wakim Level 1 of the Dungeon (0, 15, D:1) 20 sling bullets (4, -12, D:1) a +0 club (4, -4, D:1) a +0 club (10, -17, D:1) a +0 mace (12, -20, D:1) a +0 short sword 2 stones (25, -17, D:1) a +0 hand axe (32, -11, D:1) a +0 club (36, -16, D:1) 11 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 33, D:2) a +0 club (5, 33, D:2) a +0 club (18, 15, D:2) a +0 club (26, 15, D:2) a +0 whip (26, 22, D:2) a +0 ring mail (31, 22, D:2) a +0 whip (32, 0, D:2) a +0 cloak (32, 4, D:2) a +2 hand axe of electrocution (33, 29, D:2) a +0 club (33, 55, D:2) a scroll of immolation {!r!r} (38, 17, D:2) 24 stones a +0 short sword (42, 23, D:2) a scroll of vulnerability (43, 20, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 14 stones (10, 15, D:3) a scroll of amnesia (10, 28, D:3) a +0 mace (11, -11, D:3) a +0 flail (11, 10, D:3) a +0 short sword (24, 22, D:3) 21 bolts (25, 15, D:3) 13 stones (34, 29, D:3) a +0 club (35, 22, D:3) a scroll of noise {!r} (40, -3, D:3) a +0 hand axe (43, -3, D:3) 18 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (10, 2, D:4) a +0 giant spiked club (10, 52, D:4) 22 stones (10, 56, D:4) a +0 hand axe (11, 23, D:4) a +0 giant club (14, 20, D:4) a +0 robe (14, 56, D:4) a +0 robe (18, 57, D:4) a +0 dagger (26, 10, D:4) 16 bolts (38, 32, D:4) 4 stones (44, 4, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (44, 5, D:4) a +0 whip (44, 56, D:4) a +0 hunting sling (46, 56, D:4) 7 arrows (60, -2, D:4) 28 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, -3, D:5) a +0 club (5, 1, D:5) a +0 kite shield a +0 ring mail a +0 spear (7, -9, D:5) a +0 ring mail a +0 flail (8, 1, D:5) 21 stones (17, -17, D:5) a +0 hunting sling (17, -13, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 20 arrows (2, -4, D:6) 13 poisoned darts (5, -3, D:6) a +0 club (18, 29, D:6) a +0 flail (19, 27, D:6) a +0 war axe (20, 27, D:6) a +0 spear (21, 16, D:6) a scroll of noise (22, 22, D:6) a +0 leather armour (22, 26, D:6) a +0 club a +0 leather armour (25, 24, D:6) a +0 rapier (26, 28, D:6) a +0 whip a +0 giant club a +0 scale mail a +0 dagger a +0 mace (27, 28, D:6) a +0 whip (28, 35, D:6) a +0 leather armour a +0 mace (29, -12, D:6) a +0 short sword 5 stones (29, -11, D:6) a +0 short sword (30, -12, D:6) a +0 club 6 poisoned darts (30, -11, D:6) a +0 whip of flaming 2 stones (32, 16, D:6) a +0 ring mail (35, -6, D:6) 12 arrows (35, 20, D:6) a +0 mace (38, 26, D:6) 25 stones (42, -5, D:6) a +0 robe (42, 40, D:6) a scroll of vulnerability (45, -4, D:6) a +1 whip of distortion a +2 rapier of distortion (48, -3, D:6) a +2 dagger of distortion (49, 33, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (13, 6, D:7) a +0 halberd (14, 1, D:7) a +0 trident (14, 6, D:7) a +0 spear a +0 scale mail (15, -14, D:7) a +0 flail a +0 ring mail (17, 2, D:7) a ring of magical power a +6 ring of intelligence (27, -2, D:7) a scroll of vulnerability (29, -18, D:7) a +3 shortbow (30, -16, D:7) a +0 chain mail (30, -2, D:7) 11 arrows a +0 shortbow (31, 8, D:7) 15 stones (36, 6, D:7) a +0 club 3 poisoned darts a +0 short sword (41, 10, D:7) a +0 troll leather armour (43, -23, D:7) a +0 ring mail (43, -18, D:7) a +0 robe (47, 12, D:7) 22 stones Level 8 of the Dungeon [Shop] Gaereakk's Armour Shop a +0 leather armour (32 gold) a +0 ring mail (64 gold) a +0 robe (11 gold) a +0 scale mail (64 gold) a +0 ring mail (64 gold) a +1 leather armour of cold resistance (224 gold) a +0 chain mail (72 gold) a +0 robe (11 gold) a +0 hat (64 gold) a +0 leather armour (32 gold) a +0 robe (11 gold) a +0 robe (11 gold) [Shop] Ypamnaw's Antique Weapon Emporium a +0 mace (93 gold) a +0 mace (93 gold) the +0 arbalest of Quantum Leap {flame, Str+3} (663 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). a +0 trident (108 gold) the +7 morningstar of Skirmishing {elec, Will+ Stlth+} (1872 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It increases your willpower. It makes you more stealthy. a +0 dagger of venom (136 gold) a +0 dagger (62 gold) a +0 shortbow (93 gold) a +0 scimitar (124 gold) a +1 quarterstaff of draining (440 gold) a +0 morningstar (124 gold) [Shop] Egefebel's Assorted Antiques 2 potions of brilliance (184 gold) a potion of attraction (69 gold) a potion of curing (69 gold) a +3 ring mail of cold resistance (598 gold) a phantom mirror (920 gold) a +0 hand axe (69 gold) a scroll of noise (23 gold) a ring of protection from fire (575 gold) [Shop] Fik Lown's Weapon Boutique a +0 flail (45 gold) a +0 flail (45 gold) a +0 spear (39 gold) a +2 lajatang of distortion (643 gold) a +0 arbalest (58 gold) the +5 trident of the Forgotten Priests {vamp, rF+ rC+ Int+3 Stlth-} (798 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It protects you from fire. It protects you from cold. It makes you less stealthy. a +0 falchion (39 gold) a +0 longbow (58 gold) a +0 hand crossbow (45 gold) 31 stones (40 gold) 7 boomerangs (45 gold) a +0 war axe (45 gold) a +0 long sword (45 gold) [Shop] Karaas's Book Shop the Reference Book on the Mountains and the Glacier (754 gold) Spells Type Level Known a - Freeze Ice 1 no b - Stone Arrow Conjuration/Earth 3 no c - Hailstorm Conjuration/Ice 4 no d - Metabolic Englaciation Hexes/Ice 5 yes e - Ozocubu's Refrigeration Ice 7 no a Young Poisoner's Handbook (520 gold) Reaklooth's Incunabulum of the Rocks (806 gold) Spells Type Level Known a - Sandblast Earth 1 no b - Passwall Transmutation/Earth 2 no c - Leda's Liquefaction Hexes/Earth 4 no d - Lee's Rapid Deconstruction Earth 5 no e - Borgnjor's Vile Clutch Necromancy/Earth 5 no a book of the Warp (1170 gold) a book of Unlife (845 gold) the Almanac of Bewitchment (487 gold) Spells Type Level Known a - Slow Hexes 2 no b - Confusing Touch Hexes 3 yes c - Leda's Liquefaction Hexes/Earth 4 no d - Yara's Violent Unravelling Hexes/Transmutation 5 yes the Compendium of Blistering Execration (1368 gold) Spells Type Level Known a - Sticky Flame Conjuration/Fire 4 yes b - Summon Mana Viper Hexes/Summoning 5 no a book of Hexes (650 gold) a manual of Polearms (1435 gold) (0, 0, D:8) 21 arrows (1, 37, D:8) a +0 shortbow 29 arrows (9, 21, D:8) a +0 dagger a +0 short sword a +0 plate armour (10, 21, D:8) a +0 trident (10, 45, D:8) 8 boomerangs (15, 17, D:8) a +0 whip (16, 38, D:8) 16 bolts (20, 10, D:8) 19 arrows (23, 15, D:8) a +1 rapier (28, 20, D:8) a +0 club 17 stones a +0 club a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour a +0 flail a +0 falchion a +0 leather armour (28, 30, D:8) 14 stones (29, 20, D:8) a +0 club (32, 29, D:8) a +0 hand crossbow (49, 21, D:8) an amulet of reflection (49, 22, D:8) 14 gold pieces (50, 18, D:8) a +0 short sword (51, 9, D:8) a scroll of amnesia (57, 0, D:8) a +0 scale mail (58, 11, D:8) a +0 shortbow 20 arrows Level 9 of the Dungeon [Shop] Rulou's Armour Boutique the +1 ring mail "Zaetugel" {rF+ rC- Regen+ rCorr Str+4} (390 gold) It affects your strength (+4). It protects you from fire. It makes you vulnerable to cold. It increases your rate of health regeneration. It protects you from acid and corrosion. a +0 plate armour (299 gold) a +0 plate armour (299 gold) a +3 plate armour of cold resistance (585 gold) a +3 ring mail of willpower (338 gold) a +0 leather armour (26 gold) a +0 plate armour (299 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +3 chain mail of poison resistance (305 gold) a +0 cloak (58 gold) (0, 0, D:9) a +3 scimitar of flaming a +1 robe of the Archmagi (10, -35, D:9) a +0 robe a +0 dagger (11, -36, D:9) a +0 whip a +0 robe a +0 dagger (11, -34, D:9) a +0 robe a +0 dagger (13, -10, D:9) 11 arrows (19, -15, D:9) 15 stones (19, -8, D:9) a scroll of vulnerability {!r!r} (21, -32, D:9) a scroll of vulnerability {!r!r} (25, -21, D:9) a +0 war axe a +0 robe a +0 dagger a +0 whip a +0 war axe a +0 chain mail a +0 long sword (29, -34, D:9) 3 potions of lignification {!q} (34, -12, D:9) a +6 quarterstaff (37, -32, D:9) a +0 leather armour (38, -3, D:9) 22 bolts (40, -36, D:9) 18 arrows (40, 1, D:9) a +0 chain mail (41, 2, D:9) the +6 scimitar of Qito {vorpal, +Rage Str+4 SInv Stlth-} It inflicts extra damage upon your enemies. It affects your strength (+4). It lets you see invisible. It lets you go berserk. It makes you less stealthy. (44, 3, D:9) 14 gold pieces (46, -28, D:9) 18 bolts (53, -30, D:9) a +0 cloak (54, -37, D:9) a +0 spear (55, -25, D:9) 5 boomerangs a +0 whip (55, -23, D:9) a +0 leather armour 2 boomerangs a +0 dagger (55, -22, D:9) a +0 ring mail a +0 club a +0 robe a +0 dagger (56, -32, D:9) a +0 rapier (56, -23, D:9) a +0 short sword (61, -1, D:9) 14 poisoned darts (62, 2, D:9) 15 bolts (64, -32, D:9) a scroll of vulnerability {!r!r} Level 10 of the Dungeon (0, 0, D:10) 9 stones (2, 15, D:10) a wand of polymorph (9) (17, -23, D:10) a +0 dagger a +0 robe a +0 club a +0 chain mail a +2 dagger of freezing a +0 robe (18, -31, D:10) a scroll of teleportation (18, -30, D:10) a book of Frost (19, -23, D:10) a +0 hand axe (20, -24, D:10) a +0 short sword a +0 ring mail (27, -5, D:10) a +0 dagger a +0 robe a +0 troll leather armour (30, -1, D:10) a +0 flail (31, -5, D:10) a +0 dagger a +0 robe (32, 11, D:10) a +0 troll leather armour (33, -27, D:10) a +0 trident (40, -28, D:10) a +0 war axe (43, 1, D:10) a +0 hat (43, 14, D:10) a +0 whip a +0 short sword 8 poisoned darts (44, 2, D:10) the +2 whip "Tattletale" {pain, rCorr Str-5 Dex+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-5). It affects your dexterity (+7). It protects you from acid and corrosion. (45, 14, D:10) a +0 short sword (47, -24, D:10) 24 stones (53, 16, D:10) a scroll of amnesia the Ecumenical Temple