vurker Level 1 of the Dungeon (27, -35, D:1) a +0 pair of gloves (44, 7, D:1) a +0 hunting sling (48, -17, D:1) 2 boomerangs Level 2 of the Dungeon (0, 0, D:2) 18 stones (12, 9, D:2) a +0 flail a +0 whip (14, 19, D:2) a +0 short sword 4 stones (22, 6, D:2) a +0 dagger 15 bolts (23, -7, D:2) 13 bolts (25, 0, D:2) a +0 ring mail (29, -9, D:2) a +0 spear a +0 ring mail (31, -9, D:2) a +0 dagger a +0 ring mail (33, -11, D:2) a +0 leather armour (36, -10, D:2) a +0 club 3 stones (37, 19, D:2) a +0 club (43, 9, D:2) a +0 dagger 24 stones (48, 12, D:2) a +0 dagger Level 3 of the Dungeon (1, -3, D:3) 22 arrows (16, -4, D:3) 7 sling bullets (23, 15, D:3) a +0 club (23, 20, D:3) a +0 dagger (29, 40, D:3) a +1 dagger of holy wrath 5 stones (33, 2, D:3) a +0 halberd (38, 20, D:3) 21 stones (40, 32, D:3) a +0 short sword a +0 leather armour (43, -6, D:3) 6 javelins (45, -1, D:3) a +3 dagger of venom a +0 robe (47, 13, D:3) a staff of cold Level 4 of the Dungeon [Shop] Biviapia's Weapon Emporium a +0 trident (35 gold) a +0 whip (25 gold) a +0 flail (35 gold) the +7 spear of the Shoals {speed, rN++} (615 gold) Attacks with this weapon are significantly faster. rN: It greatly protects you from negative energy. a +0 club (10 gold) a +0 mace (30 gold) a +0 shortbow (30 gold) (0, 0, D:4) a +0 dagger 2 poisoned darts (14, 2, D:4) a +0 club (14, 4, D:4) a +3 dagger of venom (17, 3, D:4) a +0 hand axe a +0 leather armour a +0 hand axe (17, 5, D:4) a +0 hand axe a +0 scale mail (27, 4, D:4) a +0 trident (30, -31, D:4) 15 poisoned darts (34, -16, D:4) a +0 leather armour (52, -10, D:4) a +0 short sword 3 stones (52, 5, D:4) a +0 robe (53, -19, D:4) a +0 giant spiked club (54, 7, D:4) a +0 club (55, -1, D:4) a +0 short sword (56, -22, D:4) 16 stones (65, 13, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) an amulet of guardian spirit (2, 13, D:5) a +0 flail a +0 ring mail (13, 22, D:5) a +0 robe a +0 dagger (14, -13, D:5) a +0 morningstar a +0 leather armour (14, 22, D:5) a +0 club (14, 23, D:5) a +0 robe of willpower a +0 dagger (15, 26, D:5) a +0 robe a +0 dagger (16, 21, D:5) a +0 hand axe a +0 scale mail (16, 22, D:5) 11 bolts (17, -6, D:5) a +0 giant club (19, 11, D:5) a +0 short sword (34, 41, D:5) a +0 morningstar (36, 9, D:5) 10 stones (44, 40, D:5) a +0 short sword (45, 42, D:5) 17 stones (46, 35, D:5) 11 poisoned darts (48, 39, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, -27, D:6) a +0 giant club (6, -40, D:6) a +0 glaive (14, -28, D:6) a +0 whip a +0 flail a +0 spear a throwing net (15, -28, D:6) a +0 spear a +6 ring of dexterity (16, -27, D:6) a +0 flail (17, -3, D:6) a +0 leather armour a +0 whip (20, -5, D:6) a +0 plate armour a +0 halberd (22, -34, D:6) a +0 club (27, -29, D:6) a +0 club a +0 ring mail (27, -27, D:6) a +0 short sword (31, 12, D:6) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) Sif Muna's Tome of Confrontation (still there?) Spells Type Level Known a - Magic Dart Conjuration 1 yes (33, -29, D:6) a +0 short sword a +0 chain mail (33, 1, D:6) a +0 vampiric dagger (38, -34, D:6) a +0 leather armour (41, 7, D:6) 19 arrows (42, 2, D:6) a +0 club (43, -9, D:6) a +2 hand axe of flaming a +0 plate armour (43, -3, D:6) a +0 dagger a +0 robe (62, -13, D:6) a scroll of noise (65, -15, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 spear (1, 1, D:7) a +0 whip (2, 2, D:7) a +0 spear a +0 spear (2, 11, D:7) a +0 ring mail (3, 15, D:7) 19 stones (5, 19, D:7) a +0 club (7, 11, D:7) a +0 ring mail (10, -4, D:7) a +0 robe (11, 10, D:7) 16 arrows (14, 11, D:7) 19 arrows (18, 6, D:7) 17 stones (21, 9, D:7) a +0 whip (22, 9, D:7) a +3 short sword a curare-tipped dart (23, 10, D:7) a +0 whip of holy wrath (27, 0, D:7) a +0 ring mail (27, 7, D:7) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. (36, -6, D:7) 18 stones (39, -9, D:7) a +0 quarterstaff (40, -6, D:7) a +0 robe a +2 dagger (40, 13, D:7) a +0 whip (41, 4, D:7) a +0 long sword a +0 robe a +0 hand axe a +0 robe (41, 5, D:7) a +2 war axe of freezing a +0 robe (41, 17, D:7) a scarf of shadows (41, 22, D:7) a +0 short sword (42, 22, D:7) a +0 spear (44, 16, D:7) a +0 whip (45, -6, D:7) a +0 robe (45, 15, D:7) a +0 robe a +0 dagger (46, 14, D:7) a +0 dagger a +0 robe a +0 robe a +0 dagger (47, 13, D:7) a +2 whip of freezing (49, 30, D:7) a +0 scimitar (52, 8, D:7) a +0 pair of gloves (55, 5, D:7) a +0 robe a +0 dagger (56, 4, D:7) a +0 chain mail a +0 scimitar (58, 6, D:7) a +0 kite shield a +0 scale mail a +0 spear (58, 10, D:7) 19 stones Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (4, -29, D:8) a +0 ring mail (6, -37, D:8) a +0 dagger (8, -32, D:8) a +0 shortbow 19 arrows (9, -33, D:8) a +0 dagger a +0 robe (9, -3, D:8) a +0 whip a +0 spear a +0 club a throwing net a +0 club a +0 robe (11, -33, D:8) a +0 club a +0 leather armour (13, -33, D:8) a +0 short sword (18, 0, D:8) a staff of death (38, 5, D:8) 17 arrows (43, -15, D:8) a +2 war axe of flaming (46, 5, D:8) 4 curare-tipped darts (54, -40, D:8) a +0 hunting sling a +0 quarterstaff 17 sling bullets a +0 leather armour (55, -29, D:8) 20 stones (58, -16, D:8) a +0 vorpal mace a +0 hand axe a +0 dagger a +0 robe a +2 dagger of draining Level 9 of the Dungeon (0, 0, D:9) 23 stones (4, -11, D:9) 23 bolts (8, -20, D:9) a +0 hand axe (9, -12, D:9) a +0 short sword a +0 chain mail (10, -21, D:9) a +0 flail (10, -20, D:9) a +0 dagger (19, -22, D:9) a +2 spear of venom a +0 ring mail (20, -21, D:9) a +0 spear (21, -22, D:9) a +0 halberd a +0 spear a +0 halberd a +0 halberd (25, -23, D:9) 22 sling bullets (32, -11, D:9) 8 arrows (33, 9, D:9) a throwing net (34, -29, D:9) a +0 shortbow 15 arrows (36, 8, D:9) a +0 ring mail (39, -11, D:9) a book of Conjurations (45, -24, D:9) the +2 trident of Ambiguity {protect, rElec rF++ Str-4 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (-4). rF: It greatly protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. (55, 1, D:9) a +0 short sword a +0 dagger 5 stones (55, 3, D:9) a +0 short sword 3 poisoned darts (56, 3, D:9) a +0 short sword a +0 whip 2 stones (59, 19, D:9) a scroll of noise (59, 20, D:9) 9 gold pieces (59, 21, D:9) 26 bolts (60, 19, D:9) 17 gold pieces (60, 20, D:9) a lightning rod (4/4) (60, 21, D:9) 11 gold pieces (61, 19, D:9) a wand of flame (13) (61, 20, D:9) 14 gold pieces (61, 21, D:9) a potion of degeneration (70, -19, D:9) 19 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 mace (0, 1, D:10) a +0 club a +1 morningstar of flaming a +0 ring mail (0, 2, D:10) a +0 scimitar a +0 plate armour (4, 13, D:10) a +0 dagger 2 poisoned darts (5, 0, D:10) a +0 dagger a +0 robe (11, 6, D:10) a +0 short sword (16, 11, D:10) a +0 quarterstaff (18, 31, D:10) 2 javelins (24, 7, D:10) a +0 scale mail a throwing net (30, 19, D:10) a +0 short sword 3 stones a +0 short sword (30, 21, D:10) a +0 dagger (30, 34, D:10) a +0 troll leather armour (30, 36, D:10) a +2 flail of protection (31, 19, D:10) a +0 short sword 4 stones (31, 33, D:10) a +0 club 5 stones (31, 34, D:10) a +0 short sword 6 poisoned darts (35, 26, D:10) a +0 dagger 5 poisoned darts (45, -1, D:10) a +2 flail of protection (48, 1, D:10) a +0 helmet Level 11 of the Dungeon (0, 0, D:11) +0 acid dragon scales (16, 28, D:11) a +0 mace (30, 37, D:11) 14 stones (34, 43, D:11) 3 potions of degeneration (41, 28, D:11) a potion of flight (42, 27, D:11) 2 scrolls of enchant armour (42, 29, D:11) a potion of resistance (44, 11, D:11) 14 arrows (46, 9, D:11) a +0 dire flail a +0 giant spiked club (46, 31, D:11) a +0 robe a +0 dagger (48, 3, D:11) 11 sling bullets (51, 9, D:11) a +1 dagger of freezing (51, 18, D:11) 21 stones (56, 31, D:11) a +0 leather armour a +0 mace (58, 31, D:11) a +0 giant club a +0 giant club (60, 31, D:11) a +0 robe a +0 scimitar of flaming (61, 31, D:11) 16 stones a +2 kite shield of reflection a +3 ring mail a +0 long sword a +0 ring mail a +0 great mace (61, 34, D:11) a throwing net a +0 hand axe a +0 hand axe (62, 32, D:11) a +0 plate armour a +0 long sword Level 12 of the Dungeon (0, 0, D:12) a +0 flail (still there?) a +0 spear (still there?) a +0 spear (still there?) a goblin skeleton (still there?) an orc skeleton (still there?) (1, 1, D:12) a +0 hand axe a +0 leather armour (2, 2, D:12) a +0 dagger a +0 robe (3, 1, D:12) a +0 scimitar a +0 plate armour a +0 club (6, 1, D:12) a +0 spear (7, 1, D:12) a +0 spear (9, 2, D:12) a +4 scimitar of flaming (9, 22, D:12) a +0 mace (10, 10, D:12) a +0 giant club a +0 giant club (34, 38, D:12) 29 sling bullets (39, -7, D:12) a wand of iceblast (8) Level 13 of the Dungeon (0, 0, D:13) a +0 dire flail (still there?) a +0 giant club (still there?) (2, 0, D:13) 5 large rocks (still there?) a cyclops corpse (still there?) Level 14 of the Dungeon [Shop] Etash's Demolitions Depot (Shop contents are unknown) (0, 0, D:14) a +0 shortbow 10 arrows (1, -18, D:14) a +0 arbalest 12 bolts (1, 1, D:14) a +0 shortbow 19 arrows (1, 3, D:14) a +0 shortbow 22 arrows (2, -3, D:14) 25 gold pieces (still there?) a +0 ring mail (still there?) (4, -8, D:14) a scroll of enchant weapon (7, -6, D:14) a scroll of fear (7, -5, D:14) 24 gold pieces (7, -2, D:14) a scroll of identify (8, -4, D:14) a ring of fire (9, -14, D:14) 15 stones (11, -16, D:14) a +0 pair of gloves (11, -3, D:14) 12 gold pieces (36, -15, D:14) 11 bolts (51, -10, D:14) a +0 rapier (53, -17, D:14) a ring of positive energy the Ecumenical Temple