Dungeon Crawl Stone Soup version 0.27-a0-789-g6bb3289e1e (webtiles) character file. Game seed: 1070783127716962453 76 wakim the Chiller (level 4, -1/30 HPs) Began as a Merfolk Ice Elementalist on Mar 26, 2021. Slain by a worm (12 damage) ... on level 2 of the Dungeon. The game lasted 00:05:13 (2167 turns). wakim the Chiller (Merfolk Ice Elementalist) Turns: 2167, Time: 00:05:14 Health: -1/30 AC: 2 Str: 8 XL: 4 Next: 32% Magic: 3/8 EV: 9 Int: 15 God: Gold: 74 SH: 8 Dex: 14 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . e - +2 kite shield {reflect} rNeg + . . Spirit . d - +0 robe rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn f - ring of positive energy MPRegen 0.11/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) b - a +0 hunting sling Missiles c - 5 boomerangs Armour d - a +0 robe (worn) e - a +2 kite shield of reflection (worn) Jewellery f - a ring of positive energy (right hand) Potions B - a potion of brilliance N - a potion of heal wounds {@q2} Skills: - Level 2.6 Dodging - Level 3.0 Stealth - Level 0.4 Shields + Level 2.6 Spellcasting * Level 5.4 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d9 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d5 41% 3 Ozocubu's Armour Ice 18% N/A 41% 3 Hailstorm Conj/Ice 10% 3d5 99% 4 Summon Ice Beast Ice/Summ 10% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy while swimming. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The worm is severely wounded. Casting: Freeze (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You freeze the worm. The worm is severely wounded. Casting: Freeze (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You miscast Freeze. Nothing appears to happen. The worm bites you. Casting: Freeze (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You miscast Freeze. Nothing appears to happen. You hit the worm but do no damage. The worm is severely wounded. You hit the worm. The worm is almost dead. You completely miss the worm. The worm is almost dead. The worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the worm. The worm is severely wounded. Your magical contamination has completely faded away. Casting: Freeze (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You freeze the worm. The worm is heavily wounded. The worm bites you! You die... #..######.# ######..######.# #............#># # #.####..####...##. ###.###.####.## ..# .............# ### #####.#.####.# # #.# #.# # #@# #.# #.#w####.###### ##.#.##...>..... #.........# #.......#..# #.##.####..# #. #.# ..# # #.. ..# ### ..# You could see a worm. Vanquished Creatures A centaur skeleton (D:2) An adder (D:2) 2 dart slugs 4 ball pythons 3 bats 3 endoplasms A giant cockroach (D:1) 4 goblins (D:1) 4 hobgoblins 3 kobolds A quokka (D:2) A frilled lizard (D:1) 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wakim the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 788 | D:1 | Identified a scroll of acquirement 788 | D:1 | Acquired a +1 kite shield of reflection 1133 | D:1 | Reached XP level 3. HP: 19/24 MP: 2/6 1719 | D:2 | Reached skill level 5 in Ice Magic 1719 | D:2 | Reached XP level 4. HP: 12/30 MP: 3/7 2167 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic D:2: layout_loops_ring, dk_noncrumbling_2 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Ice Magic | 5 | 5.4 Dodging | | 2.6 Shields | | 0.4 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 23 | 7 || 30 Cast: Freeze | 34 | 9 || 43 Use: Scroll | 6 | || 6 Stab: Sleeping | | 1 || 1 Armor: Robe | 14 | || 14 Dodge: Dodged | 26 | 2 || 28 Block: Kite shield | 21 | 5 || 26 Reflection | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2185 | 2140 | 45 | 0 | 1816 | 2 | 1092.5 | Dungeon | 2185 | 2140 | 45 | 0 | 1816 | 2 | 1092.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1528 daAuts D:2: 657 daAuts