, D:6) a +1 whip of flaming (32, 0, D:6) a +0 leather armour (42, -14, D:6) a +0 robe (46, -21, D:6) a wand of random effects (27) (47, -23, D:6) a +0 club a +0 whip (47, -22, D:6) a +0 war axe a +0 ring mail Level 7 of the Dungeon [Shop] Ibeumnu's Book Shoppe a book of the Earth (910 gold) a book of Frost (490 gold) a book of Flames (490 gold) the Grimoire of Entrancing Combat Magic (770 gold) Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Stone Arrow Conjuration/Earth 3 c - Orb of Destruction Conjuration 7 a book of Fire (910 gold) a book of Enchantments (700 gold) a Young Poisoner's Handbook (560 gold) (0, 0, D:7) 2 potions of degeneration (1, 22, D:7) a +0 mace a +0 leather armour (2, 16, D:7) a +0 giant spiked club a +0 great mace (3, 15, D:7) a +0 flail 16 arrows a +0 shortbow (4, 22, D:7) a cursed -1 club (5, 1, D:7) a +0 ring mail (8, -1, D:7) a +0 dagger a +0 leather armour (8, 30, D:7) 24 bolts (9, -3, D:7) a +0 mace (10, -3, D:7) a +0 club (14, 28, D:7) a +4 hand axe a +0 robe (14, 29, D:7) a cursed +2 dagger a +0 robe a +0 great sword a +0 robe a +0 hand axe a +0 robe (19, 7, D:7) a +0 hand axe (20, 32, D:7) a +0 whip a +0 chain mail (24, 2, D:7) a +0 flail (25, 2, D:7) a +0 club a +2 trident of flaming a +0 scale mail (29, -5, D:7) 3 poisoned needles (36, 20, D:7) a +0 hand axe a +0 animal skin (44, 12, D:7) a +0 ring mail (45, 10, D:7) a +0 robe (50, 39, D:7) a +2 pair of gloves Level 8 of the Dungeon [Shop] Zekul's Armour Shoppe a +0 robe (10 gold) a +0 scale mail (60 gold) the +4 chain mail of the Swamp {*Contam +Inv rF+++ Dex+4} (1144 gold) It affects your dexterity (+4). It renders you almost immune to fire. It lets you turn invisible. It causes magical contamination when unequipped. a +0 plate armour (345 gold) a +0 plate armour (345 gold) a +0 chain mail (67 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) the +2 shield "Qosch" {*Slow rF+ Str+5} (501 gold) It affects your strength (+5). It protects you from fire. It may slow you when you take damage. (0, 0, D:8) a +0 giant club a +0 giant club (7, -20, D:8) a +0 ring mail (10, -4, D:8) a +0 trident a +0 leather armour (11, -6, D:8) a cursed -3 war axe 2 tomahawks (11, -5, D:8) a +0 dagger a +0 robe (14, 25, D:8) 17 stones (20, 8, D:8) a +4 scimitar of flaming a +2 robe of cold resistance (22, 25, D:8) a +0 giant club a cursed -3 dire flail (23, -8, D:8) a +0 mace 4 tomahawks (23, -6, D:8) a +0 mace a +0 robe a +0 dagger (23, 31, D:8) a +0 whip a stone (24, -7, D:8) a +0 dagger a +0 robe a +0 dagger a +0 chain mail (24, 31, D:8) a +0 blowgun 15 poisoned needles (25, -7, D:8) a tomahawk (25, 31, D:8) a +0 dagger 2 stones a +0 dagger a +0 short sword (27, 7, D:8) a scroll of noise (31, 34, D:8) 18 sling bullets (34, 14, D:8) a +0 chain mail (35, 12, D:8) a +0 war axe a +0 scimitar a +0 chain mail a +0 giant spiked club a +0 giant club (36, 36, D:8) a +0 flail (42, -3, D:8) a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 dagger of flaming (14, 50, Lair:1) a +0 plate armour (31, 7, Lair:1) the +3 hand axe "Spiderslayer" {holy, *Rage +Rage rF++ Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It greatly protects you from fire. It lets you go berserk. It may make you go berserk in combat. (36, 29, Lair:1) a spiny frog corpse (skeletalised by now) (40, 20, Lair:1) an uncursed ring of teleportation (49, 35, Lair:1) 11 stones (61, 28, Lair:1) a +0 robe Level 2 of the Lair of Beasts (2, 2, Lair:2) a +0 pair of gloves (18, 3, Lair:2) 17 bolts