Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 591182597811090862 40 wakim the Magician (level 3, -1/27 HPs) Began as a Djinni Conjurer on May 28, 2021. Frozen to death by an endoplasm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1690 turns). wakim the Magician (Djinni Conjurer) Turns: 1690, Time: 00:02:11 Health: -1/27 AC: 2 Str: 6 XL: 3 Next: 72% Gold: 13 EV: 12 Int: 20 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of amnesia {unknown} c - 2 scrolls of identify {unknown} e - a scroll of magic mapping {unknown} f - a scroll of fog {unknown} h - a scroll of torment {unknown} Potions d - a potion of resistance {unknown} g - a potion of brilliance {unknown} Skills: + Level 1.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Dazzling Flash Conj/Hex 38% N/A 8% 3 c - Sandblast Erth 38% 2d10 2% 1 s - Searing Ray Conj 38% 3d4 4% 2 x - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 z - Fulminant Prism Conj/Hex 9% 3d7 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) The adder bites you. The searing ray hits the adder. The adder is heavily wounded. The adder barely misses you. The searing ray hits the adder! You kill the adder! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * An endoplasm comes into view. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The endoplasm quivers. A kobold comes into view. It is wielding a +1 short sword of electrocution. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #### #..# ..##..### .. . ...##@g.g# ##). .### ...##J##g# #.... .. ..##...##.!#.##..# ... #......###g.....# .....# #.#####......####.#...##..... #..#.....#.............#.....# #...^...##.#####....#K#.....## ##......)#.#####.##.#.#....... #.......#.##....##.....#....? You could see 4 gnolls and an endoplasm. Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 ball pythons 6 bats An endoplasm (D:1) A giant cockroach (D:2) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 4 kobolds A frilled lizard (D:1) 5 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wakim the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 454 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 567 | D:1 | Reached skill level 1 in Fighting 959 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 959 | D:1 | Learned a level 1 spell: Sandblast 1690 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_mp_highgroup, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.9 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 37 Searing Ray || 5 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1689 | 1598 | 91 | 0 | 1447 | 2 | 844.5 | Dungeon | 1689 | 1598 | 91 | 0 | 1447 | 2 | 844.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1533 daAuts D:2: 156 daAuts