vurker Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (1, -27, D:1) a +0 trident (6, -4, D:1) a +0 club (7, -47, D:1) a +0 short sword (10, -46, D:1) 5 stones (11, -3, D:1) a +1 dagger of holy wrath (14, -13, D:1) 7 stones (16, -3, D:1) a +0 dagger (18, -53, D:1) a +0 hand axe (26, 7, D:1) a +0 club (27, -14, D:1) 4 poisoned darts (29, -46, D:1) a +0 dagger (32, -45, D:1) 3 stones (34, -16, D:1) a +0 dagger (35, -5, D:1) a +1 dagger (42, -27, D:1) a staff of earth Level 2 of the Dungeon (0, 0, D:2) 7 stones (5, 1, D:2) a +0 short sword (6, -4, D:2) a +0 sling (8, 8, D:2) a +0 robe (19, -6, D:2) a +0 dagger (23, 1, D:2) a +0 short sword 4 stones (29, 19, D:2) a +0 dagger (35, 2, D:2) a scroll of enchant weapon (39, 0, D:2) a +0 robe (41, -5, D:2) a +0 leather armour Level 3 of the Dungeon (1, 8, D:3) a +0 club (2, 6, D:3) a +0 club (7, 11, D:3) a +0 short sword (17, -19, D:3) a +0 club (20, 3, D:3) a +0 leather armour (22, -37, D:3) a scroll of enchant weapon (24, -14, D:3) a +0 sling (25, 15, D:3) a staff of conjuration (27, -27, D:3) 5 stones (29, 19, D:3) a +0 whip (42, -17, D:3) a +0 long sword (45, -20, D:3) a +0 club (48, -16, D:3) a +0 trident (49, -26, D:3) a +0 falchion (50, -25, D:3) a +0 dagger a +0 robe (50, -16, D:3) a +2 vorpal hand axe (51, -28, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 robe (12, 46, D:4) a +0 giant club (13, 46, D:4) 4 potions of brilliance (14, 51, D:4) 3 stones (15, 22, D:4) a +0 dagger of flaming (16, 38, D:4) an amulet of guardian spirit (18, 22, D:4) a +0 war axe (29, 38, D:4) a +0 dagger (36, -6, D:4) 6 stones (38, 28, D:4) a potion of brilliance (42, 27, D:4) a +0 short sword 5 stones a scroll of amnesia (44, 12, D:4) a +0 leather armour (46, 32, D:4) 3 poisoned darts (46, 49, D:4) a +0 dagger (47, 36, D:4) a +0 morningstar a +0 ring mail a +0 chain mail (54, 29, D:4) a +0 dagger (56, 48, D:4) a +0 dagger (57, -10, D:4) a scroll of enchant weapon (58, 46, D:4) a +0 short sword a +0 hand axe 3 boomerangs a +0 mace a +0 robe a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +2 vorpal hand axe (8, -5, D:5) a +0 sling (12, -18, D:5) a scroll of noise (13, -17, D:5) 4 large rocks (17, -27, D:5) a potion of brilliance (20, 2, D:5) a +0 arbalest (20, 16, D:5) a +0 club a +0 giant spiked club a +1 antimagic dagger a +0 dagger a +0 club a +0 club (20, 17, D:5) 3 large rocks (21, 15, D:5) a +0 club (21, 16, D:5) a +0 dagger (22, 16, D:5) a +0 club a +0 sling (22, 18, D:5) 3 large rocks (26, -15, D:5) a +0 dagger (28, -6, D:5) a +0 dagger (29, -28, D:5) a +0 robe (32, -8, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Ycluy's Assorted Antiques a scroll of magic mapping (217 gold) the +2 Maxwell's thermic engine {flame, freeze} (1276 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. a phantom mirror (1160 gold) a condenser vane (1160 gold) 2 scrolls of teleportation (174 gold) (0, 0, D:6) a scroll of torment (4, -28, D:6) a book of Scorching (14, -31, D:6) a +0 ring mail (15, -33, D:6) a +0 short sword (15, -17, D:6) a +0 shortbow (16, -34, D:6) a +0 dagger a +0 robe a +1 vampiric short sword a +0 leather armour (16, -32, D:6) a +0 club (18, -30, D:6) a +0 whip (21, -27, D:6) 2 throwing nets (29, -6, D:6) a +0 plate armour (42, -3, D:6) a scroll of amnesia (42, 2, D:6) a +0 trident (45, -27, D:6) a +0 ring mail (47, -2, D:6) a +0 mace (59, -38, D:6) 4 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +2 spear a +0 robe (8, -39, D:7) a +0 sling (12, -15, D:7) 2 boomerangs (16, 4, D:7) a +0 chain mail (22, -17, D:7) a +0 robe a +3 hand axe of freezing (23, -18, D:7) a +0 robe a +0 scimitar (23, -17, D:7) a +0 robe a +4 dagger (26, -32, D:7) a yak corpse (33, -17, D:7) a +0 hand axe (38, 0, D:7) 3 potions of degeneration (41, 6, D:7) 5 stones (45, 13, D:7) a +0 pair of gloves the Ecumenical Temple