wakim Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) 25 arrows (3, -20, D:1) a +0 ring mail (18, -21, D:1) a +0 robe (18, -17, D:1) a +0 club (46, -27, D:1) a +0 leather armour (53, 4, D:1) a +0 chain mail (57, -17, D:1) a +0 short sword (58, -17, D:1) a +0 chain mail (59, 14, D:1) 18 sling bullets (60, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (17, -46, D:2) a +0 leather armour a -1 ring mail (34, -39, D:2) 15 sling bullets (37, -19, D:2) a +0 club (43, -54, D:2) 21 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 dagger a +0 club a +0 animal skin a +0 helmet a cursed +0 club (0, 1, D:3) a +0 dagger a +0 dagger a +0 club a +0 hunting sling a cursed +0 club a +0 club (0, 2, D:3) a +0 dagger (4, 6, D:3) a +0 whip (9, -22, D:3) a +0 club (11, -31, D:3) a +0 club (16, -31, D:3) a +0 robe (17, -31, D:3) a +0 leather armour (23, -31, D:3) a potion of mutation (26, -15, D:3) a +0 ring mail (33, -18, D:3) a +0 dagger (34, -22, D:3) a +0 dagger (39, -13, D:3) 20 arrows (40, -3, D:3) a +0 short sword (45, 7, D:3) a +0 ring mail (49, -18, D:3) a +0 long sword (50, -22, D:3) a +0 whip (51, -27, D:3) a +0 club (51, 11, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 2 scrolls of noise a +0 mace (16, 6, D:4) a +0 giant club (16, 29, D:4) a +0 mace a +0 leather armour a +0 dagger a +0 robe (16, 30, D:4) a +0 hand axe a +0 chain mail a +0 club (22, -7, D:4) a +0 ring mail (25, -4, D:4) a cursed +0 spear (30, -1, D:4) a +0 dagger (34, -3, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, -32, D:5) a +0 halberd (6, -32, D:5) a cursed +0 halberd a +0 halberd (9, -24, D:5) 10 bolts (10, -38, D:5) a +0 leather armour (13, -40, D:5) a potion of lignification (25, -27, D:5) a +0 mace (29, -7, D:5) a +0 club (still there?) a +0 flail (still there?) a +0 robe (still there?) a +0 dagger (still there?) (30, -4, D:5) a +0 shortbow 13 arrows (39, -28, D:5) a +0 dagger (39, -7, D:5) 14 poisoned darts (41, 4, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (7, -21, D:6) a +0 giant club (9, -23, D:6) 14 gold pieces (9, -21, D:6) a +0 scale mail (9, -20, D:6) a scroll of remove curse (11, -27, D:6) a potion of ambrosia (14, 1, D:6) a +0 short sword (17, -23, D:6) a potion of ambrosia (28, -5, D:6) a +0 long sword a +0 chain mail a +0 dagger a +0 robe (28, -3, D:6) a +0 glaive a +0 robe a potion of degeneration (29, -35, D:6) a +0 whip a +0 scale mail a +0 hand axe a +0 club a +1 ring mail of cold resistance a +0 dagger a +0 robe a +0 club a +0 scale mail (30, -32, D:6) a +0 hand axe a +0 flail a +0 ring mail of willpower a +0 battleaxe a +0 plate armour (31, -33, D:6) a +0 dagger a +0 robe (32, -34, D:6) a +0 flail a +0 whip (33, -43, D:6) 21 sling bullets (38, -22, D:6) a +0 giant club (41, -15, D:6) a +0 mace (44, -16, D:6) a +4 quarterstaff of chaos (49, -34, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Jimal's Antique Weapon Shoppe a +0 falchion (78 gold) a +2 trident of freezing (475 gold) a +4 dagger of venom (634 gold) a +0 mace (78 gold) a +2 spectral quarterstaff (572 gold) a +0 rapier (104 gold) a +0 falchion (78 gold) a +0 war axe (91 gold) a +4 short sword of electrocution (767 gold) a +0 dire flail (104 gold) the +5 short sword of the Establishment {antimagic, Int+2} (1175 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). a +0 hunting sling (39 gold) a +0 great sword of holy wrath (356 gold) a +0 great mace (169 gold) (6, -35, D:7) 17 arrows (6, -24, D:7) a +0 flail a +0 scale mail (8, -18, D:7) a +0 short sword a cursed -2 dagger (12, -25, D:7) a +0 broad axe (13, -11, D:7) a +0 flail (14, -5, D:7) a +0 robe (19, -4, D:7) a +0 war axe (22, -19, D:7) a +1 robe (26, -21, D:7) a cursed -1 falchion a +0 robe (27, 12, D:7) 3 boomerangs (28, -21, D:7) a +4 falchion of freezing a +0 robe (28, 12, D:7) 4 boomerangs (29, 12, D:7) 3 boomerangs (29, 13, D:7) 3 boomerangs (33, -5, D:7) a +0 pair of boots (41, 1, D:7) a +0 robe (43, -7, D:7) the cursed ring "Jaodogia" {rPois Will++ EV-4 Stlth-} [ring of evasion] It affects your evasion (-4). It protects you from poison. It affects your willpower, your defense against some magical effects. It makes you less stealthy. It has a curse placed upon it. (43, 5, D:7) 12 stones (44, -5, D:7) a +0 chain mail (still there?) 15 arrows (still there?) (44, 3, D:7) 2 atropa-tipped darts (44, 14, D:7) a +0 club (49, -15, D:7) a +0 shortbow 18 arrows (56, -23, D:7) a +0 battleaxe Level 8 of the Dungeon (13, 4, D:8) a +0 club (14, -1, D:8) a cursed +0 scale mail (14, 4, D:8) a +0 mace a +0 dagger a +0 robe (15, 5, D:8) a +0 flail (20, -15, D:8) a +0 falchion (30, -23, D:8) a +0 flail (35, -2, D:8) a +0 dagger a +0 robe (38, -3, D:8) a +0 war axe 4 boomerangs a +0 plate armour (42, -2, D:8) a +0 morningstar (42, -1, D:8) a +0 club a +0 leather armour (50, -33, D:8) 5 atropa-tipped darts Level 9 of the Dungeon (0, 0, D:9) a +1 dagger of holy wrath a +0 robe (0, 9, D:9) 14 sling bullets (1, -1, D:9) a +0 dagger a +0 robe (2, -34, D:9) 17 sling bullets (2, -32, D:9) a +0 mace (8, -40, D:9) a +0 ring mail (13, 3, D:9) a cursed +0 ring mail (14, -11, D:9) a +0 dagger a +0 short sword a +0 dagger (15, -12, D:9) a +0 quarterstaff a +0 club a cursed -2 short sword (18, 5, D:9) a +0 dagger a +0 robe (19, 5, D:9) a large rock (20, 6, D:9) a +0 falchion a +4 short sword of freezing a +0 robe a +0 flail a +0 ring mail (20, 7, D:9) 2 large rocks (22, -30, D:9) 5 poisoned darts (22, 4, D:9) a +0 bardiche (23, 8, D:9) a +0 hand axe a +0 dagger (24, -24, D:9) a +0 shortbow 9 arrows (25, -4, D:9) a +0 giant spiked club (28, 4, D:9) 17 bolts (30, -15, D:9) a +0 mace (32, -17, D:9) a +0 club a +0 dagger a +0 robe a cursed -1 dagger (33, -17, D:9) a +0 short sword (33, -7, D:9) a +0 dagger a +0 scale mail a +0 dire flail a +0 chain mail (38, 6, D:9) a +0 dagger (39, 5, D:9) a +0 falchion (39, 6, D:9) a potion of attraction (41, 3, D:9) a +0 robe a +0 dagger (42, 17, D:9) a +0 flail (45, 19, D:9) 7 boomerangs (46, -28, D:9) a +0 robe a cursed -1 dagger (46, -5, D:9) a cursed -4 ring of protection (47, -26, D:9) a +0 falchion a +0 hand axe (48, -27, D:9) a +0 scale mail a +0 dagger (51, 8, D:9) 15 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 club (0, 1, D:10) a +0 whip (1, 1, D:10) a +0 dagger (2, 12, D:10) a +0 giant club a +0 giant spiked club (7, -6, D:10) 8 bolts (9, 22, D:10) a +0 chain mail a +0 robe a +0 dagger (10, 6, D:10) a +0 club (10, 25, D:10) a +0 giant club (11, 22, D:10) a +0 chain mail a +0 halberd (13, 21, D:10) an arrow (13, 23, D:10) an arrow (13, 30, D:10) the +0 leather armour "Zeberodgh" {Will+ Str+2 Dex+4} It affects your strength (+2). It affects your dexterity (+4). It affects your willpower, your defense against some magical effects. (14, 7, D:10) an arrow (15, 7, D:10) an arrow (15, 8, D:10) an arrow (15, 19, D:10) 20 arrows a +0 shortbow (18, 17, D:10) a +3 scale mail a +0 short sword (19, 8, D:10) 5 arrows a +3 shortbow (22, -20, D:10) a potion of degeneration (32, -6, D:10) a +0 giant club (32, -4, D:10) a +0 flail (35, -14, D:10) a +0 morningstar (51, 5, D:10) a +0 quarterstaff (55, -2, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a wand of random effects (17) (28, -26, D:11) a +2 flail of venom (44, -28, D:11) a scorpion corpse the Ecumenical Temple