vurker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -38, D:1) a +0 short sword 4 stones (2, -25, D:1) 9 gold pieces (13, -11, D:1) a +0 dagger (13, 2, D:1) a +0 leather armour (18, -34, D:1) a +0 helmet (19, -24, D:1) a +0 hand axe (20, -35, D:1) a staff of cold Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (10, -23, D:2) a rat corpse (skeletalised by now) (13, -28, D:2) a +0 dagger (14, -25, D:2) a +0 leather armour (16, 0, D:2) a +2 whip of draining (18, -15, D:2) a +0 club (19, -11, D:2) a +0 robe (20, -18, D:2) a quokka skeleton (20, -17, D:2) a +1 dagger of electrocution a +0 robe (30, -19, D:2) a +0 leather armour (34, -25, D:2) a +0 whip (37, -1, D:2) a +0 club (38, -37, D:2) a bat corpse (skeletalised by now) (40, -16, D:2) a +0 dagger (42, -9, D:2) the +5 hand axe of Wyrd {elec, rPois} It occasionally discharges a powerful burst of electricity upon striking a foe. rPois: It protects you from poison. (42, 1, D:2) a +0 scale mail (44, -37, D:2) a +0 dagger 3 stones a +0 scale mail a kobold corpse (45, -37, D:2) a +0 dagger (45, 4, D:2) 3 poisoned darts (53, -5, D:2) a +0 hand axe