wazuzu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -12, D:1) a cursed -3 dagger (2, -7, D:1) a +0 club (8, -6, D:1) a +0 ring mail (9, 9, D:1) a +0 robe (15, 28, D:1) 18 sling bullets (16, -6, D:1) 15 poisoned needles (18, 14, D:1) a +0 short sword (19, 15, D:1) 22 arrows (27, -3, D:1) an uncursed ring of fire (31, 2, D:1) a +0 dagger (35, 15, D:1) a +0 leather armour (38, 25, D:1) 12 arrows (43, 1, D:1) a +0 club (43, 28, D:1) a stone (43, 29, D:1) a stone (45, 25, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 7, D:2) a +0 ring mail (10, 22, D:2) a +0 ring mail (11, 8, D:2) a +0 rapier (40, 19, D:2) a +0 club (41, -8, D:2) a stone (41, -7, D:2) a stone (43, -6, D:2) a stone (46, 15, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour (3, -23, D:3) a +0 short sword (14, 7, D:3) a stone (15, 6, D:3) 7 stones (15, 7, D:3) 6 stones (15, 11, D:3) a +0 club a +0 leather armour (16, 9, D:3) a +0 hunting sling a +0 club (17, -10, D:3) 11 poisoned needles (17, 8, D:3) a stone (33, -8, D:3) 24 bolts (39, -21, D:3) a +0 flail (41, -7, D:3) a +0 dagger (42, -20, D:3) a +0 club (43, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a book of Maledictions (6, -2, D:4) a +0 flail (13, 31, D:4) 7 poisoned needles (17, 28, D:4) a +0 trident (23, 29, D:4) a +0 dagger (28, -4, D:4) a +0 trident (38, -1, D:4) 25 bolts (43, 33, D:4) 8 poisoned needles Level 5 of the Dungeon [Shop] Dicsamn's Weapon Emporium the +10 halberd of Kafrev {venom, rElec} (894 gold) It poisons the flesh of those it strikes. It insulates you from electricity. a +0 war axe (45 gold) a +6 vampiric falchion (533 gold) 10 arrows (26 gold) a +1 scimitar of holy wrath (184 gold) 17 bolts (44 gold) a +0 club (13 gold) a +0 club (13 gold) the cursed +0 hand axe of Deformation {pain, MR++ Dex+6 Stlth-} (404 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It makes you less stealthy. It has a curse placed upon it. a +0 scimitar (52 gold) the +8 hunting sling "Demonslayer" {freeze, Int+6 SInv Stlth+} (900 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). It lets you see invisible. It makes you more stealthy. 18 arrows (46 gold) 9 sling bullets (58 gold) (0, 0, D:5) a +0 shortbow 22 arrows (0, 5, D:5) an arrow (0, 6, D:5) an arrow (1, 3, D:5) an arrow (1, 4, D:5) 2 arrows (18, 33, D:5) a +0 robe (19, -12, D:5) a +0 trident (19, -11, D:5) a +0 hand axe a +0 scale mail (19, 4, D:5) a +0 hand axe (20, -12, D:5) a +0 trident (20, -10, D:5) a jackal corpse (skeletalised by now) (20, 9, D:5) a +0 chain mail (21, -11, D:5) a +0 whip a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, 18, D:5) a +0 ring mail (24, -8, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (26, 14, D:5) a +0 robe (30, 26, D:5) a +0 scythe a +2 robe of positive energy (36, 10, D:5) a cursed +0 large shield (37, 8, D:5) a giant cockroach corpse (46, 12, D:5) a potion of curing