wakim Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, -17, D:1) a +0 dagger (5, 6, D:1) a +0 dagger of electrocution (6, -17, D:1) a stone (11, 11, D:1) 15 arrows (23, -20, D:1) a +0 whip (24, -3, D:1) a +0 dagger (35, -20, D:1) 22 stones (36, -16, D:1) a +0 mace (42, -37, D:1) a cursed +0 short sword (42, -34, D:1) 3 stones (43, -36, D:1) a stone (45, -34, D:1) 2 stones (45, -31, D:1) a +0 scale mail (46, -33, D:1) a stone (46, -31, D:1) a +0 club (60, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 16 stones (11, -16, D:2) a cursed -3 dagger (15, -6, D:2) a +0 club (16, -4, D:2) 16 stones (17, -12, D:2) 20 arrows (17, 11, D:2) a -4 ring of evasion (18, -3, D:2) a stone (19, -3, D:2) a stone (20, -2, D:2) 4 stones (21, -17, D:2) a +0 scale mail (25, 18, D:2) a +0 club (36, 16, D:2) a +0 chain mail (37, -4, D:2) a +0 club (41, -17, D:2) a +0 dagger (41, 1, D:2) a +0 whip (59, -10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (2, 5, D:3) a cursed +0 chain mail (4, 1, D:3) a cursed -3 club (5, -31, D:3) a cursed -4 ring of protection a +0 chain mail a +0 hand axe of electrocution (7, -23, D:3) a +0 club (7, -19, D:3) a +0 dagger a +0 morningstar (7, -1, D:3) a +0 spear (7, 0, D:3) a +0 spear (7, 11, D:3) 20 stones (13, -1, D:3) a +0 club (15, -13, D:3) a +0 falchion (22, -16, D:3) 8 stones (28, -5, D:3) a +0 dagger (30, 3, D:3) a +0 dagger (35, -9, D:3) a +0 dagger (37, -10, D:3) 3 boomerangs (44, 0, D:3) a +0 leather armour (50, -32, D:3) a +0 dagger (53, -37, D:3) a +0 whip Level 4 of the Dungeon [Shop] Itaith's Jewellery Boutique the amulet of Kuphej {Reflect +Fly Dex-2 SH+5 SInv} (430 gold) [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (-2). It lets you see invisible. It lets you fly. It affects your SH (+5). an uncursed ring of positive energy (220 gold) an uncursed ring of flight (192 gold) a cursed -4 ring of strength (22 gold) a cursed -4 ring of protection (22 gold) an uncursed amulet of magic regeneration (330 gold) a +4 ring of slaying (858 gold) [Shop] Taz Dail's Assorted Antiques 2 potions of attraction (138 gold) a potion of ambrosia (184 gold) a scroll of identify (46 gold) a scroll of teleportation (69 gold) a potion of haste (230 gold) a +0 trident (80 gold) [Shop] Vusaush's Antique Weapon Emporium a +0 halberd (72 gold) a +0 morningstar (72 gold) a +0 great sword (117 gold) a +3 vorpal great sword (480 gold) the cursed +0 falchion of the Key {flame, Will+ Str+3} (383 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your willpower, your defense against some magical effects. It has a curse placed upon it. a +0 hunting sling (27 gold) a +0 short sword (54 gold) a +3 lajatang of speed (1116 gold) a +0 shortbow (54 gold) a +1 rapier of draining (255 gold) a +2 vorpal long sword (309 gold) [Shop] Lockyde's Book Emporium a book of Necromancy (300 gold) a book of Changes (250 gold) a book of Cantrips (200 gold) a book of Conjurations (300 gold) a book of Misfortune (200 gold) a book of Maledictions (250 gold) a book of Frost (350 gold) a Young Poisoner's Handbook (400 gold) a book of Changes (250 gold) [Shop] Muirit's Book Shoppe a book of Air (490 gold) a book of Clouds (630 gold) a Young Poisoner's Handbook (560 gold) a book of Changes (350 gold) a book of Death (980 gold) a book of Misfortune (280 gold) a manual of Staves (1545 gold) (0, 0, D:4) a +0 robe (6, 7, D:4) 17 stones (6, 9, D:4) a +0 giant club (8, -1, D:4) a +0 trident (10, 11, D:4) a +0 leather armour (20, 1, D:4) 21 stones (45, 0, D:4) a +0 ring mail (53, -17, D:4) a +0 helmet (55, -5, D:4) 16 stones (60, -33, D:4) a +0 pair of gloves (64, 8, D:4) a throwing net Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, 4, D:5) 16 stones (13, 7, D:5) 28 stones (23, -2, D:5) a +0 chain mail (still there?) a +0 short sword (still there?) (25, 0, D:5) a +0 robe a +0 dagger (25, 10, D:5) a +0 leather armour (27, 14, D:5) 17 stones (30, -11, D:5) a +0 robe a +0 dagger (31, -11, D:5) a +0 scale mail a +0 trident (31, 11, D:5) a +0 flail (32, 11, D:5) a +0 whip a +0 chain mail (32, 12, D:5) a +0 short sword (32, 13, D:5) a +0 dagger a +0 robe (33, -11, D:5) a +0 giant spiked club (34, -32, D:5) a +0 rapier (34, -3, D:5) a +0 leather armour (36, -7, D:5) a +0 giant spiked club (38, -31, D:5) 21 arrows (38, -13, D:5) 21 stones (42, -30, D:5) a +0 robe (43, -9, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (5, -29, D:6) 19 stones (18, -6, D:6) 16 stones (19, -40, D:6) a +0 robe (19, 3, D:6) a +0 rapier a +0 leather armour (52, -5, D:6) a +0 robe a +1 whip of freezing (54, -16, D:6) 15 sling bullets (61, -32, D:6) a +0 trident Level 7 of the Dungeon [Shop] Kaesyot's Assorted Antiques a +0 leather armour (54 gold) a potion of mutation (216 gold) a potion of degeneration (27 gold) a wand of paralysis (7) (243 gold) a scroll of identify (54 gold) a scroll of fog (54 gold) a potion of resistance (270 gold) a lightning rod (4/4) (810 gold) a +1 scythe of flaming (334 gold) the cursed +0 short sword of Contention {venom, rF+ Stlth+} (469 gold) It poisons the flesh of those it strikes. It protects you from fire. It makes you more stealthy. It has a curse placed upon it. a scroll of identify (54 gold) [Shop] Douge's Jewellery Emporium the ring "Nasiddae" {rF- rN+ rCorr Dex+4} (358 gold) [ring of resist corrosion] It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. an uncursed ring of see invisible (165 gold) an uncursed amulet of faith (440 gold) an uncursed ring of fire (275 gold) an uncursed ring of resist corrosion (220 gold) an uncursed ring of magical power (220 gold) a cursed -4 ring of intelligence (22 gold) an uncursed ring of flight (192 gold) a cursed ring of teleportation (49 gold) a +6 ring of strength (643 gold) an uncursed ring of resist corrosion (220 gold) [Shop] Usur's Antique Weapon Shop a +0 scimitar (100 gold) a +1 hand axe of flaming (310 gold) a +0 quarterstaff (100 gold) a +2 vorpal halberd (450 gold) a cursed -2 halberd (2 gold) a +0 falchion (75 gold) a +0 whip (62 gold) a +4 war axe of flaming (707 gold) a +0 rapier (100 gold) a +0 dagger (50 gold) [Shop] Wuxzoe's Assorted Antiques a +0 scale mail (140 gold) a +0 club (35 gold) a wand of flame (25) (472 gold) a phial of floods (1400 gold) a wand of enslavement (5) (245 gold) 3 scrolls of remove curse (315 gold) a +0 rapier (140 gold) a potion of curing (105 gold) a wand of disintegration (12) (560 gold) a cursed +0 chain mail (122 gold) (0, 0, D:7) a +0 flail a +0 leather armour 25 stones (0, 14, D:7) 16 arrows (3, -24, D:7) a +0 hand axe (4, -25, D:7) a +0 dagger a +0 robe (4, -24, D:7) a +0 whip a +0 ring mail a +0 halberd (4, -16, D:7) a +0 buckler (5, -23, D:7) a +0 club a +0 club a +0 whip (5, -5, D:7) 24 stones (6, -24, D:7) a +0 dagger a +0 robe (6, -22, D:7) a +0 club a +0 robe (8, -2, D:7) 19 stones (9, -1, D:7) 14 stones (19, -23, D:7) 8 sling bullets (30, 14, D:7) a +0 ring mail (41, -14, D:7) the +1 ring mail of Zoubludy {+Fly Str+2 Dex+4 Slay+2} It affects your strength (+2). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you fly. (41, -7, D:7) a +0 hand axe (41, 16, D:7) 17 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (0, 1, D:8) a +0 flail (1, 1, D:8) a +0 war axe a +0 chain mail (2, 1, D:8) a +0 whip a +0 scale mail (4, 3, D:8) a +0 leather armour (7, -16, D:8) a +0 spear (8, -9, D:8) a +0 robe (14, 13, D:8) a +0 club (15, -16, D:8) a +0 arbalest (15, 10, D:8) 13 stones (17, -6, D:8) a +1 trident a +0 robe (18, 13, D:8) an uncursed staff of poison (19, -27, D:8) 17 sling bullets (21, -14, D:8) a +0 dagger (22, 13, D:8) a +0 ring mail (23, -12, D:8) a +0 scale mail (24, -13, D:8) 2 stones (25, -14, D:8) a +0 falchion a +0 morningstar (25, 10, D:8) a +0 giant club (26, 13, D:8) 34 stones (27, -16, D:8) a stone (27, 21, D:8) a +0 ring mail (30, -20, D:8) an uncursed ring of fire (30, 7, D:8) 16 stones (30, 13, D:8) a +0 trident (30, 21, D:8) a +0 ring mail (31, -16, D:8) a +0 mace (33, -10, D:8) 12 arrows (33, 6, D:8) a +0 whip (33, 10, D:8) a +0 long sword (38, -28, D:8) 3 arrows (39, 9, D:8) a cursed +0 helmet (41, -28, D:8) an arrow (43, -29, D:8) an arrow (44, -30, D:8) an arrow (45, -27, D:8) a poisoned dart (45, -14, D:8) a +0 dagger a +0 plate armour a scroll of random uselessness (48, 0, D:8) a +0 falchion a +0 leather armour (50, -27, D:8) a potion of berserk rage Level 9 of the Dungeon [Shop] Soshain's Jewellery Emporium the ring of the Marlin {*Tele rElec MP+9 Int-4 SInv} (470 gold) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (-4). It insulates you from electricity. It affects your magic capacity (+9). It lets you see invisible. an uncursed ring of positive energy (260 gold) a +6 ring of dexterity (760 gold) an uncursed amulet of regeneration (390 gold) an uncursed ring of flight (227 gold) an uncursed ring of protection from cold (325 gold) an uncursed amulet of faith (520 gold) an uncursed ring of protection from fire (325 gold) an uncursed amulet of magic regeneration (390 gold) the ring of Baojal {*Tele rC+ Dex-4 SInv Stlth+} (261 gold) [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (-4). It protects you from cold. It lets you see invisible. It makes you more stealthy. a cursed -4 ring of strength (26 gold) (3, 11, D:9) a +0 club a +0 dagger a +0 robe a +0 short sword a +0 leather armour (5, -16, D:9) a +0 hand axe a +0 club (6, -16, D:9) a +0 mace (7, -16, D:9) a +0 flail a +0 chain mail (9, -18, D:9) a +0 scale mail a +0 mace (15, 11, D:9) 10 arrows (18, -2, D:9) a +0 robe 22 arrows a +0 shortbow (19, -4, D:9) an arrow (19, -3, D:9) an arrow (25, 32, D:9) a +0 falchion a +0 robe a +2 dire flail of freezing a +2 scimitar of freezing a +0 robe (33, 14, D:9) a +0 scimitar a +0 robe (34, 14, D:9) a cursed +0 pair of gloves (34, 16, D:9) 13 stones (41, 27, D:9) 16 arrows Level 10 of the Dungeon (0, 0, D:10) 25 stones (8, -8, D:10) a cursed +0 leather armour (40, -11, D:10) a +2 halberd of venom a +0 plate armour (42, 5, D:10) a +0 leather armour (43, -6, D:10) a +0 leather armour a +4 morningstar a +0 robe (44, -6, D:10) a +0 falchion a +0 robe a cursed -2 spear a +0 robe a +2 dagger of distortion a +0 robe a +0 great sword a +0 robe (45, -7, D:10) a cursed -1 mace (45, -6, D:10) a +0 trident of venom a +0 robe (46, -7, D:10) a +1 rapier of protection (46, 5, D:10) a +0 robe a +0 dagger (46, 6, D:10) a +0 robe a +0 dagger a +0 flail a +0 plate armour a +0 trident (46, 7, D:10) a +0 hand axe (48, 24, D:10) a +0 quarterstaff of freezing (53, 7, D:10) a curare-tipped dart (53, 24, D:10) a +0 falchion (54, 7, D:10) 3 curare-tipped darts (55, 15, D:10) a +0 quarterstaff (56, 7, D:10) a curare-tipped dart (58, 7, D:10) a curare-tipped dart (59, 7, D:10) a +2 short sword of distortion Level 11 of the Dungeon (0, 0, D:11) 27 arrows (2, 13, D:11) a +0 quarterstaff (3, -21, D:11) a +0 dagger a +0 robe (3, 5, D:11) 15 stones 29 arrows (6, -7, D:11) a +0 scale mail (6, 11, D:11) an arrow (6, 13, D:11) a +0 shortbow an arrow (7, 13, D:11) an arrow (8, -1, D:11) a +0 flail (9, 20, D:11) an arrow (10, 12, D:11) an arrow (10, 20, D:11) an arrow (11, 19, D:11) a +0 shortbow 16 arrows (12, 19, D:11) a +0 shortbow 18 arrows (12, 20, D:11) a +0 shortbow 26 arrows (16, 14, D:11) 24 stones (20, -24, D:11) a +0 hat of intelligence (22, -8, D:11) a cursed -2 hand axe a cursed +0 leather armour (23, -7, D:11) a +0 dagger a +0 robe a cursed -3 dagger a +0 robe (26, -17, D:11) a +0 trident a +0 ring mail (26, -16, D:11) a +0 spear (27, -18, D:11) a +0 spear (28, 14, D:11) 23 stones (34, 14, D:11) 15 stones (36, -29, D:11) a +5 battleaxe a +0 robe (36, -28, D:11) a cursed +0 dagger a +0 robe (36, -27, D:11) a cursed +1 morningstar a +0 robe (36, 1, D:11) a +0 chain mail (43, 13, D:11) a +0 war axe (50, -30, D:11) a +0 short sword a +0 cloak Level 12 of the Dungeon (0, 0, D:12) (unseen) (5, 6, D:12) a yak corpse (skeletalised by now) (5, 7, D:12) a yak corpse (skeletalised by now) (6, 19, D:12) a wand of digging (3) (6, 20, D:12) the +9 battleaxe "Spiderbane" {protect, rN++ Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+4). It greatly protects you from negative energy. (6, 21, D:12) an uncursed ring of resist corrosion (6, 22, D:12) 28 gold pieces (6, 23, D:12) a scroll of teleportation the Ecumenical Temple (6, 5, Temple) an uncursed amulet of inaccuracy a +0 robe a +0 robe a +0 robe a Gauntlet (0, 0, Gauntlet) an uncursed staff of conjuration (2, 34, Gauntlet) a +1 dagger of venom a +0 robe (3, 5, Gauntlet) a swamp worm corpse (3, 20, Gauntlet) a +0 dagger a +0 robe a human corpse (4, 8, Gauntlet) a tyrant leech corpse (5, 0, Gauntlet) a +2 pair of boots of stealth (5, 7, Gauntlet) a swamp worm corpse (6, 28, Gauntlet) a +1 pair of gloves of dexterity (9, -14, Gauntlet) a javelin (9, -13, Gauntlet) a javelin (13, -18, Gauntlet) a javelin (14, 34, Gauntlet) a +0 falchion (14, 36, Gauntlet) a potion of curing (16, 0, Gauntlet) a scroll of remove curse (17, 14, Gauntlet) a scroll of teleportation (19, 0, Gauntlet) a +0 leather armour (20, 0, Gauntlet) the amulet "Gikh" {Acrobat Int+2} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (+2). (20, 14, Gauntlet) a +3 glaive of distortion