wakim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger {short} (29, -14, D:1) a +0 whip (42, -12, D:1) a +0 helmet (44, -6, D:1) a +0 robe (44, 11, D:1) a +0 short sword {short} (56, -9, D:1) a +0 scale mail Level 2 of the Dungeon (7, -8, D:2) a +0 dagger of holy wrath {short} (9, 29, D:2) a +0 scale mail (22, 51, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger {short} (9, -16, D:3) 3 large rocks (11, -14, D:3) 4 large rocks (13, -38, D:3) a +0 dagger (14, -13, D:3) 7 large rocks (18, -4, D:3) a +0 club {mace} a +0 dagger {short} (19, -4, D:3) a +2 short sword of flaming {short} a +0 animal skin a +0 helmet a +0 dagger {short} a +0 club {mace} (19, -3, D:3) a +0 club {mace} (19, -2, D:3) a +0 dagger {short} (20, -4, D:3) a +0 dagger {short} (20, -2, D:3) a +0 dagger {short} (22, -32, D:3) a +0 spear (42, 1, D:3) a +0 dagger {short} (46, -25, D:3) a +0 robe of the Archmagi (48, -34, D:3) a +0 flail {mace} a +0 club {mace} a +0 flail {mace} Level 4 of the Dungeon (0, 0, D:4) a +0 dagger {short} (3, -8, D:4) a +0 scale mail (13, 16, D:4) 19 bolts (15, 15, D:4) a +0 war axe (15, 16, D:4) a scroll of teleportation (15, 17, D:4) 9 gold pieces (15, 18, D:4) a +0 falchion (15, 19, D:4) a wand of flame (7) (16, 15, D:4) 4 gold pieces (16, 19, D:4) 10 gold pieces (18, 21, D:4) a +0 dagger {short} a +0 robe (22, -29, D:4) a +2 vorpal shortbow {bow} (27, 13, D:4) a potion of degeneration {!q@e2} (38, -1, D:4) a +0 dagger {short} a +0 robe a +0 great sword {long} a +0 robe a +0 hand axe {axe} a +0 robe a +0 long sword {long} a +0 robe a +0 scimitar {long} a +0 robe (39, 0, D:4) a +0 robe (49, -10, D:4) a +0 whip {mace} (51, 5, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 mace {mace} (16, 7, D:5) a +0 leather armour (18, -12, D:5) the +5 dagger "Foulon" {drain, Dex+4 Stlth+, short} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It makes you more stealthy. (20, -17, D:5) a +0 leather armour a +0 short sword {short} (21, -18, D:5) a +0 hand axe {axe} (24, -17, D:5) a +0 leather armour a +0 trident {polearm} (34, -6, D:5) a +0 hand axe {axe} (39, -24, D:5) a +2 short sword of speed {short} a +0 hand axe {axe} a +0 leather armour a +0 flail {mace} a +0 scale mail a +0 hand axe {axe} Level 6 of the Dungeon [Shop] Leakhopnihi's Assorted Antiques a +0 long sword (98 gold) a scroll of identify (56 gold) an amulet of regeneration (840 gold) a book of Debilitation (1120 gold) a scroll of teleportation (84 gold) a potion of mutation (224 gold) a +0 robe (19 gold) a potion of brilliance (112 gold) a +2 crystal plate armour (2576 gold) a book of Maledictions (700 gold) Pausm's Grimoire of Sinister Arts (1736 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Vampiric Draining Necromancy 3 yes c - Agony Necromancy 5 yes d - Borgnjor's Vile Clutch Necromancy/Earth 5 no e - Simulacrum Ice/Necromancy 6 no a potion of attraction (84 gold) (0, 0, D:6) a +1 dagger of speed {short} (8, -9, D:6) a +0 short sword {short} (12, -21, D:6) a +0 hand axe {axe} (22, 27, D:6) a +0 giant club {mace} (27, -16, D:6) a +0 dagger {short} a +0 club {mace} (28, -16, D:6) a +0 short sword {short} a +0 short sword {short} (46, 8, D:6) a +0 hunting sling {sling} (49, 5, D:6) a +0 robe Level 7 of the Dungeon [Shop] Hauxiyck's Antique Armour Emporium a +0 robe (18 gold) a +0 ring mail (108 gold) a +0 scale mail (108 gold) a +0 leather armour (54 gold) a +0 chain mail (121 gold) a +0 chain mail (121 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +0 scale mail (108 gold) a +0 chain mail (121 gold) a +0 scale mail (108 gold) a +0 ring mail (108 gold) (0, 0, D:7) 15 sling bullets (0, 21, D:7) a +0 shortbow {bow} (2, -5, D:7) a +0 mace (3, 0, D:7) a +0 rapier (20, 19, D:7) a +0 leather armour a +0 whip {mace} (20, 20, D:7) a +0 quarterstaff {staff} a +0 leather armour (20, 21, D:7) a +1 whip {mace} a +0 spear {polearm} a +3 whip {mace} (21, 22, D:7) 190 stones {throwing} 45 arrows a +0 spear {polearm} (21, 23, D:7) a +0 club (31, 46, D:7) a staff of earth {!astaff} a +2 robe of willpower (31, 48, D:7) a +0 war axe {axe} a +0 ring mail a +0 dagger {short} a +0 dagger {short} a +0 robe a +0 mace {mace} (36, 18, D:7) a +0 dagger {short} (36, 19, D:7) a +0 club {mace} (36, 20, D:7) a +0 short sword {short} (37, 20, D:7) a +0 short sword {short} a +0 dagger {short} (50, 42, D:7) a +0 trident {polearm} Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (6, -7, D:8) a +0 robe (8, 10, D:8) a +1 war axe {axe} (12, 1, D:8) a +0 chain mail (13, -29, D:8) the -5 pair of boots of the Enchanted Forest {*Drain rF+ SInv} It protects you from fire. It lets you see invisible. It drains your maximum health when unequipped. a yak corpse (skeletalised by now) (20, -28, D:8) a +0 giant spiked club {mace} a +0 giant club {mace} (27, 14, D:8) a +0 scale mail (28, -1, D:8) a +0 leather armour a +0 whip {mace} (28, 0, D:8) a +2 spear {polearm} (28, 1, D:8) a +2 whip (30, 7, D:8) a +0 chain mail (31, 4, D:8) a +0 halberd {polearm} (31, 10, D:8) a +0 hunting sling {sling} (32, -6, D:8) 20 arrows a +0 shortbow {bow} (34, 4, D:8) a +0 giant club {mace} a +0 giant club {mace} Level 9 of the Dungeon (0, 0, D:9) a hornet corpse (2, -1, D:9) a +0 trident {polearm} (6, 5, D:9) 12 stones (9, -3, D:9) a wand of random effects (13) (10, 7, D:9) a +0 shortbow {bow} 12 arrows a centaur corpse (19, -2, D:9) a +0 flail {mace} (19, -1, D:9) a +0 dagger (still there?) 5 stones (still there?) (20, -2, D:9) a +0 flail (still there?) a howler monkey corpse (still there?) the Ecumenical Temple