vurker Level 1 of the Dungeon (6, -28, D:1) a +0 dagger 2 stones (13, 25, D:1) a +0 short sword (14, 16, D:1) a +0 hand axe (15, -3, D:1) a +0 whip (21, -25, D:1) a +0 dagger (22, -27, D:1) a +0 quarterstaff (22, -26, D:1) a +0 short sword (22, -1, D:1) a +0 club (37, 7, D:1) 2 poisoned darts (45, -30, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -34, D:2) a +0 club a goblin corpse (skeletalised by now) (4, -23, D:2) a +0 sling (4, -22, D:2) a frilled lizard corpse (skeletalised by now) (4, -21, D:2) an adder corpse (skeletalised by now) (15, -4, D:2) a +0 ring mail (16, -24, D:2) a +0 club 4 stones (18, -6, D:2) a +0 dagger (18, 18, D:2) a stone (25, -6, D:2) a +0 dagger (41, -41, D:2) a +0 dagger (42, 6, D:2) a +0 short sword (46, -16, D:2) a +0 robe (48, 8, D:2) a +0 sling (48, 9, D:2) 2 stones (52, -41, D:2) 5 stones (54, 0, D:2) a +0 mace (56, -14, D:2) the +2 robe of Foolhardiness {Rampage rF- Regen+ Int+2} Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 1, D:3) 8 stones (4, 0, D:3) a worm corpse (4, 5, D:3) 2 stones (4, 15, D:3) a potion of mutation (10, 15, D:3) a +0 trident 7 stones an orc corpse (10, 17, D:3) a frilled lizard corpse (11, 16, D:3) a +0 club an orc corpse (12, 17, D:3) a +0 dagger a +0 sling a goblin corpse (15, 20, D:3) a potion of magic (17, 28, D:3) a +0 sling (23, 26, D:3) an iguana corpse