wamma Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (3, -1, D:1) a +0 dagger (6, 29, D:1) 15 arrows (7, 20, D:1) a stone (7, 21, D:1) a stone (7, 24, D:1) 17 stones (7, 25, D:1) a +0 dagger (14, 12, D:1) 24 stones (17, 5, D:1) 25 stones (17, 7, D:1) 29 sling bullets (24, 9, D:1) a +0 dagger (27, -7, D:1) a +0 club (32, 24, D:1) a +0 robe (34, 17, D:1) 17 stones (36, 30, D:1) 4 needles of sleeping Level 2 of the Dungeon (0, 0, D:2) a +0 robe (11, -5, D:2) a +0 quarterstaff (11, -2, D:2) a +0 ring mail (12, -14, D:2) a +0 spear (22, 22, D:2) 21 bolts (25, -4, D:2) a +0 whip (26, -3, D:2) a +0 club (27, -3, D:2) a +0 dagger (30, -16, D:2) a cursed amulet of inaccuracy Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar (2, -1, D:3) a +0 flail a +0 dagger a +0 robe (3, -1, D:3) a +0 flail a +0 dagger (5, -23, D:3) a +0 short sword (7, -24, D:3) a +0 dagger (7, 0, D:3) a +0 short sword a +0 club (8, -1, D:3) a cursed -2 dagger a +0 robe a +0 short sword a +0 club a +0 club (10, -23, D:3) a +0 short sword (11, 1, D:3) a throwing net (11, 4, D:3) a +0 spear (11, 5, D:3) a +0 club a throwing net (20, -24, D:3) a +0 club (20, -23, D:3) a +0 whip (34, -5, D:3) 2 tomahawks (36, 4, D:3) a +0 club (37, -23, D:3) 25 stones (38, 4, D:3) a +0 club (39, 5, D:3) a +0 ring mail (40, -20, D:3) a +0 ring mail (48, -42, D:3) a +0 rapier (49, -42, D:3) a +0 robe (49, -18, D:3) a +0 scale mail (52, -41, D:3) a cursed -1 helmet (52, -35, D:3) a +0 hunting sling (53, -37, D:3) a +0 hunting sling (54, -33, D:3) a +0 dagger (55, -41, D:3) a +0 robe (57, -41, D:3) a +0 dagger (58, -42, D:3) a +0 spear a cursed +0 animal skin (58, -36, D:3) 19 bolts (59, -41, D:3) a +0 club a +0 dagger a +0 club (60, -41, D:3) a cursed -2 club (60, -39, D:3) a +0 dagger (61, -41, D:3) a +0 club (61, -40, D:3) a +0 club (61, -32, D:3) a cursed -3 hunting sling Level 4 of the Dungeon (1, 20, D:4) 8 javelins of returning (15, -6, D:4) 95 stones a +0 flail a +0 club (15, -4, D:4) a cursed +0 leather armour (18, 39, D:4) 12 stones (21, 30, D:4) a +0 short sword a +0 war axe a +0 scale mail a +0 leather armour (29, 17, D:4) a +0 quarterstaff (29, 25, D:4) a +0 spear (36, 33, D:4) 21 bolts (38, -1, D:4) a +0 giant club (48, -1, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (1, -5, D:5) a +0 giant club (8, 13, D:5) 25 stones (14, 21, D:5) a +0 short sword (15, 14, D:5) 10 bolts (15, 16, D:5) 3 large rocks (15, 17, D:5) a +0 dagger (16, 7, D:5) a +0 cloak (16, 16, D:5) a stone a +0 scimitar (16, 17, D:5) a +0 great mace (16, 18, D:5) a +0 club a stone a +0 hand axe a +0 leather armour a +2 dagger of venom (16, 19, D:5) a +0 club a +0 club (17, 11, D:5) a +0 hand axe a cursed +0 leather armour (20, 8, D:5) a +0 short sword (20, 22, D:5) a +0 hand axe (24, 8, D:5) a +0 dagger (24, 10, D:5) a +0 club (25, 11, D:5) a +0 dagger (25, 16, D:5) 16 sling bullets (26, 14, D:5) a +0 dagger (26, 17, D:5) a +0 leather armour (27, 8, D:5) a +0 dagger (28, 7, D:5) a +1 dagger of protection (28, 11, D:5) 3 poisoned needles (28, 15, D:5) a cursed +0 mace a +0 ring mail (29, 11, D:5) a +0 blowgun a +0 club a poisoned needle a +0 club (29, 14, D:5) a +0 club (29, 16, D:5) a stone (30, 14, D:5) a +0 club (30, 18, D:5) a +0 club 2 stones (31, 6, D:5) a cursed -3 war axe (31, 9, D:5) a +0 whip (31, 13, D:5) a +0 ring mail (31, 26, D:5) a +0 giant spiked club (36, 6, D:5) 19 arrows (42, 2, D:5) 11 stones (43, -6, D:5) 18 sling bullets (45, 11, D:5) 6 poisoned tomahawks (54, -8, D:5) a +0 falchion (56, 1, D:5) the +8 hand axe "Qanoum Irun" {flame, rN+ Dex+5 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). It protects you from negative energy. It makes you more stealthy. (57, -7, D:5) 6 gold pieces (60, 1, D:5) 13 stones (62, 6, D:5) 14 stones Level 6 of the Dungeon (0, 0, D:6) a quokka corpse (skeletalised by now) (4, -11, D:6) a +0 leather armour (4, 11, D:6) a +0 hand axe (4, 12, D:6) a +0 ring mail (4, 13, D:6) a +0 short sword (8, -10, D:6) a +0 falchion (11, -17, D:6) a +0 hand axe 2 tomahawks (12, 16, D:6) 11 stones (15, -4, D:6) a cursed -3 shortbow 5 arrows a centaur corpse (skeletalised by now) (18, 27, D:6) a +0 falchion (39, 3, D:6) Sif Muna's Grimoire of Arcane Weapons Spells Type Level a - Shock Conjuration/Air 1 Trog disapproves of the use of such an item. (43, 4, D:6) 3 fruits (48, 18, D:6) 15 sling bullets (55, 3, D:6) a +0 mace (unseen) (55, 4, D:6) a +0 dagger a +0 robe an orc corpse