wemp Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (6, 0, D:1) 2 stones (12, 19, D:1) 22 arrows (12, 27, D:1) 25 sling bullets (13, 12, D:1) a cursed -3 club (18, 25, D:1) 18 bolts (22, 35, D:1) a +0 short sword (27, 30, D:1) a +0 scale mail (29, 24, D:1) a +0 leather armour (40, 29, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 7 stones (1, 0, D:2) 14 bolts (1, 4, D:2) a +0 trident (7, -1, D:2) 2 curare-tipped needles (7, 2, D:2) 11 stones (9, 19, D:2) 16 stones (14, 0, D:2) a +0 blowgun a +0 dagger 5 curare-tipped needles (18, 6, D:2) an uncursed ring of resist corrosion (19, 4, D:2) a +0 leather armour (20, 0, D:2) a rat corpse a hobgoblin corpse (20, 1, D:2) a giant cockroach corpse (20, 26, D:2) 22 stones (21, 7, D:2) a scroll of identify (21, 16, D:2) a kobold corpse (skeletalised by now) (22, 23, D:2) a kobold corpse (skeletalised by now) (23, 7, D:2) a scroll of magic mapping (23, 9, D:2) a meat ration (25, 0, D:2) a potion of haste (25, 21, D:2) 20 stones (25, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (27, 7, D:2) a scroll of identify (34, -7, D:2) a +0 dagger (35, 12, D:2) a bat corpse (skeletalised by now) (35, 22, D:2) 2 potions of curing (37, 13, D:2) 14 bolts (39, 8, D:2) a potion of cure mutation (44, 18, D:2) a rat corpse (skeletalised by now) (46, 24, D:2) 17 stones (50, 30, D:2) a potion of brilliance