Dungeon Crawl Stone Soup version 0.22-a0-443-g17c3723 (webtiles) character file. 0 wazuzu the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on May 31, 2018. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (301 turns). wazuzu the Skirmisher (Formicid Abyssal Knight) Turns: 301, Time: 00:00:51 Health: 18/18 AC: 0 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 13 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . (no armour) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The small abomination hits you. Found a scroll labeled EXZUEFF IGEMO. Okay, then. An eight-headed hydra simulacrum comes into view. The ufetubus barely misses you. The ufetubus hits you. The ufetubus hits you. x2 * * * LOW HITPOINT WARNING * * * You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. As you read the scroll labeled CIOKHOISIGG, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. You start resting. Magic restored. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #@# { #.# { #.# { #.# { #.# { #.# #.# ..# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | wazuzu the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 47 | Abyss:1 | Noticed a small abomination 48 | Abyss:1 | Noticed a small abomination 53 | Abyss:1 | Noticed a ynoxinul 62 | Abyss:1 | Noticed an eight-headed hydra simulacrum 65 | D:1 | Escaped the Abyss 301 | D:1 | Quit the game Vault maps used: D:1: onia_arrival_zoo_common Abyss:1: hangedman_abyss_or_decor_slice, bh_abyss_xom_lugonu_altar Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 1 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 301 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------