wakim Level 1 of the Dungeon (0, 0, D:1) 10 stones (1, 2, D:1) a +0 whip (6, 29, D:1) a +0 dagger (11, -1, D:1) a +0 dagger (15, 2, D:1) a +0 short sword (24, 34, D:1) 24 sling bullets (25, 45, D:1) a +0 whip (27, -2, D:1) a +0 club (27, 45, D:1) a +0 short sword 4 stones (31, 42, D:1) a +0 robe (36, 33, D:1) a +0 spear Level 2 of the Dungeon (1, -8, D:2) a +0 leather armour (6, -37, D:2) 21 stones (7, -39, D:2) a +0 chain mail (16, -42, D:2) a +0 spear (26, -11, D:2) 16 stones (29, -10, D:2) a +0 short sword (30, -8, D:2) a +0 mace (33, -7, D:2) a +0 club (34, -24, D:2) a +0 arbalest (37, -31, D:2) a +0 morningstar (37, -21, D:2) 19 arrows (40, -24, D:2) 15 stones (63, -39, D:2) a +0 dagger 2 stones Level 3 of the Dungeon [Shop] Fihysett's Assorted Antiques a potion of resistance (210 gold) a +0 dagger (42 gold) a potion of curing (63 gold) a condenser vane (840 gold) a +0 hand axe (63 gold) a +0 whip (52 gold) (1, 10, D:3) 20 bolts (7, 1, D:3) a +0 dagger (12, 8, D:3) a +0 robe (13, 6, D:3) a +0 club a +0 hand axe a +0 ring mail a +0 flail a +1 flail of protection a +0 leather armour a +0 club a +0 ring mail a +0 mace (25, 28, D:3) a +0 leather armour (26, 22, D:3) 19 arrows (29, 30, D:3) a +0 robe (36, 15, D:3) a potion of degeneration {!q} (42, -4, D:3) a +2 ring mail of cold resistance (46, 5, D:3) a +0 ring mail (48, 33, D:3) 22 sling bullets (51, 37, D:3) a +0 club Level 4 of the Dungeon [Shop] Satuer's Weapon Shoppe a +0 short sword (39 gold) a +0 short sword (39 gold) a +0 club (13 gold) a +0 dire flail (52 gold) a +0 dagger (26 gold) a +0 scimitar (52 gold) (0, 0, D:4) 7 stones (1, -3, D:4) a +0 spear (1, 5, D:4) a +0 buckler (2, 24, D:4) 12 arrows (4, -16, D:4) a +0 short sword (9, 13, D:4) a +0 giant club (10, -8, D:4) 18 arrows (12, -3, D:4) a +0 whip (17, 16, D:4) 23 stones (18, 2, D:4) 14 stones (27, 23, D:4) a +0 chain mail (30, 9, D:4) 13 stones (40, -6, D:4) a +0 club (45, 7, D:4) a +0 giant spiked club a +0 giant spiked club (47, 1, D:4) a +0 scythe a +2 robe Level 5 of the Dungeon [Shop] Piacyle's Book Shoppe a book of the Earth (600 gold) a book of Blasting (480 gold) a manual of Hexes (1200 gold) the Guide on the Entourage and the Mountains (720 gold) Spells Type Level Known a - Sandblast Earth 1 no b - Passwall Transmutation/Earth 2 no c - Stone Arrow Conjuration/Earth 3 no d - Statue Form Transmutation/Earth 6 yes e - Haunt Necromancy/Summoning 7 yes a book of Unlife (540 gold) the Handbook of Torrid Confrontation (690 gold) Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Ignite Poison Fire/Transmutation/Poison 3 yes c - Lightning Bolt Conjuration/Air 5 no d - Ignition Fire 8 yes a book of Touch (390 gold) (4, 8, D:5) 26 sling bullets (18, -11, D:5) 16 stones (21, -4, D:5) 22 stones (24, -22, D:5) a +4 mace (24, -19, D:5) 14 sling bullets (27, -40, D:5) the +4 quarterstaff of Satip {pain, Will+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Will: It increases your willpower. (40, 5, D:5) a +0 short sword a +0 ring mail a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 hand axe (41, -29, D:5) 33 stones (48, -24, D:5) a +0 ring mail (50, -17, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 club a +3 morningstar of venom a +0 dagger a +0 flail 6 boomerangs (4, 12, D:6) 30 arrows (4, 19, D:6) a +0 scale mail (27, 20, D:6) the +6 trident of Judgement {vorpal, Will+ Str+4 Dex-4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (-4). Will: It increases your willpower. a +0 mace (31, 1, D:6) a +0 whip (32, 1, D:6) a +0 flail (36, 21, D:6) 17 stones (37, 31, D:6) a +0 spear (40, 6, D:6) a +0 whip (40, 7, D:6) a +0 club (41, 6, D:6) a +0 club a +0 leather armour (42, 13, D:6) a book of Callings (44, 42, D:6) 25 stones (46, 2, D:6) 22 gold pieces (46, 7, D:6) a phantom mirror (47, 2, D:6) the ring of Xozioqag {rF+++ Will+ Str-4 Dex-4 Slay+4} [ring of slaying] Str: It affects your strength (-4). Dex: It affects your dexterity (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It renders you almost immune to fire. Will: It increases your willpower. (47, 7, D:6) 18 gold pieces (48, 25, D:6) a +1 pair of boots (50, 9, D:6) a +0 giant club (55, 38, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 19 stones (6, -22, D:7) a +6 ring of dexterity (7, -25, D:7) a +0 ring mail a +0 mace (9, -10, D:7) 4 stones (still there?) a +3 whip (still there?) (9, -9, D:7) a +0 dagger (still there?) a +0 short sword (still there?) 3 stones (still there?) a +0 short sword (still there?) (10, -20, D:7) 21 stones (10, -8, D:7) 9 bolts a +0 dagger a +0 hand crossbow (13, -34, D:7) a book of Debilitation (15, -15, D:7) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) (16, -17, D:7) a +0 dagger (17, -17, D:7) 3 stones (still there?) a +2 whip of venom (still there?) (18, -25, D:7) a +0 robe (20, -27, D:7) a staff of fire (28, -24, D:7) 15 bolts (31, -6, D:7) 23 sling bullets (32, -19, D:7) a +0 hand crossbow a +0 short sword 26 bolts (35, -9, D:7) a +0 shortbow 19 arrows (35, -8, D:7) a +0 dagger a +0 robe (37, -29, D:7) a +0 club (38, -27, D:7) a +2 flail of protection a +0 ring mail (40, -31, D:7) a +0 whip a +0 leather armour (41, -36, D:7) a +0 quarterstaff (41, -33, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 robe (1, 0, D:8) a +0 mace a +0 robe (1, 1, D:8) a +2 hand axe a +0 robe (2, 9, D:8) a +1 spectral quarterstaff a +0 hunting sling 15 sling bullets a +0 ring mail (3, 3, D:8) a +0 spear a +0 robe (3, 10, D:8) a +0 whip of electrocution a +0 robe (11, -1, D:8) a +0 leather armour (17, -7, D:8) a potion of haste (18, -20, D:8) 20 bolts (21, -7, D:8) a +0 whip (23, -20, D:8) a +0 dagger a +0 robe (23, -19, D:8) a +0 mace a +0 ring mail (23, 20, D:8) a +0 pair of gloves (25, -6, D:8) a +0 hand axe (27, -14, D:8) a +0 club a +0 ring mail (29, -6, D:8) 27 sling bullets (32, -30, D:8) a potion of degeneration (39, -26, D:8) a +0 longbow 17 arrows (41, 12, D:8) a +0 quarterstaff (43, 0, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 21 arrows (2, -10, D:9) a +0 dagger a +0 leather armour (3, -29, D:9) a +0 trident (3, -10, D:9) a +0 trident a +0 war axe (3, -9, D:9) a +0 short sword a +0 dagger a +0 robe (7, -20, D:9) a +0 robe a +0 dagger (14, -20, D:9) the +9 long sword of Deformation {flame, rElec Dex+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. (31, -22, D:9) a +0 long sword (37, -34, D:9) a +0 mace a +0 leather armour (38, -32, D:9) a +0 dagger a +0 robe (38, -31, D:9) a +0 dagger a +0 ring mail a +0 club a +0 leather armour (39, -32, D:9) a +0 trident (51, -37, D:9) a +0 shortbow 17 arrows (51, -10, D:9) a +0 robe (56, -36, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 battleaxe (1, -9, D:10) 12 gold pieces (11, -37, D:10) a +2 dagger of draining (15, -41, D:10) a +0 ring mail (15, -25, D:10) a +0 falchion a +0 ring mail (17, -25, D:10) a +0 shortbow 12 arrows (19, -27, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (20, -26, D:10) a +0 dagger (23, -36, D:10) +0 steam dragon scales the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 datura-tipped darts (1, 36, Lair:1) a +0 robe (7, 40, Lair:1) a +0 rapier (14, 18, Lair:1) a hydra corpse (skeletalised by now) (21, 11, Lair:1) a +0 falchion (23, 23, Lair:1) a large rock {=f} (23, 25, Lair:1) a large rock {=f} (23, 27, Lair:1) a large rock {=f} (23, 30, Lair:1) a large rock {=f} (24, 0, Lair:1) a +0 scythe (36, 37, Lair:1) a +0 robe of willpower (49, 32, Lair:1) a +0 hand axe of draining (51, 8, Lair:1) a +0 club (52, 21, Lair:1) a +0 chain mail (53, 21, Lair:1) 13 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (1, 3, Lair:2) a wand of polymorph (8) (1, 18, Lair:2) a +0 robe (8, -19, Lair:2) a +0 flail (15, -22, Lair:2) a +0 robe (26, 10, Lair:2) 24 stones (30, 2, Lair:2) a book of Stone (36, -4, Lair:2) 12 arrows (37, -7, Lair:2) an iguana corpse (47, 26, Lair:2) a +0 scale mail (53, 13, Lair:2) 16 stones (55, -18, Lair:2) 16 bolts (56, 4, Lair:2) a wolf corpse (skeletalised by now) (56, 5, Lair:2) a wolf corpse (skeletalised by now) (57, 4, Lair:2) a wolf corpse (skeletalised by now) (57, 5, Lair:2) a wolf corpse (skeletalised by now) (57, 28, Lair:2) a +0 ring mail