Dungeon Crawl Stone Soup version 0.28-a0-802-g09f76e8c00 (webtiles) character file. Game seed: 9633258734824699582 5 vurker the Gusty (level 1, 0/7 HPs) Began as a Felid Air Elementalist on Nov 6, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (356 turns). vurker the Gusty (Felid Air Elementalist) Turns: 356, Time: 00:00:25 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 66% Magic: 0/4 EV: 17 Int: 16 God: Gold: 35 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. You aren't carrying anything. Skills: + Level 0.1 Fighting - Level 2.6 Dodging - Level 2.6 Stealth * Level 2.1 Spellcasting + Level 1.0 Conjurations * Level 2.8 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 7% N/A 14% 2 Swiftness Air 10% N/A 19% 3 Airstrike Air 5% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. Aim: a rat (asleep, 100% to hit) The zap hits the rat. You kill the rat! Your Conjurations skill increases to level 1! You see here 9 poisoned darts. You see here 9 poisoned darts. You see here 9 poisoned darts. 2 jackals come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Aim: a jackal (asleep, 100% to hit) The zap hits the jackal. The jackal barks! x2; You hear a shout! A jackal comes into view. There are monsters nearby! Aim: a jackal (moderately wounded, 60% to hit) The zap hits the jackal. The jackal barks! There are monsters nearby! Aim: a jackal (almost dead, 60% to hit) The zap hits the jackal. You kill the jackal! A jackal comes into view. A hobgoblin comes into view. Aim: a jackal (60% to hit) The zap misses the jackal. The jackal barks! Aim: a jackal (60% to hit) The zap hits the jackal but does no damage. The zap hits the jackal. The jackal bites you but does no damage. The jackal closely misses you. You don't have enough magic to cast this spell. You scratch the jackal. Your bite misses the jackal. The jackal pauses to sniff the ground. The jackal bites you. You completely miss the jackal. The jackal bites you. You don't have enough magic to cast this spell. The jackal misses you. The jackal bites you. Aim: a jackal (lightly wounded, 60% to hit) The zap hits the jackal but does no damage. The zap hits the jackal. The zap hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .# #.# ##..# #.##.#..#..... .# #.#####..####.##.......#.. .### #.......## #..##...##..h.# ...# #.......####.....####....# ...#####......##....h...g........ ......##...........g....###.###.. ......##......##...########.###.. ####..##.......#.#.# #......... S≈≈#..##.......#@#h# #.###...#. ≈≈≈#..######.#..h#h# ###.#.....#. ≈≈≈#..# #.##.h#.# #.....#...# ≈≈≈#..# #.##..h.###........#.. ≈≈≈#..# #.##.#.###............ ≈≈≈#..# ##.##...##†............ ≈≈≈#..# #......##.............. ####..# #..#.#.###...........#.| ......# #.##.#.###.............. You could see 3 jackals. Vanquished Creatures A jackal (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vurker the Felid Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 1 | D:1 | Noticed an electric eel 278 | D:1 | Reached skill level 1 in Conjurations 356 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_rooms Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Fighting | | 0.1 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.1 Air Magic | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Shock || 17 Armor: Skin || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 311 | 311 | 0 | 0 | 260 | 1 | 311.0 | Dungeon | 311 | 311 | 0 | 0 | 260 | 1 | 311.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 311 daAuts