Dungeon Crawl Stone Soup version 0.22-a0-246-gdc04c06 (webtiles) character file. 7 whitenoisemaker the Grave Robber (level 1, 0/11 HPs) Began as a Deep Elf Necromancer on Feb 22, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (170 turns). whitenoisemaker the Grave Robber (DENe) Turns: 170, Time: 00:00:50 Health: 0/11 AC: 2 Str: 5 XL: 1 Next: 83% Magic: 0/6 EV: 13 Int: 19 God: Gold: 49 SH: 0 Dex: 15 Spells: 4/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection {unknown} Scrolls e - a scroll of remove curse {unknown} Comestibles b - a ration d - 3 chunks of flesh Skills: + Level 0.3 Fighting + Level 2.6 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting * Level 5.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 91%) The jackal writhes in agony! You kill the jackal! The jackal barely misses you. Okay, then. You aren't carrying any potions. Unknown command. The jackal barely misses you. A jackal comes into view. The jackal bites you but does no damage. The jackal closely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 91%) The jackal writhes in agony! The jackal bites you. You die... ..# #.# . ####>### ... ......###### .##..####.#.......# ...!..†......#.##.# .#.#.###.#....# #.# #.#.#.####.## #.#.#.#..h@...# #.......###.## #.#.####.# #.## #.. ..# #..# ### ##.# #..# #.# #.)# #.###..# #......# ######.###..# You could see a jackal. Vanquished Creatures A leopard gecko (D:1) 2 jackals (D:1) 3 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whitenoisemaker the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 4 | D:1 | Learned a level 1 spell: Animate Skeleton 156 | D:1 | Reached skill level 5 in Necromancy 170 | D:1 | Slain by a jackal Vault maps used: D:1: scummos_arrival_hexagon, grunt_decor_mini_mirrors, minivault_19 Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.0 Fighting | | 0.3 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Cast: Pain || 11 Armor: Robe || 2 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 10 | 0.0 | 0 | 6 | 0.0 | 170 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 10 | 0.0 | 0 | 6 | 0.0 | 170 +---------+---------+-------+---------+---------+-------+---------