wakim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 1, D:1) 20 stones (6, 6, D:1) a +0 dagger 3 stones (14, -6, D:1) 26 stones (28, 0, D:1) 7 stones (38, 11, D:1) a +0 club (48, 20, D:1) 4 large rocks Level 2 of the Dungeon (15, 8, D:2) a +0 dagger (23, -34, D:2) a +0 scythe a +0 robe (23, -1, D:2) 18 stones (32, -3, D:2) a +0 leather armour (46, 5, D:2) a +0 dagger 2 stones (49, -9, D:2) a +0 club (50, -17, D:2) a +0 dagger a +0 robe (54, 7, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) 17 stones (16, 8, D:3) a +0 club (20, 19, D:3) 5 stones (22, -3, D:3) 5 stones (22, -1, D:3) 5 stones (23, 0, D:3) 5 stones (24, -2, D:3) 5 stones (25, 0, D:3) 5 stones (26, -18, D:3) a +0 scale mail (26, -2, D:3) 5 stones (27, 9, D:3) a +0 scale mail (27, 28, D:3) a +0 falchion a +0 chain mail (30, 17, D:3) a +0 flail a +0 leather armour (34, 11, D:3) a +0 chain mail of cold resistance (34, 12, D:3) a +0 short sword (still there?) a +0 leather armour (still there?) (34, 14, D:3) a +0 hand axe (35, 31, D:3) a +0 hand axe a +0 chain mail (38, -6, D:3) 17 arrows (42, -16, D:3) 8 stones (43, -6, D:3) a book of Minor Magic (43, 14, D:3) a +0 mace a +0 spear a +0 hunting sling (43, 20, D:3) a +0 dagger a +0 robe (43, 24, D:3) a +0 club a +0 dagger a +0 leather armour (56, 21, D:3) a +0 scale mail Level 4 of the Dungeon (0, 8, D:4) a +0 dagger (still there?) a +0 robe (still there?) (6, -1, D:4) 18 stones (15, 9, D:4) 24 stones (18, -4, D:4) a +0 robe (20, -14, D:4) a +0 mace (20, 0, D:4) 26 arrows (23, -29, D:4) 14 arrows (24, -33, D:4) a +0 war axe (39, -10, D:4) a +0 dagger (52, -11, D:4) a +0 robe a +0 hand axe Level 5 of the Dungeon (11, -9, D:5) a +0 shortbow 28 arrows (22, 30, D:5) 18 arrows (30, 43, D:5) a +0 giant spiked club (34, 9, D:5) a +0 club (35, 18, D:5) 20 arrows (48, 9, D:5) a +0 club (57, 20, D:5) a +0 broad axe Level 6 of the Dungeon [Shop] Ekhed's General Store a +0 spear (30 gold) 12 stones (12 gold) the +10 hunting sling of Qafi {flame, rElec rPois rF-} (639 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. 16 stones (16 gold) a wand of acid (9) (260 gold) a +0 scale mail (40 gold) a scroll of vulnerability (75 gold) a potion of attraction (30 gold) a phantom mirror (400 gold) 29 stones (29 gold) [Shop] Cozxuat's Antique Weapon Shop a +0 short sword (72 gold) a +0 mace (72 gold) a +0 shortbow (72 gold) a +0 battleaxe (156 gold) a +0 arbalest (108 gold) a +1 rapier of electrocution (408 gold) a +2 short sword of speed (504 gold) a +0 war axe (84 gold) a +4 broad axe of electrocution (768 gold) [Shop] Taluc's Jewellery Shop a ring of wizardry (360 gold) a ring of willpower (300 gold) a ring of protection from fire (300 gold) a ring of positive energy (240 gold) a ring of protection from cold (300 gold) an amulet of reflection (360 gold) the ring of Baybac {Will+++ Int-5 Dex-2 SInv} (222 gold) [ring of see invisible] It affects your intelligence (-5). It affects your dexterity (-2). It affects your willpower, your defense against some magical effects. It lets you see invisible. a +6 ring of intelligence (702 gold) a ring of flight (210 gold) the amulet of Dim Light {+Fly rPois Regen+ Int-3 SInv} (494 gold) [amulet of regeneration] It affects your intelligence (-3). It protects you from poison. It lets you see invisible. It lets you fly. It increases your rate of regeneration. (0, 0, D:6) a +0 ring mail (5, -20, D:6) 17 stones (22, -26, D:6) 10 stones (24, 7, D:6) a +0 club (28, -37, D:6) a +0 hand axe (28, -36, D:6) a +0 club a +0 dagger a +0 robe (29, -36, D:6) a +0 club (30, -18, D:6) 27 arrows (31, -36, D:6) a +0 scale mail (32, -36, D:6) the +6 whip of a bailey {freeze, rElec rC+ Str-5 Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. (40, -5, D:6) 13 bolts (51, -11, D:6) 14 stones (53, -19, D:6) 2 potions of degeneration (61, -29, D:6) a scroll of noise Level 7 of the Dungeon (3, -31, D:7) a Young Poisoner's Handbook (6, -5, D:7) a +3 hand axe (7, -6, D:7) a +0 club (9, -8, D:7) a +0 battleaxe a +0 plate armour (10, -29, D:7) a +0 scale mail (13, -2, D:7) a +0 hunting sling (19, -9, D:7) a +0 helmet (23, 11, D:7) a scroll of random uselessness (27, -35, D:7) a +2 flail of draining (29, -6, D:7) 23 stones (30, -3, D:7) a +0 giant club (35, 11, D:7) 17 stones Level 8 of the Dungeon (0, 0, D:8) a potion of might (5, 2, D:8) a +0 hand axe (still there?) an orc skeleton (still there?) (6, 3, D:8) a hound corpse (9, 6, D:8) a +0 plate armour a +0 trident (9, 8, D:8) a +0 giant club a hound skeleton (10, 3, D:8) a +0 leather armour a +0 dagger an orc skeleton (10, 4, D:8) a hound corpse (10, 8, D:8) a +0 club an orc skeleton a hound skeleton (11, -5, D:8) a +0 pair of gloves (11, -3, D:8) a +0 spear (11, -2, D:8) an electric eel corpse (11, -1, D:8) a +0 whip (still there?) a +0 leather armour (still there?) (12, -1, D:8) a +0 spear (still there?) 20 gold pieces (still there?) (13, -1, D:8) a +0 whip (still there?) 15 stones (still there?) (13, 0, D:8) a +1 flail of protection (14, -1, D:8) a +0 robe the Ecumenical Temple