wakim Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 2, D:1) 22 sling bullets (29, 14, D:1) 24 arrows (32, -24, D:1) a +0 hand axe (37, 13, D:1) a +0 leather armour (48, -17, D:1) a +0 club (50, -17, D:1) a +0 club (53, 8, D:1) a +0 club (55, -6, D:1) 10 gold pieces (55, -5, D:1) 8 gold pieces (55, -4, D:1) 4 gold pieces (56, -6, D:1) a potion of magic (56, -4, D:1) a scroll of enchant armour (57, -5, D:1) a +0 leather armour (57, -4, D:1) a scroll of immolation Level 2 of the Dungeon (8, -11, D:2) a +0 dagger (11, -11, D:2) a +0 leather armour (16, -22, D:2) a +0 club (18, -24, D:2) a +0 scale mail (35, 5, D:2) a +0 dagger (43, -30, D:2) a +0 hand axe (48, 9, D:2) a +0 club (50, 8, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Umed's Weapon Boutique a +0 spear (42 gold) a +1 vorpal war axe (170 gold) a +0 quarterstaff (56 gold) a +0 mace (42 gold) a +0 club (14 gold) 19 bolts (53 gold) a +0 spear (42 gold) 19 poisoned darts (106 gold) a +0 dagger (28 gold) a +0 hand axe of freezing (103 gold) [Shop] Ini Cynu's Distillery a potion of might (40 gold) a potion of berserk rage (50 gold) a potion of lignification (30 gold) a potion of heal wounds (50 gold) a potion of curing (30 gold) a potion of invisibility (80 gold) a potion of mutation (80 gold) a potion of lignification (30 gold) a potion of degeneration (10 gold) a potion of mutation (80 gold) 2 potions of curing (60 gold) a potion of attraction (30 gold) [Shop] Uzytz's Antique Weapon Emporium a +0 spear (66 gold) a +0 quarterstaff (88 gold) a +0 quarterstaff of draining (202 gold) a +0 whip (55 gold) a +0 dagger (44 gold) a +4 vampiric short sword (682 gold) a +0 dagger (44 gold) a +0 hunting sling (33 gold) a +0 long sword (77 gold) a +2 hand axe of freezing (382 gold) a +0 hand axe (66 gold) a +0 war axe (77 gold) the +8 long sword of Instinct {flame, Contam Str+6} (1326 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+6). Contam: It causes magical contamination when unequipped. (0, 0, D:3) 18 arrows (1, -10, D:3) a +0 robe (3, 13, D:3) a scroll of vulnerability {!r!r} (4, 15, D:3) a hobgoblin skeleton (13, -10, D:3) a +0 short sword 6 poisoned darts (13, -3, D:3) a +0 short sword (18, 18, D:3) a jackal corpse a jackal corpse (43, -19, D:3) a +0 shortbow