wazuzu Level 1 of the Dungeon (0, 0, D:1) 27 stones (8, -7, D:1) a +0 dagger (13, 13, D:1) a cursed -3 dagger (15, 34, D:1) 21 stones (18, 29, D:1) a +1 dagger of venom (20, -5, D:1) a +0 club (28, 23, D:1) a +0 short sword (29, 30, D:1) 15 stones (29, 42, D:1) 3 throwing nets (33, -8, D:1) 5 poisoned needles (34, 5, D:1) 19 stones (35, 1, D:1) a stone (35, 18, D:1) a +0 club (36, 1, D:1) 2 stones (39, -10, D:1) a +0 dagger (39, 4, D:1) 16 stones (40, 1, D:1) a +0 dagger (54, 2, D:1) a +0 dagger (58, -5, D:1) 28 arrows Level 2 of the Dungeon (8, -13, D:2) a +0 dagger (9, 18, D:2) a +0 club (10, -25, D:2) 4 tomahawks (15, -17, D:2) a +0 club (16, 7, D:2) a stone (17, -18, D:2) a +0 club (20, 9, D:2) a +0 short sword (26, -28, D:2) a +0 club (45, -23, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (11, 12, D:3) a +0 dagger a +0 mace a +0 leather armour a +0 hand axe (12, 23, D:3) a +0 short sword (12, 33, D:3) a +0 leather armour (17, 0, D:3) a +0 scale mail (17, 2, D:3) 25 stones (17, 21, D:3) a +0 scale mail (19, 15, D:3) an uncursed staff of summoning (20, -4, D:3) a +0 dagger (36, -3, D:3) a cursed -2 ring mail (41, 9, D:3) a +0 chain mail (42, -9, D:3) a +0 trident (44, 0, D:3) 2 stones (45, 4, D:3) a +0 short sword (54, 38, D:3) 24 stones Level 4 of the Dungeon [Shop] Ustacump's Magic Scroll Shoppe a scroll of teleportation (33 gold) a scroll of remove curse (33 gold) a scroll of immolation (38 gold) a scroll of amnesia (38 gold) a scroll of fear (38 gold) a scroll of remove curse (33 gold) a scroll of random uselessness (11 gold) (8, 5, D:4) a +0 short sword (10, 0, D:4) 4 tomahawks a +0 spear (13, -25, D:4) a +0 giant club (13, -18, D:4) a +0 club (16, 5, D:4) a +0 helmet (18, 10, D:4) a cursed -3 trident (26, -30, D:4) a +0 mace (28, 10, D:4) a +2 whip of venom (29, 8, D:4) a +0 whip a +0 mace a +0 robe a +0 dagger (30, 7, D:4) a +0 short sword (32, -3, D:4) 26 stones (34, -29, D:4) a +0 plate armour (34, -26, D:4) a +0 hunting sling (42, -20, D:4) 23 bolts (49, -23, D:4) an uncursed amulet of inaccuracy (49, 10, D:4) a +0 robe Level 5 of the Dungeon (5, -5, D:5) 17 stones (6, 12, D:5) a cursed -3 giant club (11, 3, D:5) a +0 robe (12, -8, D:5) a +0 leather armour (13, -20, D:5) a throwing net (13, 2, D:5) 23 arrows (14, -24, D:5) a +0 short sword a cursed +0 scale mail (14, 4, D:5) a +0 chain mail (15, -21, D:5) a +5 vampiric dagger a +0 robe (17, -5, D:5) a book of Minor Magic (18, 9, D:5) 13 bolts (23, 13, D:5) a +0 giant club (24, 8, D:5) a +0 war axe (39, 3, D:5) 20 stones (39, 4, D:5) a +0 hand axe (40, 4, D:5) a +0 robe (46, -14, D:5) a +0 giant club (47, 2, D:5) 25 bolts (50, -12, D:5) a +0 leather armour (50, 16, D:5) a +0 helmet (52, -10, D:5) a +0 whip (61, -19, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Til Dixococ's Weapon Shop a +0 quarterstaff (52 gold) a +0 quarterstaff (52 gold) a +0 flail (45 gold) a +5 flail of crushing (418 gold) a +0 mace (39 gold) a +0 hand axe (39 gold) 17 sling bullets (110 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (1194 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. 13 bolts (33 gold) a +0 club (13 gold) a +0 trident (45 gold) a cursed -2 hunting sling (1 gold) (1, 2, D:6) 20 arrows (1, 30, D:6) 18 stones (4, 18, D:6) a +0 vampiric trident a +0 scale mail (5, 18, D:6) a +0 club a +0 leather armour (5, 19, D:6) a +0 dagger a +0 dagger a +0 robe (6, 9, D:6) 15 stones (9, 9, D:6) a +0 quarterstaff (10, 13, D:6) a +0 robe (11, 2, D:6) a +2 falchion of electrocution (11, 37, D:6) a +0 flail (12, 37, D:6) a +0 club a cursed -2 club (13, 2, D:6) a +0 leather armour (16, 29, D:6) a +0 glaive (22, 27, D:6) 13 poisoned needles (23, 26, D:6) a +0 scale mail (25, 34, D:6) 15 arrows (29, 21, D:6) a +0 halberd a +0 chain mail (29, 25, D:6) a +0 club a +0 leather armour (30, -11, D:6) 19 arrows (31, 28, D:6) a +0 leather armour Level 7 of the Dungeon (7, -28, D:7) a +0 chain mail (9, -30, D:7) 15 stones (10, -10, D:7) a cursed -3 long sword (14, 3, D:7) 12 poisoned needles a +0 blowgun a +0 club (15, 3, D:7) a poisoned needle (16, -1, D:7) a poisoned needle (16, 3, D:7) 2 poisoned needles (16, 4, D:7) a +0 dagger (16, 5, D:7) a +0 dagger a +0 blowgun (18, -17, D:7) 14 arrows (18, 2, D:7) a poisoned needle (19, -11, D:7) 14 stones (28, -26, D:7) a +1 short sword of draining a +0 flail (29, -26, D:7) a +0 short sword (31, -26, D:7) a +0 dagger a +0 robe (39, -20, D:7) a +0 dagger (40, -29, D:7) 4 poisoned needles (43, -16, D:7) a cursed +0 robe (48, -28, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) an uncursed amulet of faith a +0 ring mail a +3 short sword of freezing a +3 halberd (1, -1, D:8) a +0 spear (1, 1, D:8) a +0 spear (2, 0, D:8) a +0 halberd (4, -17, D:8) a +0 dagger a +0 robe a +0 hand axe (5, -17, D:8) a +0 ring mail a +0 flail a +0 chain mail (5, -11, D:8) a +0 mace (5, -10, D:8) a +0 war axe a +0 scale mail a +0 club a +0 robe a +0 scimitar of flaming (6, -18, D:8) a +0 dagger of flaming a +0 robe (6, -10, D:8) a +0 robe a cursed +4 flail (6, -9, D:8) a +0 scale mail a +0 trident a cursed +0 robe a +0 dagger (16, -24, D:8) a +0 great sword (20, -26, D:8) 17 poisoned needles (21, -24, D:8) a cursed +0 leather armour (24, -36, D:8) a +0 dagger (32, -15, D:8) a +0 robe (33, -29, D:8) a +0 long sword (33, -3, D:8) a +0 falchion (36, -30, D:8) a +0 mace (36, -7, D:8) a +0 rapier (38, -27, D:8) a +0 longbow Level 9 of the Dungeon (0, 0, D:9) a +0 robe (4, -13, D:9) a +0 robe (6, 21, D:9) a +0 dagger (11, 5, D:9) a +0 short sword a cursed +0 robe a +2 falchion of freezing a +0 robe (12, 4, D:9) a +3 great sword a +0 leather armour (14, -2, D:9) a +0 shortbow 5 arrows (14, -1, D:9) 2 arrows (14, 13, D:9) a +0 club (14, 19, D:9) a +0 club a +0 leather armour (15, -1, D:9) 2 arrows a +0 flail (15, 15, D:9) a +0 whip (15, 22, D:9) a +0 hand axe a +0 leather armour (16, -1, D:9) 3 arrows (16, 13, D:9) a +0 short sword a +0 leather armour a +0 flail a +0 ring mail a +0 war axe a +0 ring mail 4 tomahawks (17, -1, D:9) 2 arrows (17, 0, D:9) a cursed +0 short sword a +0 plate armour (17, 12, D:9) a +0 flail (18, 0, D:9) 2 arrows (18, 21, D:9) a +0 club (19, 10, D:9) a tomahawk (19, 11, D:9) a +0 war axe (19, 21, D:9) a +0 falchion (20, 9, D:9) a +0 flail a +0 plate armour (20, 11, D:9) a tomahawk (21, 8, D:9) a +0 whip 3 tomahawks of returning a +0 leather armour (21, 22, D:9) a +0 flail a cursed +0 ring mail (21, 23, D:9) a +0 shortbow 22 arrows (22, 23, D:9) a +0 club an arrow (23, 21, D:9) an arrow (23, 22, D:9) an arrow (24, 22, D:9) a +0 hand axe (26, 0, D:9) a +0 trident a +0 shield (26, 21, D:9) a +0 hand axe a +0 ring mail (27, 20, D:9) a +0 leather armour (28, 13, D:9) a +0 war axe (28, 14, D:9) a +0 dagger (28, 22, D:9) a +0 dagger a +2 robe of resistance (28, 23, D:9) a +0 mace a +0 falchion of holy wrath (28, 25, D:9) a cursed -3 club (28, 26, D:9) a tomahawk (29, 26, D:9) a +0 whip a +0 halberd a +0 chain mail (30, 29, D:9) a tomahawk (31, 29, D:9) a tomahawk (34, 0, D:9) a +0 leather armour (36, -1, D:9) a +0 falchion 4 tomahawks of returning a +0 leather armour (41, -9, D:9) a +0 giant club (42, 19, D:9) 17 arrows (49, 24, D:9) a +0 hunting sling (50, -1, D:9) a +0 short sword (51, -2, D:9) a +0 shortbow 16 arrows a +0 flail (51, -1, D:9) a +0 dire flail 2 tomahawks a +0 chain mail (51, 12, D:9) a +0 robe (51, 31, D:9) 16 stones (53, -5, D:9) a tomahawk (54, -8, D:9) 2 tomahawks Level 10 of the Dungeon (9, 22, D:10) a +0 scale mail (16, 18, D:10) a +0 whip (16, 23, D:10) a scroll of noise (22, -4, D:10) an arrow (23, -6, D:10) the +6 morningstar of Ru's Approval {protect, rN++ MR- Dex+6} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+6). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (23, -2, D:10) a +0 shortbow 19 arrows (26, 15, D:10) a +0 short sword a +0 leather armour (27, 7, D:10) a potion of lignification (27, 14, D:10) a +0 short sword (32, 16, D:10) 12 bolts (34, 8, D:10) an arrow (35, 9, D:10) an arrow (36, 10, D:10) a +0 shortbow 16 arrows (40, 25, D:10) a +0 spear (42, 20, D:10) a +0 plate armour (45, 15, D:10) a wand of iceblast (0/15) the +7 quarterstaff "Immoqeen" {holy, *Corrode rElec Int+3 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It insulates you from electricity. It may corrode you when you take damage. It makes you more stealthy. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of cure mutation (1, -14, Lair:1) a komodo dragon skeleton (1, -1, Lair:1) a basilisk corpse (3, 1, Lair:1) an iguana corpse (still there?) a crocodile corpse (still there?) (3, 2, Lair:1) an iguana corpse