wakim Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones (2, 9, D:1) 12 sling bullets (5, 17, D:1) a +0 dagger (14, -5, D:1) a +0 club (15, -14, D:1) 5 large rocks (15, -6, D:1) a +0 short sword 2 stones (15, -5, D:1) a +0 club 4 stones (18, 14, D:1) a +0 club (23, 4, D:1) a +0 scale mail (26, -7, D:1) a +0 short sword 3 stones (29, -15, D:1) a +0 hand axe (35, 7, D:1) a +0 club (35, 21, D:1) a +0 dagger (35, 25, D:1) 21 bolts (37, 27, D:1) a +0 club (39, 3, D:1) a +0 dagger (39, 26, D:1) a +0 hunting sling (46, -22, D:1) a +0 whip of venom (50, 12, D:1) a +0 ring mail (52, 4, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (7, -2, D:2) a bat corpse (skeletalised by now) (11, 7, D:2) a +0 great mace (37, 0, D:2) a +0 club (44, 14, D:2) a staff of poison (44, 20, D:2) a +0 robe (46, -11, D:2) a +0 club (47, 14, D:2) a +0 dagger (48, -6, D:2) a +0 vorpal quarterstaff