wakim Level 1 of the Dungeon [Shop] Sujyareech's Distillery a potion of heal wounds (55 gold) a potion of flight (33 gold) a potion of attraction (33 gold) a potion of curing (33 gold) a potion of haste (110 gold) a potion of heal wounds (55 gold) a potion of might (44 gold) a potion of degeneration (11 gold) a potion of attraction (33 gold) a potion of attraction (33 gold) a potion of attraction (33 gold) a potion of resistance (110 gold) (0, 0, D:1) a +0 dagger (1, -3, D:1) a +0 short sword (5, -19, D:1) 17 arrows (7, -26, D:1) a +0 ring mail (8, -14, D:1) a +0 leather armour (11, -26, D:1) a +0 club (12, -41, D:1) 2 stones a +0 dagger (17, 10, D:1) a +0 dagger (29, -23, D:1) a +0 mace a +0 chain mail (30, -24, D:1) a +0 hand axe (32, -26, D:1) a +0 leather armour (38, -34, D:1) a +0 dagger 2 stones (42, -36, D:1) a +0 robe (44, 4, D:1) a +0 club (45, -36, D:1) a +0 mace (45, 3, D:1) a +0 club (46, -37, D:1) 10 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (16, 12, D:2) a +0 dagger a +0 dagger (21, -2, D:2) a +0 leather armour a +0 club a +0 whip (22, -2, D:2) 22 stones a +0 halberd (22, 34, D:2) 29 stones (23, -1, D:2) a +0 club (26, -1, D:2) 19 poisoned darts a +0 club (26, 23, D:2) a +0 short sword 2 stones (26, 39, D:2) a +0 club (32, -20, D:2) 29 sling bullets (33, -19, D:2) a +0 spear (33, -1, D:2) a +0 hand axe 3 scrolls of amnesia (39, 0, D:2) a +0 club (44, 17, D:2) 28 arrows (47, 7, D:2) a +0 spear (55, 7, D:2) a staff of fire Level 3 of the Dungeon [Shop] Biad's Magic Scroll Shop 3 scrolls of torment (225 gold) a scroll of teleportation (30 gold) a scroll of enchant armour (75 gold) a scroll of identify (20 gold) a scroll of enchant armour (75 gold) a scroll of enchant weapon (75 gold) a scroll of noise (10 gold) a scroll of blinking (75 gold) a scroll of blinking (75 gold) a scroll of enchant armour (75 gold) a scroll of summoning (95 gold) [Shop] Hevaynitt's Antique Weapon Boutique a +0 whip (47 gold) a +0 long sword (66 gold) a +1 vorpal shortbow (218 gold) a +0 morningstar (76 gold) a +1 rapier of venom (224 gold) a +0 dagger (38 gold) a +0 hunting sling (28 gold) a +0 short sword (57 gold) a +0 flail (66 gold) the +5 demon whip "Spellbinder" {antimagic, Will+} (1569 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It increases your willpower. [Shop] Daurot's Assorted Antiques a +0 trident (112 gold) a +0 plate armour (736 gold) a +0 war axe (112 gold) a +0 war axe (112 gold) a +0 quarterstaff (128 gold) a +0 leather armour (64 gold) a +0 dagger (64 gold) a +1 ring mail of poison resistance (416 gold) the +8 long sword of the Curious Runes {venom, rElec} (1862 gold) It poisons the flesh of those it strikes. It insulates you from electricity. a condenser vane (1280 gold) (0, 0, D:3) 21 stones (5, 3, D:3) a +0 ring mail (8, 7, D:3) a +0 hand axe (10, 10, D:3) a +0 hand axe (10, 30, D:3) a +0 club (13, 10, D:3) 26 stones (28, 2, D:3) a +1 vampiric dagger 7 poisoned darts (28, 25, D:3) 19 bolts (33, 26, D:3) a +0 leather armour (37, 1, D:3) 17 stones (42, 28, D:3) a +0 club a +0 robe (45, 28, D:3) a +0 whip (47, 28, D:3) a +0 dagger (52, 2, D:3) a +0 club 4 boomerangs a +0 leather armour a +0 club (52, 24, D:3) 20 arrows (53, 23, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 22 sling bullets (3, 0, D:4) 2 javelins (4, 18, D:4) a +1 mace of protection (7, 28, D:4) a +0 leather armour (11, -4, D:4) a +0 scale mail (14, 13, D:4) a +0 chain mail (19, 32, D:4) a +0 short sword (22, 18, D:4) a +0 robe (23, -10, D:4) a +0 dagger (24, -5, D:4) a +1 antimagic hand axe (24, 14, D:4) a +0 giant club (24, 15, D:4) a +0 club (25, -8, D:4) a +0 club a +0 leather armour (28, 17, D:4) a +0 robe a +0 club (28, 18, D:4) a +0 flail (31, 2, D:4) 5 stones a +1 dagger of flaming (31, 17, D:4) a +0 robe (32, 2, D:4) a +0 hand crossbow a +0 club 11 bolts (33, 25, D:4) a +0 dagger (33, 26, D:4) a +0 club (33, 27, D:4) a +0 dagger of holy wrath a +0 dagger a +0 robe (39, 10, D:4) a +0 whip (41, 16, D:4) 19 stones (47, 4, D:4) a +0 spear (48, 4, D:4) a +0 club (57, -15, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 3 atropa-tipped darts (1, 16, D:5) a +0 short sword (3, 10, D:5) a +0 quarterstaff (9, -4, D:5) a +0 whip (11, -2, D:5) a +0 mace (11, 20, D:5) the +2 cloak "Pinugute" {-Cast rF+ Regen+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It prevents spellcasting. It increases your rate of health regeneration. (20, 17, D:5) 20 stones (21, 26, D:5) a +0 falchion (23, 4, D:5) an adder corpse (skeletalised by now) (23, 7, D:5) 31 stones (24, 22, D:5) a +0 trident (still there?) an orc corpse (still there?) (25, 20, D:5) a +0 whip (still there?) an orc corpse (still there?) (26, 4, D:5) a +0 spear (27, 15, D:5) 11 arrows (34, 11, D:5) a +0 whip a +0 quarterstaff a gnoll corpse (38, 5, D:5) a +0 whip