Dungeon Crawl Stone Soup version 0.27-a0-1105-g946c659c87 (webtiles) character file. Game seed: 13704797729497710517 114 wakim the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on May 1, 2021. Was an Initiate of Vehumet. Slain by a scorpion (9 damage) ... on level 3 of the Dungeon. The game lasted 00:05:17 (2715 turns). wakim the Conjurer (Deep Elf Conjurer) Turns: 2715, Time: 00:05:17 Health: -2/24 AC: 2 Str: 5 XL: 4 Next: 66% Magic: 1/11 EV: 13 Int: 23 God: Vehumet [......] Gold: 100 SH: 0 Dex: 19 Spells: 3/10 levels left rFire . . . SeeInvis . a - +5 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn f - +6 ring of dexterity MPRegen 0.12/turn (no ring) @: lethally poisoned (-2 -> -14) A: no striking features a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +5 dagger (weapon) Armour c - a +0 robe (worn) Jewellery f - a +6 ring of dexterity (left hand) Wands t - a wand of digging (5) u - a wand of mindburst (13) Potions I - a potion of invisibility J - a potion of heal wounds Skills: + Level 3.4 Dodging + Level 3.5 Stealth + Level 3.9 Spellcasting * Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 58% 3d5 1% 2 z - Fulminant Prism Conj/Hex 8% 3d7 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 11% 1 Dazzling Flash Conj/Hex 34% N/A 11% 3 Call Imp Summ 4% N/A 16% 2 Call Canine Familiar Summ 4% N/A 32% 3 Summon Guardian Golem Hex/Summ 4% N/A 32% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Summon Ice Beast Ice/Summ 4% N/A 71% 4 Summon Lightning Spire Summ/Air 4% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Message History A hobgoblin comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0 helmet (85% to hit) The searing ray hits Robin! Robin is heavily wounded. (Press . to maintain the ray.) The searing ray hits Robin! You kill Robin! Vehumet accepts your kill. The searing ray misses the scorpion. The searing ray hits the scorpion. The scorpion is lightly wounded. The searing ray hits the goblin! You kill the goblin! Vehumet accepts your kill. The searing ray hits the scorpion. The scorpion is moderately wounded. You finish channeling your searing ray. The scorpion closely misses you. The hobgoblin no longer looks unusually strong. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! A hobgoblin comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. * * * LOW HITPOINT WARNING * * * You feel very sick. You feel better. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion stings you! You die... # #.. #. #.. ##.## #.. .... #†# ... #.# ######. #.### #.# . #...#.. #...######.# #. #.....#####..).....# #.###...#...#.@..##.##.######## ........#..#s##.##.##......... #...#......g##.##........#### # ##.###.###.###.#####.###.# #. .#..#...#.....g.##.### #.# #.# #. ......_....###...........# #.# #. #...#...#..# #g########†## #.# #. ## ##.###.###)# #.# #.# #. .#...#.s).g.# #.####.# #. You could see a scorpion, a hobgoblin and a goblin. Vanquished Creatures Ijyb (D:3) Robin (D:3) An adder (D:3) 3 worms 2 dart slugs 3 bats 4 endoplasms 11 goblins 5 hobgoblins 6 kobolds 3 quokkas 8 ball pythons 3 frilled lizards (D:2) 2 rats (D:3) 53 creatures vanquished. Vanquished Creatures (others) 2 plants (D:2) 2 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wakim the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 319 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1082 | D:1 | Learned a level 2 spell: Searing Ray 1515 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 2188 | D:2 | Reached skill level 5 in Conjurations 2318 | D:3 | Noticed Ijyb 2324 | D:3 | Killed Ijyb 2325 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/11 2544 | D:3 | Learned a level 4 spell: Fulminant Prism 2678 | D:3 | Found a radiant altar of Vehumet. 2686 | D:3 | Became a worshipper of Vehumet 2693 | D:3 | Noticed Robin 2697 | D:3 | Noticed a scorpion 2708 | D:3 | Killed Robin 2715 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_corners, st_stairs_7 D:2: cheibrodos_old_hovel, layout_loops_ring, kennysheep_generic_room_2 D:3: layout_loops_ring, vehumet_crystals, fountainhead, uniq_robin, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.5 Conjurations | 5 | 5.4 Dodging | 3 | 3.4 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 54 | 12 || 66 Searing Ray | 6 | 5 || 11 Use: Scroll | 7 | 1 || 8 Potion | | 1 || 1 Dodge: Dodged | 5 | 5 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2713 | 2615 | 98 | 0 | 2376 | 3 | 904.3 | Dungeon | 2713 | 2615 | 98 | 0 | 2376 | 3 | 904.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1207 daAuts D:2: 1102 daAuts D:3: 402 daAuts