vurker Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, 10, D:1) a bat corpse (6, 10, D:1) a +0 club a +0 chain mail (17, -7, D:1) a bat corpse (skeletalised by now) (18, 9, D:1) a +0 ring mail (20, 9, D:1) a +0 spear (23, -7, D:1) a +0 hand axe (25, 21, D:1) a +0 dagger (25, 22, D:1) a +0 whip (27, 4, D:1) a +0 club (28, -7, D:1) a +2 spear of flaming (35, -13, D:1) a +0 dagger (35, 7, D:1) a +0 club (36, 17, D:1) a +0 club (38, 14, D:1) a +0 dagger (42, 11, D:1) a frilled lizard skeleton (43, 26, D:1) a +0 club (53, 9, D:1) a +0 vorpal mace (55, 2, D:1) a +0 leather armour (69, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 3 stones 22 gold pieces a kobold corpse (1, 0, D:2) a +2 dagger of venom 3 stones a kobold corpse (14, 5, D:2) a +0 club (15, 7, D:2) a +0 short sword (18, 4, D:2) a +0 ring mail (20, 0, D:2) a +0 ring mail (23, 6, D:2) the +8 mace "Esoet" {protect, rC+} It grants its wielder temporary protection when it strikes (+7 to AC). rC: It protects you from cold.