whitenoisemaker Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (0, 27, D:1) 13 stones (2, 5, D:1) 24 stones (3, 0, D:1) a +0 spear (4, 16, D:1) a +0 dagger (10, 7, D:1) a +1 dagger of venom (10, 8, D:1) a +0 short sword (12, 9, D:1) a +0 pair of gloves (25, 9, D:1) a +2 hunting sling of flaming (27, 3, D:1) a scroll of remove curse (28, 13, D:1) a +0 chain mail a +0 robe (29, 3, D:1) 26 stones (35, 36, D:1) 4 large rocks (36, 12, D:1) 13 stones (54, 16, D:1) a +0 ring mail (58, 1, D:1) 10 poisoned needles (63, -2, D:1) a +0 dagger (63, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +1 spear of piercing a +0 short sword (2, 13, D:2) a +0 ring mail (8, 2, D:2) a +0 spear (13, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (1, -2, D:3) a +0 scale mail a +0 ring mail a +2 flail of protection (9, 8, D:3) 21 arrows (10, 0, D:3) 2 tomahawks (13, -9, D:3) a +0 dagger (16, -11, D:3) a +1 dagger of holy wrath a +0 robe (17, -4, D:3) 12 stones (24, 4, D:3) a +0 ring mail (26, 15, D:3) a stone (27, 16, D:3) a stone (27, 19, D:3) a +0 short sword a +0 ring mail (28, 18, D:3) 25 stones (29, 2, D:3) 23 arrows (29, 4, D:3) a +0 short sword a +0 robe a +0 dagger a +0 dagger a +0 ring mail a +0 falchion (40, -13, D:3) a +0 ring mail (41, 8, D:3) a +0 quarterstaff (47, 20, D:3) a throwing net (49, 1, D:3) a +0 mace Level 4 of the Dungeon [Shop] Kodam's Weapon Shop 9 bolts (23 gold) 21 stones (27 gold) a cursed -3 mace (1 gold) the +6 quarterstaff "Hiwuonam" {crush, +Rage rElec rF++ Dex+3} (1004 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It greatly protects you from fire. It insulates you from electricity. It lets you go berserk. a cursed -3 dagger (1 gold) a +1 hand axe of flaming (161 gold) 20 stones (26 gold) a +2 falchion of slicing (214 gold) a +0 long sword (45 gold) a +5 mace of protection (397 gold) a +0 whip (32 gold) a +0 dagger of protection (57 gold) the +2 flail of Disaster {flame, rElec Int+4} (503 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It insulates you from electricity. a +0 spear (39 gold) (0, 0, D:4) a +0 scythe a +2 robe of cold resistance (1, 6, D:4) a +0 leather armour a +0 club (17, -4, D:4) a +0 giant club (20, 7, D:4) a +0 hunting sling (21, 0, D:4) a tomahawk (21, 6, D:4) a +0 flail a +0 dagger (21, 7, D:4) a +0 whip a tomahawk (22, 7, D:4) a +0 leather armour (34, -19, D:4) 21 stones (44, 10, D:4) a +0 leather armour (46, 5, D:4) a +0 plate armour (48, -1, D:4) 16 bolts Level 5 of the Dungeon [Shop] Irghupt's Antique Armour Shop a +0 leather armour (38 gold) a +2 scale mail of magic resistance (399 gold) a +0 leather armour (38 gold) a +0 ring mail (76 gold) a cursed +0 helmet (28 gold) the cursed +1 scale mail "Esaemuuw" {rF- Dex+2 Slay+5 SInv} (672 gold) It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. It lets you see invisible. It has a curse placed upon it. a +0 helmet (85 gold) a +1 chain mail of fire resistance (313 gold) a +0 leather armour (38 gold) a +1 helmet (218 gold) a +0 leather armour (38 gold) a +2 shield (313 gold) (0, 0, D:5) a cursed -2 whip (1, -1, D:5) a +4 spear a +1 spear of piercing a +0 giant spiked club a cursed -3 club (3, 5, D:5) 19 bolts (19, -9, D:5) 24 stones (30, -3, D:5) a +0 trident a +0 chain mail (38, -17, D:5) 8 javelins (38, -13, D:5) a +0 club (42, 1, D:5) a +0 dagger (44, -8, D:5) a throwing net 2 tomahawks (44, -5, D:5) a tomahawk (44, -4, D:5) a +0 flail (46, -3, D:5) a +0 spear (46, 3, D:5) a +0 robe (50, 1, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 18 arrows (1, 1, D:6) an arrow (8, -8, D:6) 13 poisoned needles (12, -4, D:6) a +0 helmet (12, 3, D:6) 14 poisoned needles (18, 2, D:6) a +0 leather armour a +0 short sword (19, 0, D:6) 26 sling bullets (22, 0, D:6) a +0 mace (25, -6, D:6) a +3 short sword of holy wrath (26, -6, D:6) a +0 dagger of electrocution (27, -7, D:6) a +0 hand axe (27, 20, D:6) a +2 quarterstaff of protection 20 stones (28, -5, D:6) a +0 chain mail a +0 long sword (30, 19, D:6) 14 arrows (34, 7, D:6) a cursed +0 quarterstaff (36, 5, D:6) a +0 hand axe (36, 6, D:6) a +0 chain mail a cursed -1 rapier (36, 39, D:6) 13 bolts (37, 7, D:6) a +0 robe of the Archmagi a +0 dagger (38, 9, D:6) 20 bolts (40, -4, D:6) a +0 rapier (41, -11, D:6) a +0 dagger (41, -6, D:6) a +0 short sword (42, -11, D:6) 24 bolts (42, -6, D:6) a +0 battleaxe a +0 plate armour (44, -4, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 giant club a +0 giant spiked club (5, 17, D:7) 14 arrows (6, -1, D:7) a +0 shortbow 7 arrows (7, -3, D:7) an arrow (8, -4, D:7) an arrow (9, 1, D:7) a +0 leather armour (15, 2, D:7) a +0 whip (25, 22, D:7) 2 javelins (26, -3, D:7) a +0 ring mail (26, 16, D:7) 8 tomahawks (26, 29, D:7) 19 arrows (29, 14, D:7) a +0 robe (30, 20, D:7) a +1 leather armour of fire resistance a +0 dagger a +0 club (30, 36, D:7) a +0 trident (37, 19, D:7) a +0 whip a +0 leather armour (42, 0, D:7) a stone (42, 11, D:7) a +0 flail a +0 chain mail (46, 4, D:7) a stone (46, 6, D:7) 22 stones (48, 8, D:7) 12 poisoned needles (49, 36, D:7) a +0 flail of holy wrath a +0 leather armour (55, 10, D:7) a +0 short sword (56, 11, D:7) a +0 chain mail (56, 12, D:7) a +0 dagger a +0 robe a +0 falchion a +0 ring mail a +0 dagger a +0 robe (59, -1, D:7) a +0 robe (65, -8, D:7) a +0 long sword Level 8 of the Dungeon (5, 48, D:8) 17 sling bullets (21, 23, D:8) a +0 robe a +0 club (21, 48, D:8) a +0 robe a +0 dagger a +1 short sword of freezing a +0 short sword a +0 robe a +0 dagger (22, 17, D:8) a +0 flail a +0 leather armour (22, 48, D:8) a +0 scale mail a +0 club (23, 15, D:8) a +0 dagger (25, 20, D:8) a +0 plate armour a +0 scimitar (25, 28, D:8) a +0 club a +0 leather armour a +0 ring mail a +0 dagger (25, 29, D:8) a +0 flail a +0 chain mail (25, 30, D:8) a +0 troll leather armour (26, 20, D:8) a +0 flail (27, 19, D:8) a cursed -1 leather armour a +0 short sword a +0 ring mail a +0 hand axe (28, 18, D:8) a +0 short sword (34, 28, D:8) the +6 broad axe of a Spat {venom, *Drain +Blink rC+++ Str-3 SInv} It poisons the flesh of those it strikes. It affects your strength (-3). It renders you almost immune to cold. It lets you see invisible. It lets you blink. It causes draining when unequipped. (40, 35, D:8) a +0 dagger a cursed +0 robe (40, 36, D:8) a +0 hand axe a +0 chain mail a +0 whip (40, 38, D:8) a +0 flail (43, -3, D:8) a +0 whip (47, -2, D:8) a +0 scimitar (49, 3, D:8) a +0 trident Level 9 of the Dungeon [Shop] Faibowaum's General Store a ration (75 gold) a +2 hunting sling of freezing (220 gold) a potion of haste (150 gold) a +0 leather armour (30 gold) a wand of acid (8) (360 gold) a ration (75 gold) a potion of curing (45 gold) 18 bolts (54 gold) a +5 morningstar of pain (555 gold) (0, 0, D:9) 19 sling bullets (0, 48, D:9) 4 tomahawks (3, 25, D:9) a +0 hunting sling (20, 22, D:9) 22 arrows (29, 10, D:9) a +0 spear (31, 13, D:9) 15 stones (35, 7, D:9) a +0 short sword (43, 10, D:9) a +0 rapier (45, 32, D:9) 24 arrows (46, 43, D:9) 20 stones (47, 37, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) 13 bolts (1, -17, D:10) a +0 pair of gloves (3, -20, D:10) a +0 giant club a +0 giant club (7, -24, D:10) a cursed -2 ring mail (11, -11, D:10) a +0 whip (12, -12, D:10) an arrow (13, -15, D:10) an arrow (13, -14, D:10) a +0 robe a +0 plate armour a +0 leather armour a +0 dagger a +0 scimitar (14, -13, D:10) 12 arrows a +0 shortbow (16, -16, D:10) an arrow (23, 4, D:10) 28 bolts (25, 3, D:10) a +0 flail a +0 scale mail a +0 dagger (32, -32, D:10) a +0 spear (38, -35, D:10) a +0 morningstar a +0 robe (38, -29, D:10) a +0 giant club (39, -35, D:10) a +0 dagger a +0 chain mail a +0 dagger a +0 robe (42, -35, D:10) a +0 whip (50, -12, D:10) a +0 dagger a cursed +0 ring mail (50, -11, D:10) a +0 mace (50, -10, D:10) a +0 whip a +0 leather armour (52, 1, D:10) a +0 dagger (53, -5, D:10) a +0 club (56, -28, D:10) a -2 ring of strength Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (6, 16, D:11) a potion of haste (6, 18, D:11) a yak corpse the Ecumenical Temple Level 1 of the Lair of Beasts (5, 27, Lair:1) a +0 hand axe (7, -3, Lair:1) a +0 giant spiked club (12, 32, Lair:1) 20 bolts (15, 9, Lair:1) a +2 hat (42, 41, Lair:1) a +0 hand crossbow (46, 46, Lair:1) 2 throwing nets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 centaur barding (1, -26, Lair:2) 3 javelins (1, 0, Lair:2) a +0 leather armour (4, -23, Lair:2) a +2 long sword of protection 2 javelins a +0 scale mail (7, -24, Lair:2) a javelin (23, -36, Lair:2) a +0 leather armour (23, -7, Lair:2) an arrow (24, -45, Lair:2) 4 arrows (24, -39, Lair:2) 19 sling bullets (25, -44, Lair:2) a +0 robe a +2 scimitar of flaming (29, -4, Lair:2) a +0 flail a +0 shortbow 9 arrows (45, -9, Lair:2) a scroll of identify (48, -16, Lair:2) 11 arrows (53, -5, Lair:2) an uncursed staff of wizardry