Dungeon Crawl Stone Soup version 0.27-a0-1101-ge311f74bc8 (webtiles) character file. Game seed: 11232081463425071359 71 wakim the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Apr 28, 2021. Slain by an orc ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:05:28 (2034 turns). wakim the Conjurer (Deep Elf Conjurer) Turns: 2034, Time: 00:05:29 Health: 0/24 AC: 2 Str: 5 XL: 4 Next: 5% Magic: 0/10 EV: 13 Int: 23 God: Gold: 85 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . a - +0 quarterstaff (drain) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn b - ring of willpower MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff of draining (weapon) Armour e - a +0 robe (worn) Jewellery b - a ring of willpower (left hand) Scrolls r - a scroll of identify S - a scroll of summoning Potions d - 2 potions of degeneration {unknown} F - a potion of curing N - a potion of might Skills: + Level 3.3 Dodging + Level 3.4 Stealth - Level 3.0 Spellcasting * Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 56% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 6% N/A 12% 1 Corona Hex 3% N/A 12% 1 Pain Necr 12% 1d4 12% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 17% 2 Confusing Touch Hex 3% N/A 34% 3 Tukima's Dance Hex 3% N/A 34% 3 Vampiric Draining Necr 1% 2d6 34% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Animate Dead Necr 1% N/A 75% 4 Agony Necr 3% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Message History Aim: a ball python (asleep, 100% to hit) The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) The orc priest shouts! You hear a shout! You hear an angry hiss. The orc priest begins to cast a cantrip, but forgets the words! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail (79% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is heavily wounded. You finish channeling your searing ray. A gnoll comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (heavily wounded, 79% to hit) The searing ray hits the orc priest! The orc priest is almost dead. (Press . to maintain the ray.) The orc closely misses you. Without enough magic to sustain it, your searing ray dissipates. The orc closely misses you. The orc priest looks satisfied for a moment. The orc hits you with a +0 mace. You climb upwards. There is a stone staircase leading down here. The orc hits you with a +0 mace. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace. You die... ##### #...# ########...# #......#...##### ##......#.......#### #.......###.#......# ####.........#.#.####.###### #..........รท.#.######.#....# +.............>o@.....#.##.#### #............#o......##.#.....# #............#.#####.##.#####.# #...###......#.# #.##.#..##.# #)..##########.# #....#..##.# .....###### #.# ######..##.# .....+....## #(# #.....# .....####..# #.# #.##### ..#### ##.###.# #.....# You could see an orc priest and an orc. Vanquished Creatures 3 adders (D:2) 2 dart slugs An orc (D:3) 2 endoplasms 2 giant cockroaches (D:1) 3 goblins 3 hobgoblins (D:1) 5 jackals (D:1) 3 quokkas (D:1) 5 ball pythons 2 bats (D:1) A frilled lizard (D:2) 2 kobolds 3 rats (D:1) 37 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wakim the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 149 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 322 | D:1 | Learned a level 2 spell: Searing Ray 730 | D:1 | Reached skill level 5 in Conjurations 939 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 977 | D:1 | Found Quachia's Assorted Antiques. 1135 | D:1 | Found a faded altar of an unknown god. 2014 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/10 2034 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_rooms, chequers_ecumenical_altar_lobes, serial_shops, nicolae_shop_waterfront, grunt_decor_junction, serial_park_tiny_1 D:2: layout_basic D:3: layout_rooms, minivault_27 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.4 Conjurations | 5 | 5.4 Dodging | 3 | 3.3 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 54 | || 54 Searing Ray | 5 | 3 || 8 Use: Scroll | 3 | || 3 Armor: Robe | 4 | || 4 Dodge: Dodged | 10 | 2 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2033 | 1961 | 72 | 0 | 1772 | 3 | 677.7 | Dungeon | 2033 | 1961 | 72 | 0 | 1772 | 3 | 677.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1296 daAuts D:2: 681 daAuts D:3: 55 daAuts