vurker Level 1 of the Dungeon (0, 0, D:1) a +0 club 5 stones (1, -2, D:1) a +0 whip (1, 28, D:1) a +0 leather armour (4, 35, D:1) a +0 club (7, 9, D:1) a +1 helmet (9, 9, D:1) a +0 hand axe (17, 5, D:1) 19 stones (34, -6, D:1) a +0 scale mail (37, 34, D:1) a +0 club Level 2 of the Dungeon [Shop] Curraum's Distillery a potion of haste (110 gold) a potion of ambrosia (88 gold) a potion of might (44 gold) 2 potions of degeneration (22 gold) a potion of curing (33 gold) a potion of might (44 gold) a potion of curing (33 gold) a potion of resistance (110 gold) a potion of attraction (33 gold) a potion of flight (33 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) (7, -8, D:2) a +0 robe a +0 dagger (11, 4, D:2) 25 sling bullets (12, 19, D:2) a +0 robe (16, -20, D:2) 16 sling bullets (27, 15, D:2) 14 sling bullets (35, 13, D:2) a +0 war axe (42, -8, D:2) a +0 hunting sling (51, -11, D:2) a +0 club Level 3 of the Dungeon [Shop] Orig's Jewellery Emporium an amulet of guardian spirit (300 gold) a ring of poison resistance (200 gold) an amulet of the acrobat (300 gold) a ring of magical power (200 gold) a +6 ring of dexterity (585 gold) the ring of Elitism {rPois MP+9 AC+4} (661 gold) [ring of protection] It affects your AC (+4). It protects you from poison. It affects your magic capacity (+9). a ring of see invisible (150 gold) a ring of magical power (200 gold) a +4 ring of protection (360 gold) the ring of Quomeys {Wiz Dex+4} (454 gold) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+4). an amulet of reflection (300 gold) a ring of fire (250 gold) (13, -16, D:3) 3 curare-tipped darts (16, -15, D:3) a +0 dagger (19, 4, D:3) a +0 robe (20, -7, D:3) a +0 short sword (21, -10, D:3) a +0 robe (23, -14, D:3) a +0 short sword (24, -12, D:3) a +0 war axe a +0 short sword a +0 ring mail a +0 trident a +0 chain mail (26, -14, D:3) 22 sling bullets (30, -14, D:3) a +0 spear (36, -10, D:3) 11 arrows (37, -11, D:3) a +0 robe (39, -7, D:3) a +0 dagger (41, 0, D:3) a +0 dagger a +0 robe a +0 war axe of venom a +0 leather armour (42, -4, D:3) 5 stones (42, 0, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (43, 0, D:3) a +0 club (43, 1, D:3) a +0 flail Level 4 of the Dungeon (0, 3, D:4) a +0 whip 3 stones (2, 15, D:4) a +0 leather armour (6, 14, D:4) a +0 whip (12, 13, D:4) a +0 helmet (18, 8, D:4) a +0 club 18 stones (19, 8, D:4) a +0 club (21, 9, D:4) a +0 club (23, 10, D:4) 19 stones (31, 21, D:4) a +0 trident (31, 44, D:4) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (34, 35, D:4) a +0 robe (39, 41, D:4) 5 stones a +0 leather armour (43, 40, D:4) a +0 hand axe (44, 40, D:4) a +0 leather armour (49, 21, D:4) 5 curare-tipped darts (51, 38, D:4) a +0 dagger 3 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 club (5, 8, D:5) 15 stones (21, 2, D:5) a hound corpse (31, 20, D:5) a jackal corpse