wakim Level 1 of the Dungeon [Shop] Haecsuaf's Assorted Antiques the +3 robe of Folly {Archmagi, Will-- Int+5} (972 gold) It affects your intelligence (+5). It affects your willpower, your defense against some magical effects. a scarf of shadows (216 gold) a book of Minor Magic (360 gold) a +0 flail (63 gold) a potion of flight (54 gold) a +0 dagger (36 gold) (0, 0, D:1) a +0 club (1, -31, D:1) a +0 dagger (28, -37, D:1) a +0 whip (37, -22, D:1) a +0 dagger (46, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace a +0 ring mail (2, 0, D:2) a +0 dagger (7, -21, D:2) a +0 spear (7, -20, D:2) a +0 whip (7, -19, D:2) a +0 spear (15, -22, D:2) a +0 short sword (16, -22, D:2) a +0 short sword (19, -22, D:2) a +0 whip 2 scrolls of noise (34, 5, D:2) a +0 spear (39, 5, D:2) a +0 dagger (44, -19, D:2) a +0 club (54, -18, D:2) a +0 club (60, -14, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Emawk's Assorted Antiques a +0 trident (87 gold) a scroll of blinking (187 gold) a scroll of identify (50 gold) a potion of haste (250 gold) a +2 chain mail of fire resistance (537 gold) a +3 leather armour of poison resistance (525 gold) the +7 dagger of Success {elec, rN++ Will+ Str-3 Dex+2} (1525 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your strength (-3). It affects your dexterity (+2). It greatly protects you from negative energy. It affects your willpower, your defense against some magical effects. a +0 hand axe (75 gold) a +0 pair of boots of rampaging (287 gold) a scroll of noise (25 gold) a +0 buckler (112 gold) a potion of heal wounds (125 gold) (0, 0, D:3) a +0 scythe a +0 robe (12, -13, D:3) a +0 flail (13, -13, D:3) a +0 club a +0 chain mail a +0 dagger (21, -18, D:3) a +0 dagger (34, -4, D:3) a +0 leather armour (34, 9, D:3) a +2 club a +0 leather armour (36, 19, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 leather armour (1, 9, D:4) a +0 club (4, -4, D:4) a book of Cantrips (7, 4, D:4) a +0 scale mail (9, -15, D:4) the +4 mace of the Endless Expanse {venom, *Corrode rF+ rC+ Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It protects you from fire. It protects you from cold. It may corrode you when you take damage. (9, 29, D:4) a +0 pair of gloves (17, -13, D:4) a +0 club (19, -18, D:4) 19 arrows (29, 30, D:4) a +0 dagger of speed (38, -1, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (1, -14, D:5) a +0 ring mail (3, -13, D:5) a +0 giant club (11, -1, D:5) a +0 whip a +0 chain mail (14, -3, D:5) a +0 flail (16, -3, D:5) a +0 spear (16, -2, D:5) a +0 halberd (17, -1, D:5) a +0 flail (18, 0, D:5) a +0 club a +0 leather armour (22, 8, D:5) a +0 trident (23, -14, D:5) 22 arrows (33, -5, D:5) a +0 dagger (34, 5, D:5) 28 arrows (36, -3, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 4, D:6) a +0 pair of gloves (8, -22, D:6) a +0 dagger a +0 leather armour (9, 19, D:6) a +0 dagger (still there?) a +0 robe (still there?) (16, -2, D:6) a goblin skeleton (16, -1, D:6) a rat skeleton (17, 4, D:6) a goblin skeleton (18, -2, D:6) a bat skeleton (19, -3, D:6) a hobgoblin skeleton (20, -1, D:6) a goblin skeleton (22, 13, D:6) a +0 chain mail (23, -1, D:6) a +0 dagger (27, 22, D:6) a +0 rapier a +0 leather armour (31, 0, D:6) a +0 club (32, 0, D:6) a +0 club a +0 short sword (33, 1, D:6) a +0 club (34, -1, D:6) a +0 short sword (34, 0, D:6) a +0 dagger (35, -1, D:6) a +0 short sword a +2 whip of electrocution a +0 robe (39, -19, D:6) a +0 leather armour (41, 7, D:6) a +0 whip