wazuzu Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -9, D:1) a +0 hunting sling (2, -9, D:1) 21 stones (2, -3, D:1) a +0 mace (32, 18, D:1) a +0 hand axe (34, 12, D:1) a +0 club (36, -8, D:1) a +0 mace (38, 0, D:1) a +0 club (43, -6, D:1) a stone a +0 short sword (45, -8, D:1) a stone (49, -11, D:1) 2 stones (52, 23, D:1) 22 bolts (53, 3, D:1) a +0 ring mail (60, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (6, -10, D:2) a +0 ring mail (6, 4, D:2) a +0 club (7, 28, D:2) a +0 club (9, 4, D:2) a +0 scythe a +0 robe (14, 26, D:2) 17 stones (18, -4, D:2) a +0 whip (28, -6, D:2) 21 stones (30, 3, D:2) a +0 club (30, 11, D:2) a +0 hand axe (32, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 robe (7, 28, D:3) a +1 dagger of draining (12, 13, D:3) a +0 mace (14, 14, D:3) a +2 quarterstaff of chaos (18, 3, D:3) a +1 dagger of freezing a +0 leather armour (26, 14, D:3) a +0 spear (40, 24, D:3) a +0 short sword (43, 31, D:3) a +0 leather armour (58, 10, D:3) a +0 club a +0 club (59, -12, D:3) 21 stones (60, 11, D:3) a +0 dagger of venom (62, 19, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear (3, -22, D:4) a +0 scale mail (5, -10, D:4) a +0 whip (6, -17, D:4) a +0 leather armour a +0 flail of protection (7, 0, D:4) a +0 spear (9, -5, D:4) a +0 spear (10, -3, D:4) a +0 halberd (11, -2, D:4) a +0 flail (12, -7, D:4) a +0 halberd (12, -3, D:4) a +0 whip (13, -3, D:4) a +0 spear (13, -2, D:4) a +0 whip (13, 6, D:4) a +0 whip (14, 6, D:4) a +0 club (15, -13, D:4) a +0 robe a +0 dagger of electrocution (16, -13, D:4) a +0 robe a +0 dagger a +0 dagger a +0 robe (17, -14, D:4) a +0 ring mail a +0 trident (17, -13, D:4) a +0 robe a +0 dagger (18, 5, D:4) 13 sling bullets (19, -9, D:4) a cursed -2 spear (19, 8, D:4) a +0 spear (19, 13, D:4) a +0 club a +0 leather armour (20, -25, D:4) a +0 helmet (20, 13, D:4) a +0 club a +0 leather armour (21, 13, D:4) a +0 whip (22, 13, D:4) a +0 spear (23, -12, D:4) a throwing net (23, 8, D:4) a +0 whip a +0 robe (24, -10, D:4) a +0 spear (24, -7, D:4) a +0 mace (25, 7, D:4) a +0 spear (25, 8, D:4) a +0 spear a +0 club a +0 robe (25, 9, D:4) a +0 halberd a +2 spear of piercing a +0 ring mail a +2 buckler (26, -15, D:4) a +0 flail (28, -17, D:4) a +0 flail (29, -18, D:4) a throwing net (30, 14, D:4) a +0 spear (33, -26, D:4) a +0 ring mail a +0 hand axe (33, -12, D:4) a +0 flail (33, -11, D:4) a +0 halberd (35, -13, D:4) a +0 giant club (36, -1, D:4) a +0 club (38, -27, D:4) a +0 robe (45, -41, D:4) a +0 club (45, -39, D:4) a cursed +0 dagger a +0 robe (46, -39, D:4) a +0 dagger of venom (48, -21, D:4) 6 poisoned needles (49, -30, D:4) 20 stones (50, 5, D:4) 17 stones (52, 7, D:4) a +0 ring mail (53, -2, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 great sword (4, 10, D:5) 27 stones a +2 dagger of venom (12, 24, D:5) a potion of degeneration (14, -27, D:5) the +2 ring mail of the Wary Beggars {Int+6} It affects your intelligence (+6). (16, -23, D:5) a throwing net (21, 5, D:5) a +0 spear (22, -10, D:5) 21 sling bullets (30, -26, D:5) a +0 war axe of electrocution (33, -24, D:5) a potion of lignification (35, -21, D:5) 17 bolts Level 6 of the Dungeon [Shop] Jefil's Weapon Shop a +0 hand crossbow (42 gold) a +0 trident (42 gold) a +0 whip (30 gold) a +0 war axe (42 gold) a +1 broad axe of chopping (156 gold) a +2 flail of draining (219 gold) a +0 whip (30 gold) a +0 hand crossbow (42 gold) a +0 quarterstaff (48 gold) a +0 great sword of protection (117 gold) a +0 falchion (36 gold) a +2 shortbow of freezing (208 gold) 18 stones (21 gold) a +0 shortbow (36 gold) (0, 0, D:6) a +4 dagger of protection (19, 13, D:6) a +0 club (20, 14, D:6) a +0 spear (22, -29, D:6) the +11 falchion "Leviticus" {venom, +Inv Int+2 Dex+3} It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your dexterity (+3). It lets you turn invisible. (26, -9, D:6) a +2 trident of venom (28, -29, D:6) a +0 robe (32, 8, D:6) a -3 war axe a -1 long sword a -3 short sword a -2 eveningstar (33, 6, D:6) a -3 mace (34, 9, D:6) a -2 mace (35, -24, D:6) a +0 falchion (35, 3, D:6) a +0 leather armour (41, -10, D:6) a +0 short sword a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +0 robe (42, -12, D:6) a +0 club a +0 dagger a +0 robe (44, 16, D:6) a +0 giant club (44, 20, D:6) a +0 robe (48, -7, D:6) 13 sling bullets (54, -17, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 spear (1, 0, D:7) a +1 flail of protection (5, 1, D:7) a +0 club a +0 leather armour (8, -32, D:7) a +0 falchion (9, -35, D:7) a +0 mace a +0 ring mail (9, -34, D:7) a +0 dagger a tomahawk (9, -32, D:7) a tomahawk (10, -32, D:7) a tomahawk (15, 10, D:7) a +0 shortbow (19, 11, D:7) 20 stones (24, -24, D:7) a +3 dagger 2 stones (25, -24, D:7) a +0 short sword (26, -24, D:7) a stone a +0 dagger a +0 club (26, -12, D:7) a +0 quarterstaff (27, -28, D:7) 2 stones (27, -27, D:7) a stone (27, -26, D:7) a stone (28, -25, D:7) a +0 giant spiked club (28, 1, D:7) 13 stones (29, -23, D:7) 16 bolts (30, -26, D:7) a stone (30, -24, D:7) a stone (32, -36, D:7) a +0 ring mail (33, 17, D:7) 3 javelins (33, 18, D:7) a javelin (36, 20, D:7) a +0 mace 4 tomahawks a +0 chain mail (36, 21, D:7) a +0 dagger a +0 trident a +0 plate armour (37, 8, D:7) a +0 cloak (39, 12, D:7) a +0 ring mail (40, -9, D:7) a +0 leather armour (46, -36, D:7) a +0 halberd an uncursed ring of resist corrosion (48, -4, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) an uncursed amulet of harm a +1 robe (1, 16, D:8) a +0 animal skin (2, 18, D:8) a +0 long sword a +0 ring mail (3, 18, D:8) 183 arrows (4, 22, D:8) a +0 long sword a +0 ring mail (6, 10, D:8) a +0 dagger of chaos (11, -4, D:8) a +0 robe a +0 long sword a cursed +2 spear a +0 robe (11, -3, D:8) a cursed +0 robe a +2 morningstar of freezing (14, -7, D:8) a +0 robe a +0 dagger (15, -5, D:8) a +0 giant spiked club a +0 falchion a +0 ring mail a +0 hand axe (19, -13, D:8) 21 stones (19, 5, D:8) a +0 animal skin (20, 25, D:8) the +9 mace "Zara" {crush, rN+ MR+ Str-5} It inflicts extra damage upon your enemies. It affects your strength (-5). It protects you from negative energy. It affects your resistance to hostile enchantments. (21, 9, D:8) a +2 whip of freezing a +0 robe a +0 animal skin (28, 1, D:8) a +0 animal skin (unseen) (29, 10, D:8) a +1 dagger of venom a +0 robe (29, 18, D:8) 17 stones (30, 10, D:8) a +0 dagger a cursed +0 robe (30, 12, D:8) a +0 ring mail a +0 halberd a +0 plate armour (33, 1, D:8) a +0 scale mail a +0 hand axe (39, -7, D:8) a +0 hand axe (45, 4, D:8) a cursed -1 long sword (45, 5, D:8) 13 sling bullets (45, 21, D:8) 12 stones (46, -7, D:8) a +0 flail (47, 4, D:8) a +0 rapier (48, 5, D:8) an uncursed staff of fire (49, -7, D:8) a +0 chain mail (49, 5, D:8) the +1 robe of Zin's Displeasure {rPois rC++ Dex+3 Stlth-} It affects your dexterity (+3). It greatly protects you from cold. It protects you from poison. It makes you less stealthy. (50, -7, D:8) a +0 leather armour a +0 trident (58, 12, D:8) 24 stones Level 9 of the Dungeon (0, 0, D:9) a +0 trident a cursed +0 leather armour (6, -10, D:9) a +0 flail (15, -10, D:9) 27 stones (16, 15, D:9) 32 stones (18, 2, D:9) a stone (24, 1, D:9) a stone (24, 2, D:9) a +0 whip (24, 24, D:9) 13 bolts (25, 1, D:9) a +0 club a +0 spear a +0 ring mail 2 stones (25, 2, D:9) a +0 whip (26, 3, D:9) a +0 spear (27, 4, D:9) a +0 dagger (29, 4, D:9) a +0 leather armour (38, 19, D:9) a +0 whip 8 arrows a +0 shortbow (38, 26, D:9) an arrow (41, 23, D:9) 3 arrows (41, 24, D:9) an arrow (44, -10, D:9) a +0 halberd (51, -9, D:9) a +0 dagger a +0 leather armour (51, -7, D:9) a +0 mace (52, -9, D:9) a +0 short sword a +0 dagger a +0 robe a +0 war axe (52, -8, D:9) a +0 war axe a +0 chain mail (52, -7, D:9) a +0 hand axe a +0 chain mail a cursed +0 dagger a +0 robe (53, -9, D:9) a +0 club 3 tomahawks of returning a +0 leather armour (56, -9, D:9) 26 stones (59, 12, D:9) 3 scrolls of immolation Level 10 of the Dungeon (0, 0, D:10) the +2 hunting sling "Fuwuh" {freeze, rF- rC++ Int+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+5). It makes you vulnerable to fire. It greatly protects you from cold. (1, 1, D:10) a cursed -3 dagger a +0 robe (6, -18, D:10) 17 stones (12, -39, D:10) a +0 leather armour (15, 0, D:10) a +0 giant club a +0 robe (18, -45, D:10) a +0 mace (21, -9, D:10) 12 stones (22, -46, D:10) a +0 trident a +0 plate armour (22, -44, D:10) a +0 dagger a +0 robe (23, -45, D:10) a +0 club (28, -12, D:10) a +0 flail a +0 dagger a +0 robe (28, -11, D:10) a +0 leather armour a +0 short sword (35, -26, D:10) a +0 scale mail (44, -1, D:10) a +0 short sword a +0 robe a +0 buckler (45, -13, D:10) a cursed -3 mace (47, 2, D:10) a +4 rapier a +0 ring mail (52, -16, D:10) 15 poisoned needles (54, -19, D:10) 16 stones (56, -39, D:10) an uncursed ring of resist corrosion Level 11 of the Dungeon (0, 0, D:11) 22 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 stones (0, 8, Lair:1) a +0 ring mail (3, -12, Lair:1) a +0 whip (10, -22, Lair:1) a +0 robe (19, -23, Lair:1) a +0 long sword (21, -8, Lair:1) a potion of degeneration (29, -24, Lair:1) a +0 short sword (30, 14, Lair:1) a scroll of noise (34, -20, Lair:1) a +0 quarterstaff (37, -2, Lair:1) 21 bolts (47, -26, Lair:1) a potion of lignification (49, -10, Lair:1) 20 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed amulet of magic regeneration an uncursed ring of fire an uncursed staff of cold (1, -7, Lair:2) a lamp of fire (1, -2, Lair:2) 20 stones (2, 14, Lair:2) a potion of lignification (6, 26, Lair:2) a +0 hunting sling (8, 21, Lair:2) a +1 robe of cold resistance the elf skeleton of Fannar (9, 1, Lair:2) 24 sling bullets (19, 2, Lair:2) 2 potions of curing (20, 16, Lair:2) a potion of lignification (31, 13, Lair:2) a book of Air a book of Misfortune (33, 14, Lair:2) a +0 morningstar (33, 25, Lair:2) a +0 rapier