Dungeon Crawl Stone Soup version 0.27-a0-797-g27d10ad80f (webtiles) character file. Game seed: 16116841231173210978 32 wakim the Magician (level 3, -14/25 HPs) Began as a Djinni Conjurer on Mar 27, 2021. Demolished by an ice beast (16 damage) ... on level 2 of the Dungeon. The game lasted 00:04:45 (1330 turns). wakim the Magician (Djinni Conjurer) Turns: 1330, Time: 00:04:46 Health: -14/25 AC: 2 Str: 6 XL: 3 Next: 25% Gold: 34 EV: 12 Int: 20 God: SH: 0 Dex: 11 rFire + + . SeeInvis . d - +0 dagger {short} rCold x . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn h - ring of positive energy MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 21% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 f - Apportation Tloc 44% N/A 1% 1 Your spell library was empty. Inventory: Hand Weapons d - a +0 dagger (weapon) {short} (You took it off a goblin on level 1 of the Dungeon) g - a +3 dagger {short} (You took it off a goblin on level 1 of the Dungeon) Missiles b - 8 sling bullets Armour a - a +0 robe (worn) Jewellery h - a ring of positive energy (left hand) (You found it on level 1 of the Dungeon) Potions c - a potion of might e - a potion of flight f - a potion of heal wounds {unknown} i - a potion of curing {unknown} j - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf .<#.#.######..#.##...........# ..#.#[....##..#.##.#.######### ..#.#####.##..#.##.#.############ ..#.#####.##..#.................. ................................. ..#.#####.##..#....#..########'## ..#.#.....##..##......# #..... ..#,#.....##...Y......## #..... ,,*.#.....#...##@...#..## #..... ,,,...........##....#...# #..... .##.#.........##.^..#...# #..... ....#####.....##....#...# #..... ........................# ###.## ..........#..≈≈≈≈.≈≈≈≈≈.# #.# .######......≈≈≈≈(≈≈≈≈≈.######.## ,*****#.####.≈≈≈≈.≈≈≈≈≈....##.... .............≈≈≈≈.≈≈≈≈≈....##.... You could see an ice beast. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 0% to evade) The magic dart hits the ball python. The ball python hisses angrily. 😕 HP[-1] You take 1 damage, and now have 24/25 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (heavily wounded, 0% to evade) The magic dart hits the ball python. You kill the ball python! 😕 HP[-1] You take 1 damage, and now have 23/25 hp. You see here a ball python corpse. Crazy Yiuf shouts! You see here a ball python corpse. A ball python comes into view. 😎 HP[+2] Your hp is fully restored (25). Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (0% to evade) The magic dart hits the ball python. 😕 HP[-1] You take 1 damage, and now have 24/25 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 0% to evade) The magic dart hits the ball python. You kill the ball python! 😕 HP[-1] You take 1 damage, and now have 23/25 hp. You now have 34 gold pieces (gained 8). An ice beast comes into view. 😎 HP[+2] Your hp is fully restored (25). Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (asleep, 0% to evade) The magic dart hits the ice beast but does no damage. 😕 HP[-1] You take 1 damage, and now have 24/25 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (0% to evade) The magic dart hits the ice beast! 😕 HP[-1] You take 1 damage, and now have 23/25 hp. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 22% to evade) The searing ray hits the ice beast. (Press . to maintain the ray.) 😕 HP[-2] You take 2 damage, and now have 21/25 hp. The searing ray misses the ice beast. 😕 HP[-1] You take 1 damage, and now have 20/25 hp. The searing ray hits the ice beast. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (6% risk of failure)! Continue anyway? The ice beast is dazzled. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * 😨 HP[-13] You take 13 damage, and now have 7/25 hp. MASSIVE DAMAGE!! (PAUSE) The ice beast is no longer blind. Casting: Dazzling Flash (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You feel a terrible chill! Ouch! That really hurt! You die... Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Cast: Magic Dart || 45 Searing Ray || 4 Dazzling Flash || 1 Use: Scroll || 3 Armor: Robe || 1 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_rooms D:2: layout_basic, minivault_14, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wakim the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.9.6] 209 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 332 | D:1 | Reached skill level 4 in Spellcasting 968 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 968 | D:2 | Learned a level 1 spell: Apportation 1242 | D:2 | Found a runed translucent door. 1243 | D:2 | Noticed Crazy Yiuf 1313 | D:2 | Noticed an ice beast 1330 | D:2 | HP: 2/25 [ice beast (5)] 1330 | D:2 | Demolished by an ice beast Vanquished Creatures A worm (D:2) 6 ball pythons 3 endoplasms 2 giant cockroaches (D:1) 5 goblins A hobgoblin (D:2) 2 jackals (D:2) A quokka (D:2) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 46 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 25 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1328 | 1314 | 14 | 0 | 1176 | 2 | 664.0 | Dungeon | 1328 | 1314 | 14 | 0 | 1176 | 2 | 664.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 714 daAuts D:2: 614 daAuts