wazuzu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 robe a +0 hat a +0 flail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. (unseen) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 0, D) a +0 chain mail of fire resistance (35, 14, D) the +7 spear "Hydra's Death Toll" {flame, rC++ Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It greatly protects you from cold. (35, 15, D) an uncursed staff of earth (36, 1, D) an uncursed staff of air (36, 15, D) the ring of the Modern Seas {rF+ Dex+5 Slay+2} [ring of protection from fire] It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. (37, 0, D) a phial of floods (37, 1, D) an uncursed staff of power (37, 14, D) a +3 quick blade (37, 15, D) a lightning rod (4/4) (38, 0, D) a +2 quarterstaff of protection (38, 1, D) a +4 arbalest (38, 6, D) an uncursed staff of wizardry (38, 15, D) a book of Ice (38, 20, D) a +0 short sword (unseen) (39, 0, D) the +9 plate armour of the Hurricane {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). (39, 1, D) a crystal ball of energy (39, 14, D) a +0 dagger (39, 15, D) a +0 dagger (39, 20, D) a +2 antimagic short sword (39, 22, D) an arrow (40, 0, D) a cursed staff of summoning (40, 1, D) the +0 robe "Yhoid" {rC++ rN+ Int+3 Dex-4} It affects your intelligence (+3). It affects your dexterity (-4). It greatly protects you from cold. It protects you from negative energy. (40, 14, D) a book of Callings (40, 15, D) an uncursed staff of earth (41, 0, D) the +10 spear of Bodily Humours {pierce, rPois rN+ Str+3 Dex-2 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (-2). It protects you from poison. It protects you from negative energy. It makes you more stealthy. (41, 1, D) an uncursed staff of summoning (41, 14, D) a +2 hand crossbow of flaming (41, 15, D) an uncursed staff of poison (42, 0, D) a fan of gales (42, 1, D) a crystal ball of energy (42, 14, D) a +1 plate armour of cold resistance (42, 15, D) an uncursed staff of death (43, 15, D) an uncursed staff of air (47, 7, D) a +0 whip (unseen) (47, 19, D) a +3 war axe (unseen) (48, 6, D) a cursed -1 giant club a +0 war axe a +0 plate armour a +2 dire flail a +0 plate armour a +0 halberd a +0 plate armour a +0 giant club an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (48, 8, D) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (48, 20, D) a +0 eveningstar of draining a +0 robe (48, 33, D) (unseen) (49, 0, D) a book of Clouds (49, 1, D) an uncursed staff of air (49, 7, D) a +0 battleaxe a +0 chain mail a +2 vampiric halberd a +0 plate armour an uncursed ring of flight a +0 mace a +0 chain mail a cursed -3 giant club an orc corpse an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (49, 12, D) the +2 chain mail of Ceus {rCorr} It provides partial protection from all sources of acid and corrosion. (49, 18, D) the cursed +0 glaive of Punishment {vamp, +Rage rC- Str+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+6). It makes you vulnerable to cold. It lets you go berserk. It has a curse placed upon it. The Shining One disapproves of the use of such an item. a +0 robe (49, 19, D) a +0 halberd (49, 20, D) a +2 war axe of chopping (49, 21, D) the cursed +0 rapier of Desertification {pierce, rF+} It inflicts extra damage upon your enemies. It protects you from fire. It has a curse placed upon it. a +0 robe (49, 24, D) an uncursed staff of conjuration (49, 37, D) a +6 ring of strength (50, 0, D) the +3 mace "Killer Bee's Death" {speed, rElec rF+ rN+ SInv} Attacks with this weapon are significantly faster. It protects you from fire. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. (50, 1, D) a lamp of fire (50, 8, D) the cursed +1 quarterstaff of Kismet {crush, rElec Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It insulates you from electricity. It has a curse placed upon it. an orc corpse (skeletalised by now) (50, 12, D) a +0 dagger (50, 25, D) a +7 vampiric falchion (50, 36, D) a crystal ball of energy (50, 37, D) a +6 ring of strength (51, 0, D) a +0 scale mail (51, 1, D) a phial of floods (51, 13, D) an uncursed staff of fire (51, 24, D) a box of beasts (51, 25, D) a +1 large shield of protection (51, 36, D) the +8 mace "Arbiter" {flame, +Inv Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It lets you turn invisible. (51, 37, D) a phial of floods (52, 1, D) a +4 scale mail of cold resistance (52, 13, D) a +0 spear of piercing (52, 24, D) an uncursed ring of protection from magic (52, 36, D) the amulet "Viud Geph" {RegenMP Int+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+2). an uncursed ring of stealth (53, 0, D) a book of the Sky (53, 1, D) the +4 plate armour of Articulation {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). (53, 24, D) an uncursed amulet of the gourmand (53, 25, D) a +3 ring mail of cold resistance (54, 0, D) a +1 long sword of slicing (54, 1, D) a +0 hand axe (54, 12, D) a fan of gales (54, 24, D) a +2 ring mail of fire resistance (54, 36, D) a Necronomicon (55, 0, D) a +2 demon blade of venom (55, 13, D) the +0 hat of Melancholy {rPois} It protects you from poison. (55, 24, D) the +8 shortbow "Ygom" {freeze, rPois rC+ Dex+3 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from cold. It protects you from poison. It lets you see invisible. (57, 43, D) a +2 dire flail a +0 plate armour (57, 44, D) a +0 dire flail 4 tomahawks a +0 chain mail (58, 44, D) 4 tomahawks (59, 36, D) a +2 trident of piercing (59, 37, D) a +0 helmet of see invisible (59, 43, D) a +0 short sword a +0 dire flail a +0 plate armour (59, 44, D) a +0 long sword a +0 chain mail a +5 ring of intelligence a +0 giant club a +0 dagger a +0 robe 2 tomahawks (60, 13, D) an uncursed staff of poison (60, 36, D) a +0 quarterstaff of speed (60, 37, D) the +8 mace "Ogrebane" {freeze, *Slow rElec MR+ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It may slow you when you take damage. (60, 42, D) a +0 glaive a +0 chain mail (60, 44, D) a +0 whip (still there?) a tomahawk (still there?) (61, 0, D) an uncursed amulet of harm (61, 8, D) the +1 quarterstaff of Dominance {distort, *Noise rElec rF+ Dex+7} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+7). It protects you from fire. It insulates you from electricity. It may make noises in combat. (61, 16, D) a +0 spear (61, 36, D) an uncursed staff of summoning (61, 37, D) a box of beasts (62, 0, D) the +6 great mace of Cocytus {drain, MR+ Str+5 Dex-2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It affects your dexterity (-2). It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (62, 1, D) an uncursed staff of energy (62, 8, D) a +4 chain mail of positive energy (62, 16, D) a cursed -2 ring of protection (62, 20, D) a +0 spear (62, 21, D) the +7 whip of the Evening {flame, rC+ Str+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from cold. It makes you more stealthy. (62, 22, D) a +0 dagger (unseen) (62, 26, D) a fan of gales (62, 27, D) a lightning rod (4/4) (62, 31, D) a +1 mace of draining (62, 32, D) a +1 rapier of draining (unseen) (62, 37, D) a phial of floods (63, 0, D) a +1 pair of gloves of dexterity (63, 17, D) a +1 dagger of speed (63, 21, D) a +0 short sword a +0 robe (63, 26, D) a +1 plate armour of cold resistance (63, 30, D) a +0 spear (unseen) (63, 31, D) a +0 short sword of draining (unseen) (63, 33, D) a cursed -1 short sword a +0 robe a +0 buckler (63, 36, D) a box of beasts (63, 37, D) a box of beasts (64, 16, D) a +0 rapier of draining (64, 17, D) a +2 scale mail of fire resistance (64, 26, D) a +0 short sword (64, 27, D) a +0 spear (65, 26, D) an uncursed staff of death (67, 2, D) an uncursed staff of energy a +0 robe (68, 1, D) a +0 dagger a +0 robe (68, 2, D) a +0 dagger a +0 leather armour (69, 0, D) a +0 dagger (69, 22, D) a +0 broad axe of electrocution (69, 36, D) a book of the Tempests (70, 9, D) a +0 lajatang of speed (70, 23, D) a +0 scimitar of electrocution (70, 36, D) a +4 plate armour of cold resistance (70, 37, D) a lightning rod (4/4) (71, 8, D) an uncursed ring of poison resistance (71, 26, D) a +0 helmet of intelligence (71, 27, D) a +2 blowgun (71, 36, D) an uncursed ring of ice (71, 37, D) a phial of floods (71, 40, D) a cursed +0 scimitar a +0 robe a +0 hand axe a +0 robe (71, 41, D) the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (72, 11, D) a cursed +3 battleaxe (unseen) (72, 16, D) a +0 leather armour of cold resistance (72, 17, D) a +3 hand crossbow of freezing (72, 21, D) a +0 short sword a cursed +0 ring mail (72, 26, D) an uncursed staff of air (72, 27, D) an uncursed amulet of the acrobat (72, 36, D) a box of beasts (72, 37, D) an uncursed staff of death (72, 40, D) a +3 dagger of freezing (unseen) (73, 1, D) an uncursed ring of ice (73, 17, D) the cursed +2 broad axe of Purpose {chop, Str+2 SInv} It inflicts extra damage upon your enemies. It affects your strength (+2). It lets you see invisible. It has a curse placed upon it. (73, 27, D) a +2 ring mail of magic resistance (73, 36, D) an uncursed staff of wizardry (73, 37, D) an uncursed staff of wizardry