whitenoisemaker Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 21, D:1) a +0 whip (9, 31, D:1) 18 stones (21, 16, D:1) a +0 short sword (29, -2, D:1) a +0 dagger (29, 27, D:1) a +0 dagger (30, 27, D:1) a cursed -3 dagger (34, 20, D:1) 14 stones (35, 16, D:1) a +0 ring mail (36, -10, D:1) a +0 spear (40, 25, D:1) a +0 dagger (58, 3, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (17, 43, D:2) a +0 leather armour (20, 37, D:2) a +0 dagger (24, 25, D:2) a +0 ring mail (26, 6, D:2) a +0 club (26, 40, D:2) a +0 ring mail (33, 21, D:2) a +0 dagger (35, 33, D:2) a stone (35, 36, D:2) a +0 club 2 stones (39, 5, D:2) a +0 club (45, 20, D:2) 12 arrows (52, 16, D:2) 2 stones (52, 20, D:2) a stone (52, 22, D:2) a stone (58, 6, D:2) a +0 leather armour (59, 7, D:2) a +0 hand axe (60, 6, D:2) a +0 short sword (65, 2, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 12 arrows (7, 1, D:3) 7 tomahawks (8, -3, D:3) a +0 short sword (8, 16, D:3) a +0 club (9, 0, D:3) a +0 robe a +0 dagger (9, 1, D:3) a +0 dagger (9, 2, D:3) a +0 robe a +0 dagger (19, 13, D:3) a +0 spear (20, 14, D:3) a +0 club (20, 15, D:3) a +0 spear (21, 9, D:3) a +0 club (21, 12, D:3) a cursed -1 mace (24, -8, D:3) a +0 club (31, 21, D:3) 16 arrows (38, 6, D:3) 17 stones (40, 28, D:3) a +0 chain mail (42, -6, D:3) a +0 pair of gloves (47, -3, D:3) 19 stones (48, 25, D:3) a +0 club Level 4 of the Dungeon (7, -28, D:4) a +0 ring mail (7, -21, D:4) 18 stones (10, -48, D:4) 29 sling bullets (17, -47, D:4) a +0 animal skin (25, -11, D:4) a +0 hunting sling (28, -17, D:4) 20 stones (30, -41, D:4) 7 needles of confusion (30, -40, D:4) 16 arrows Level 5 of the Dungeon (0, 0, D:5) a +1 scythe of slicing a +0 robe (0, 6, D:5) a +0 ring mail (1, -17, D:5) 17 stones (1, -1, D:5) a cursed -3 mace a +0 ring mail (10, -23, D:5) 28 sling bullets (15, 6, D:5) a +0 ring mail (17, 2, D:5) a +0 trident a +0 leather armour (17, 8, D:5) a +0 shortbow (22, -21, D:5) a +0 leather armour a +0 war axe a +0 short sword a +0 leather armour a +0 flail (23, -21, D:5) a +0 hand axe a +0 hand axe a +0 flail a +0 dagger a +0 robe (24, -22, D:5) a +0 trident (27, -3, D:5) a book of Necromancy (39, -13, D:5) 6 needles of frenzy (39, -1, D:5) a +0 flail a +0 spear 2 throwing nets (40, 1, D:5) a +0 club (41, 0, D:5) a +0 flail a +0 ring mail a +0 shield (41, 3, D:5) a +2 spear of piercing (41, 4, D:5) a +0 club (42, 2, D:5) a +0 spear (50, 1, D:5) a +0 ring mail a +0 flail of holy wrath (51, -13, D:5) 16 sling bullets (51, -12, D:5) a +0 chain mail (52, -12, D:5) a +3 falchion of holy wrath (52, -9, D:5) a book of Misfortune a book of Cantrips a +0 robe a +0 dagger (53, -13, D:5) 13 stones (53, -11, D:5) 30 stones (53, -8, D:5) a +0 scale mail a +0 dagger a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 14 stones (11, -31, D:6) a +0 dagger (12, -23, D:6) a +0 leather armour (12, -17, D:6) 15 stones (14, -14, D:6) a +0 club (15, -14, D:6) a +0 dagger a +0 ring mail a cursed -3 dagger a +0 leather armour (15, -13, D:6) a +0 hand axe a +0 leather armour (17, 15, D:6) a +0 leather armour a +0 hand axe (18, 15, D:6) a +0 dagger a +0 robe a +0 club 3 tomahawks (18, 16, D:6) 2 tomahawks (24, 2, D:6) a cursed -3 whip (25, -26, D:6) a cursed -2 quarterstaff (29, -27, D:6) a +0 ring mail (29, 10, D:6) 3 stones (30, 1, D:6) 19 stones (31, -27, D:6) a tomahawk 26 sling bullets (33, -24, D:6) a +0 chain mail (34, -25, D:6) 2 tomahawks (35, -23, D:6) 2 tomahawks (36, -25, D:6) a cursed -1 glaive a +0 plate armour (37, 0, D:6) a +0 hand axe a +0 chain mail (40, -20, D:6) a +0 rapier a +0 leather armour (41, -19, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Kejomn's Weapon Shoppe 18 stones (25 gold) a +0 arbalest (63 gold) a +2 antimagic falchion (294 gold) the +4 long sword of Annihilation {elec, Dex+3} (588 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). the +4 long sword "Bakhlesa" {slice, +Rage rPois MP+9} (823 gold) It inflicts extra damage upon your enemies. It protects you from poison. It affects your magic capacity (+9). It lets you go berserk. a +2 short sword of draining (243 gold) the +10 quarterstaff of Ruination {freeze, *Noise +Fly rElec Dex+2} (1036 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It lets you fly. It may make noises in combat. a +0 trident (49 gold) a +0 long sword (49 gold) (0, 0, D:7) 2 stones (0, 3, D:7) a stone (0, 5, D:7) a poisoned needle a +0 dagger 3 stones (0, 6, D:7) a stone (0, 7, D:7) a +0 blowgun 6 poisoned needles (0, 9, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (0, 10, D:7) a +0 flail a +0 club a +0 short sword a +0 trident (6, 11, D:7) a +0 trident (6, 14, D:7) a +0 club (10, 4, D:7) 20 poisoned needles (15, -3, D:7) a +0 war axe (16, -2, D:7) a +0 shortbow (16, -1, D:7) a +0 war axe a +0 ring mail (18, -1, D:7) a +0 whip (20, -9, D:7) a +0 leather armour (21, -26, D:7) a +0 mace (21, -10, D:7) a +0 mace a +0 leather armour a +0 shortbow (21, -9, D:7) a +0 whip a +0 club a +0 ring mail (21, -1, D:7) a +0 spear (22, -7, D:7) a +0 spear (28, -15, D:7) a +0 leather armour (30, 10, D:7) a +0 club (31, 13, D:7) 10 poisoned needles (34, 24, D:7) a book of Cantrips (37, 11, D:7) a +0 giant spiked club (38, 12, D:7) a cursed -2 giant club (43, 10, D:7) a +0 quarterstaff (45, 9, D:7) a +0 rapier (63, 2, D:7) 26 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar a +0 robe (1, 0, D:8) a cursed +0 dagger a +0 robe (1, 1, D:8) a +1 long sword of freezing a +0 robe (2, 1, D:8) a +0 trident a +0 robe (2, 2, D:8) a +3 spear a +0 robe (11, -3, D:8) a +0 helmet (32, -9, D:8) a +2 spear of venom (32, 20, D:8) a +0 trident (36, 1, D:8) a +2 halberd of freezing (37, 0, D:8) a +0 spear a +0 ring mail (37, 1, D:8) a cursed -1 spear (38, 2, D:8) a +3 whip a cursed -1 spear (47, 26, D:8) a +0 war axe (48, 24, D:8) a +0 dagger a +0 robe (48, 26, D:8) a +0 flail (49, 13, D:8) 19 stones (49, 30, D:8) a +0 dagger a cursed +0 robe (54, 30, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 cloak (3, 12, D:9) 30 sling bullets (15, 14, D:9) an inedible chunk of flesh an inedible chunk of flesh