wazuzu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -5, D:1) 2 stones (9, -5, D:1) a stone (18, 33, D:1) a +0 leather armour (22, 8, D:1) 27 arrows (37, 4, D:1) a +0 spear (47, 8, D:1) a +0 club (57, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (3, -8, D:2) a +0 dagger (4, -7, D:2) a +0 club (5, -9, D:2) a +0 club (16, -21, D:2) 10 stones (21, -1, D:2) 4 tomahawks a cursed +0 club (24, -3, D:2) a +0 club (35, 18, D:2) a stone (36, 18, D:2) a stone (37, 17, D:2) 2 stones (38, 16, D:2) a +0 club (40, 16, D:2) 25 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -3 dagger (8, -3, D:3) a +0 short sword (10, -37, D:3) a +0 short sword (24, -20, D:3) 2 poisoned needles (26, -10, D:3) 18 arrows (27, -17, D:3) a poisoned needle (28, -16, D:3) a +0 club (28, -15, D:3) 8 poisoned needles a +0 blowgun (37, -26, D:3) a +0 dagger (45, -50, D:3) a +0 club (47, -6, D:3) a +0 scale mail (48, -52, D:3) 13 poisoned needles (48, 0, D:3) 21 stones (54, -38, D:3) 4 curare-tipped needles (58, -15, D:3) a +0 club (63, -49, D:3) a +0 club (63, -25, D:3) a +0 robe Level 4 of the Dungeon [Shop] Venodd's Antique Armour Boutique a cursed +0 plate armour (600 gold) a +0 leather armour (60 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 chain mail (135 gold) a +0 leather armour (60 gold) a +3 ring mail of cold resistance (780 gold) a +0 chain mail of cold resistance (345 gold) (0, 0, D:4) 17 stones (2, 19, D:4) 23 arrows (4, -17, D:4) a +0 falchion a +0 scale mail a +0 mace a +0 leather armour (5, -16, D:4) a +0 leather armour (9, 10, D:4) a +0 flail (14, 15, D:4) 10 poisoned needles (16, -18, D:4) a +0 long sword (34, 11, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 23 arrows (2, 17, D:5) 2 tomahawks (23, 5, D:5) a +0 mace a +0 scale mail a +0 war axe a +0 dagger a +0 robe (27, 18, D:5) 14 bolts (28, 27, D:5) 20 stones (43, 21, D:5) 13 sling bullets (48, 19, D:5) a +0 mace Level 6 of the Dungeon [Shop] Mikh's Antique Weapon Boutique a +0 club (25 gold) a +5 trident of venom (780 gold) a +0 rapier (100 gold) a +0 trident (87 gold) a +0 whip (62 gold) the +4 quick blade "Hythe" {antimagic, +Blink MR+++ Str-4 Dex-2} (1940 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-4). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It lets you blink. a +2 spear of venom (390 gold) a +0 quarterstaff (100 gold) the +1 hunting sling of Akobuel {freeze, +Inv rElec} (717 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. It lets you turn invisible. a +6 rapier of venom (920 gold) (0, 0, D:6) 20 sling bullets (1, 17, D:6) a +0 giant spiked club (2, 15, D:6) 11 arrows (2, 19, D:6) 12 arrows a +0 shortbow (2, 22, D:6) a +0 dagger (3, 15, D:6) 21 stones (3, 17, D:6) an arrow (3, 22, D:6) an arrow a +0 robe a +0 war axe a +0 leather armour a cursed -2 short sword a +0 dagger (3, 26, D:6) 17 bolts (4, 22, D:6) 15 arrows a +2 shortbow of flaming (18, 31, D:6) a +0 robe (21, 24, D:6) 19 stones (22, 11, D:6) a +2 mace of holy wrath (26, 2, D:6) a +0 chain mail (29, 25, D:6) 10 arrows (31, 2, D:6) an uncursed amulet of the gourmand a wand of random effects (26/48) (37, -4, D:6) a +0 club (42, 25, D:6) 28 sling bullets (43, 22, D:6) a +0 club (49, 14, D:6) a +0 short sword of speed a +0 robe Level 7 of the Dungeon [Shop] Jaremmot's Weapon Shoppe a +0 war axe (52 gold) a +0 long sword (52 gold) a +2 scimitar of slicing (270 gold) a +0 hand axe (45 gold) a +0 whip (37 gold) a +0 rapier (60 gold) a +0 flail (52 gold) a +0 arbalest (67 gold) a cursed -2 club (1 gold) a +2 short sword of speed (315 gold) [Shop] Usoixaul's Weapon Emporium a +1 longbow of velocity (137 gold) a +0 short sword (30 gold) a +0 hunting sling (15 gold) the cursed +2 rapier of Adduolul {antimagic, rElec Str+2 Stlth-} (358 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It insulates you from electricity. It makes you less stealthy. It has a curse placed upon it. a cursed +0 club (1 gold) a +0 glaive (65 gold) a +0 long sword (35 gold) a +0 hunting sling (15 gold) a +3 great sword of holy wrath (287 gold) a +0 club (10 gold) a +0 mace (30 gold) a +2 scimitar of slicing (180 gold) a +2 vampiric scimitar (240 gold) a +0 giant spiked club (19 gold) [Shop] Meh Ifew's Gadget Shoppe a crystal ball of energy (320 gold) a wand of confusion (28/48) (360 gold) a lamp of fire (640 gold) a wand of confusion (22/48) (288 gold) a lamp of fire (640 gold) a sack of spiders (320 gold) a wand of lightning (5/15) (144 gold) a wand of paralysis (9/24) (176 gold) a wand of iceblast (8/15) (192 gold) a wand of iceblast (7/15) (176 gold) [Shop] Qeawkase's Gadget Emporium a box of beasts (240 gold) a wand of polymorph (20/24) (264 gold) a wand of disintegration (18/24) (264 gold) a sack of spiders (240 gold) a wand of polymorph (6/24) (96 gold) a wand of lightning (9/15) (156 gold) a wand of paralysis (15/24) (204 gold) a wand of polymorph (3/24) (60 gold) a wand of flame (12/48) (84 gold) a crystal ball of energy (240 gold) a wand of polymorph (15/24) (204 gold) a sack of spiders (240 gold) a wand of iceblast (6/15) (120 gold) (0, 0, D:7) a +0 dagger (3, -28, D:7) a +0 robe (5, -26, D:7) a +1 long sword of slicing (14, -26, D:7) the +10 hand axe of Loerydeo {flame, *Contam rC+ rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It protects you from negative energy. It causes magical contamination when unequipped. the +5 dire flail of Guile {vamp, +Inv rC- Str+3 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It makes you vulnerable to cold. It lets you see invisible. It lets you turn invisible. The Shining One disapproves of the use of such an item. (16, -26, D:7) a +0 giant spiked club (16, -14, D:7) a +0 whip a +0 leather armour a +0 hand axe a +0 plate armour a cursed -2 whip (17, -17, D:7) 9 sling bullets (20, -15, D:7) a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 dagger a +1 hand axe of freezing a +0 leather armour (21, -16, D:7) a +0 trident (21, -14, D:7) a +0 leather armour a +0 hand axe (23, -13, D:7) a tomahawk a +0 quarterstaff a +0 robe (24, -11, D:7) a +0 ring mail 2 tomahawks a +0 club (25, -25, D:7) 15 stones (26, -25, D:7) a +0 dagger a +0 robe 17 arrows (27, -4, D:7) 17 sling bullets (33, -23, D:7) a +0 robe (35, -26, D:7) a +0 trident a +0 robe a +0 robe a +4 long sword a +0 robe a +1 spear (35, -6, D:7) a cursed +2 spear a +0 robe (36, -26, D:7) a +0 plate armour a +0 short sword (36, -6, D:7) a +5 mace a +0 robe (36, -5, D:7) a cursed +4 falchion of freezing a +0 robe (39, -8, D:7) a +4 short sword a +0 robe (55, -29, D:7) a +3 flail a +0 flail a +0 club a cursed +0 chain mail a +0 dagger a +0 robe a +0 robe Level 8 of the Dungeon (0, 0, D:8) 15 stones (4, -2, D:8) a +0 chain mail (8, -7, D:8) 20 sling bullets (11, -12, D:8) a cursed -1 shortbow 18 arrows (13, 18, D:8) an uncursed staff of cold (16, 2, D:8) a +0 short sword a +0 giant spiked club a +0 giant club a +0 club a cursed -3 short sword (19, 21, D:8) an arrow (19, 28, D:8) a +0 rapier (21, 19, D:8) a cursed -3 falchion a cursed -3 shortbow 15 arrows (21, 20, D:8) a +0 shortbow 24 arrows (22, 15, D:8) a +0 dagger a +0 robe (22, 16, D:8) a +0 dagger a +0 robe (22, 17, D:8) a cursed -3 dagger a +0 robe a +0 great sword (22, 18, D:8) a +0 trident a +0 chain mail (22, 20, D:8) 2 arrows a +0 dagger a +0 robe (23, 21, D:8) a +0 giant club (25, 23, D:8) a +0 short sword a +0 leather armour (31, 13, D:8) a +0 giant spiked club (31, 16, D:8) a +0 robe (32, 8, D:8) a +0 dagger a cursed -2 mace a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (32, 10, D:8) a +0 hand axe a +0 robe (32, 13, D:8) a cursed -2 dagger a +0 robe (33, 11, D:8) a +0 scale mail (41, -4, D:8) a +0 great sword (44, -8, D:8) a +0 short sword a +0 dagger a +0 robe (45, -7, D:8) a +0 dagger a +0 robe (47, -7, D:8) a +0 trident (48, -11, D:8) a +0 whip (48, -10, D:8) a cursed -1 flail (48, -9, D:8) a +0 spear (48, -2, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (2, 2, D:9) a +0 giant spiked club a +0 giant club (4, -39, D:9) a +0 hand axe a +0 animal skin a +0 whip (9, -3, D:9) a +0 dire flail a +0 giant spiked club (10, -29, D:9) a +0 buckler (12, -6, D:9) a +0 whip (13, -28, D:9) 2 arrows (14, -30, D:9) an arrow (15, -32, D:9) an arrow (15, -30, D:9) 3 arrows (16, -35, D:9) a +0 dagger a +0 robe a +0 shortbow 11 arrows (16, -30, D:9) a +2 short sword of venom (16, -29, D:9) a cursed +0 short sword a +0 leather armour (16, -12, D:9) a poisoned needle (16, -10, D:9) a +0 dagger of draining a +0 blowgun 15 poisoned needles (17, -32, D:9) a +0 dire flail a +0 chain mail (17, -28, D:9) a +0 ring mail (17, -27, D:9) a +0 flail (17, -23, D:9) a +0 dire flail a +0 giant club (17, -17, D:9) a poisoned needle (17, -15, D:9) 2 poisoned needles (17, -14, D:9) a poisoned needle (18, -36, D:9) a +0 club a +0 ring mail (21, -7, D:9) a +0 short sword a +0 blowgun 9 poisoned needles (22, -30, D:9) a +0 mace (24, -4, D:9) a poisoned needle (25, -41, D:9) 17 arrows (25, -9, D:9) a +0 helmet (25, -3, D:9) 2 poisoned needles (25, -2, D:9) a poisoned needle (28, 0, D:9) a +0 short sword (30, -31, D:9) 15 poisoned needles (40, -25, D:9) a +0 blowgun a +0 dagger of distortion 16 poisoned needles (40, -24, D:9) a +0 dagger a poisoned needle (40, -23, D:9) a +0 whip (41, -25, D:9) a +0 blowgun 20 poisoned needles (41, -23, D:9) a poisoned needle Level 10 of the Dungeon (0, 0, D:10) a +0 pair of gloves (5, 5, D:10) a +0 war axe (6, 34, D:10) an uncursed ring of resist corrosion (7, 19, D:10) an arrow (9, 12, D:10) an arrow (9, 17, D:10) an arrow (9, 19, D:10) an arrow (10, 12, D:10) an arrow (10, 19, D:10) a +0 longbow 20 arrows (12, 14, D:10) an arrow (13, 15, D:10) an arrow (15, 17, D:10) a +0 shortbow 13 arrows (21, 34, D:10) a box of beasts (28, 38, D:10) a +0 longbow (36, 22, D:10) 17 arrows (47, 39, D:10) a +0 dagger a +0 robe a +0 flail a +0 chain mail (47, 40, D:10) a +0 ring mail a +0 giant club (48, 40, D:10) a +0 hand axe (52, 0, D:10) 15 poisoned needles (53, 49, D:10) 21 arrows Level 11 of the Dungeon [Shop] Eqavaysm's General Store a book of the Sky (845 gold) a book of Flames (455 gold) an uncursed ring of protection from magic (325 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a wand of random effects (23/48) (162 gold) (0, 0, D:11) 22 sling bullets (15, 6, D:11) a +0 blowgun a +0 short sword 12 poisoned needles a +0 shortbow 21 arrows (16, 4, D:11) an arrow (16, 5, D:11) 2 stones a +0 whip an arrow (16, 6, D:11) a +0 club a +0 shortbow a +2 shortbow of flaming a +0 shortbow a +0 shortbow 62 arrows (17, 4, D:11) a stone a cursed +0 dagger a +0 shortbow 36 arrows (17, 6, D:11) a +0 short sword (18, 6, D:11) 4 stones (18, 7, D:11) a +0 short sword a stone (19, -4, D:11) a curare-tipped needle (19, 7, D:11) a +0 short sword 2 stones (20, -5, D:11) a curare-tipped needle (21, -5, D:11) a cursed -2 quarterstaff 12 sling bullets (21, -2, D:11) a +1 hat (22, -8, D:11) a stone (22, -6, D:11) a curare-tipped needle (23, -4, D:11) a curare-tipped needle (24, -11, D:11) a +0 spear (24, -4, D:11) 2 curare-tipped needles (24, -3, D:11) a curare-tipped needle (25, -4, D:11) a curare-tipped needle (26, -13, D:11) a curare-tipped needle (26, -4, D:11) a curare-tipped needle (26, 8, D:11) a stone a poisoned needle a +0 dagger (26, 9, D:11) a +0 chain mail a +0 flail (27, -12, D:11) a +0 long sword 3 throwing nets a +0 ring mail (27, 6, D:11) 2 stones (27, 7, D:11) a stone a poisoned needle (27, 8, D:11) 8 poisoned needles a +0 blowgun a +0 dagger (27, 11, D:11) a stone (27, 17, D:11) 10 poisoned needles (28, 8, D:11) a stone (28, 10, D:11) a stone (29, 3, D:11) a +0 dagger a +0 robe (29, 8, D:11) a stone (30, 4, D:11) a +0 robe a +2 scimitar of flaming (34, 7, D:11) 2 poisoned needles (41, 1, D:11) 2 large rocks (41, 16, D:11) a +0 short sword of distortion a +0 blowgun (42, 16, D:11) 13 arrows (43, 0, D:11) a large rock (49, -5, D:11) a +0 hand axe 4 tomahawks a +0 scale mail (49, -4, D:11) a +0 flail 3 tomahawks a +0 leather armour (51, -5, D:11) 2 tomahawks (53, -4, D:11) a +0 club (55, -2, D:11) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of curing (5, -3, Lair:1) 16 gold pieces (19, 9, Lair:1) 14 bolts (24, 4, Lair:1) the +2 robe of Gozag's Benevolence {rCorr Dex-2 Stlth+} It affects your dexterity (-2). It protects you from acid and corrosion. It makes you more stealthy. (26, 23, Lair:1) 18 stones (28, -15, Lair:1) a +0 ring mail (35, -26, Lair:1) a +0 scale mail (41, -3, Lair:1) 20 poisoned needles (45, -23, Lair:1) a +3 ring of dexterity an uncursed ring of loudness an uncursed ring of protection from cold a wand of iceblast (0/15) an uncursed ring of stealth a +1 ring mail a +0 quarterstaff a +0 hunting sling 25 sling bullets (45, 9, Lair:1) a +0 robe (46, -2, Lair:1) a +0 great sword (56, 16, Lair:1) a +0 war axe (58, 25, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed ring of resist corrosion (4, -2, Lair:2) a +0 war axe (13, -22, Lair:2) a cursed +0 scale mail (16, -8, Lair:2) a +0 shortbow (17, 24, Lair:2) 18 arrows (34, 11, Lair:2) a +0 rapier (35, -3, Lair:2) a +0 leather armour (39, 29, Lair:2) a scroll of noise (41, 10, Lair:2) a cursed -2 ring mail (55, -14, Lair:2) 19 sling bullets Level 3 of the Lair of Beasts (0, 5, Lair:3) a +0 shortbow (8, 15, Lair:3) 16 arrows (31, 13, Lair:3) (unseen) (35, 15, Lair:3) a +0 helmet (48, -13, Lair:3) a meat ration (51, -15, Lair:3) 12 gold pieces (52, -13, Lair:3) a potion of brilliance (52, -11, Lair:3) a +0 quarterstaff an ice cave (0, 0, IceCv) 22 gold pieces (0, 1, IceCv) 9 gold pieces (0, 2, IceCv) 5 gold pieces (1, -1, IceCv) the amulet "Lorphae" {RegenMP Str+3 Int+3} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+3). It affects your intelligence (+3). (1, 0, IceCv) 22 gold pieces (1, 3, IceCv) 14 gold pieces (2, -1, IceCv) a +3 ring of strength