vurker Level 1 of the Dungeon (5, 13, D:1) a +0 short sword (16, 29, D:1) a +0 dagger (17, 45, D:1) a +0 club (19, 11, D:1) a cursed -2 leather armour (24, 33, D:1) a +0 dagger (27, -1, D:1) a +0 club (27, 41, D:1) 20 bolts (28, 33, D:1) a +0 ring mail (31, 43, D:1) a +0 dagger (47, 15, D:1) 26 stones (48, 33, D:1) 8 curare-tipped darts (59, 25, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 8 stones (2, -27, D:2) a +0 robe (8, -2, D:2) a +0 spear (12, -2, D:2) a +0 scale mail (13, -29, D:2) a +0 leather armour (16, -13, D:2) a cursed -2 robe (19, -15, D:2) 22 sling bullets (22, -4, D:2) 18 stones (25, -6, D:2) a +0 short sword (31, -23, D:2) 17 bolts (32, -13, D:2) a +0 short sword (34, -25, D:2) a +1 hand axe of venom (37, -12, D:2) 16 bolts (38, -23, D:2) a +0 spear (41, -26, D:2) 21 stones (44, -21, D:2) 11 poisoned darts (44, -12, D:2) a +0 whip Level 3 of the Dungeon (1, 0, D:3) 27 stones (2, 19, D:3) a +0 club (8, 7, D:3) a stone (8, 9, D:3) a +0 short sword 3 stones (13, 47, D:3) 25 stones (14, 3, D:3) a +0 robe (17, 37, D:3) a +0 hand axe (22, 32, D:3) 23 arrows (31, 14, D:3) a +0 dagger (31, 35, D:3) a +0 ring mail (35, 24, D:3) a +0 short sword (35, 28, D:3) a +0 quarterstaff (37, 12, D:3) 8 arrows Level 4 of the Dungeon (0, 0, D:4) 20 sling bullets (1, -30, D:4) a +0 scale mail (7, -7, D:4) 3 boomerangs a +0 mace of holy wrath (7, -1, D:4) 5 large rocks (8, -24, D:4) a +0 ring mail (16, -42, D:4) 11 bolts (17, -41, D:4) a +0 dagger a +0 robe (19, -13, D:4) a cursed +0 leather armour (20, -42, D:4) a +0 whip a +0 scale mail (25, 5, D:4) a +0 whip (26, -11, D:4) 22 arrows (29, -27, D:4) a +2 falchion of protection (29, 6, D:4) a +0 robe (31, -14, D:4) an uncursed ring of ice (36, -12, D:4) a +0 scale mail (40, -10, D:4) 8 gold pieces (40, -9, D:4) a +0 hunting sling (41, -9, D:4) 26 bolts (42, -9, D:4) an uncursed ring of fire Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, 0, D:5) a +0 dagger a +0 robe (1, 1, D:5) a cursed +2 scimitar a +0 robe a +2 flail a +0 robe a +2 short sword a +0 robe a cursed +4 short sword a +0 robe (1, 10, D:5) a +0 giant club (2, 0, D:5) a +0 whip a cursed +0 leather armour (6, 14, D:5) a +0 hand axe (6, 16, D:5) a cursed -1 spear (8, 14, D:5) a cursed -3 falchion (8, 16, D:5) a +0 mace (11, 3, D:5) 14 stones (21, 37, D:5) a +0 giant club a +0 dagger a +0 robe (22, 36, D:5) a +0 leather armour of poison resistance (23, 36, D:5) a +0 short sword a +0 leather armour (23, 37, D:5) a +0 morningstar a +0 ring mail a +0 mace of protection a cursed +0 leather armour (31, 23, D:5) a +0 trident (36, 11, D:5) the +2 robe of the Fife {rElec rCorr Str+3} It affects your strength (+3). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. (37, 12, D:5) 4 potions of stabbing (37, 25, D:5) a +0 robe a +0 dagger (37, 26, D:5) a +0 robe a +0 dagger a +0 short sword (38, 8, D:5) a +0 hand axe (39, 26, D:5) a +0 robe a +0 dagger (40, 36, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a cursed -1 rapier a +0 leather armour (0, 3, D:6) 14 stones (4, 6, D:6) a +1 helmet of see invisible (14, 8, D:6) a +0 leather armour (15, 7, D:6) a +0 rapier (18, 2, D:6) a +0 spear (19, 2, D:6) a +0 flail (19, 3, D:6) a +0 flail (20, 2, D:6) a +0 whip (26, 4, D:6) 19 stones (32, 16, D:6) 17 stones (36, 20, D:6) a +0 robe (43, 16, D:6) a +0 long sword (44, 33, D:6) a +0 ring mail (49, 45, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (13, -1, D:7) a +0 shortbow 21 arrows (15, -1, D:7) an arrow (15, 27, D:7) a +0 leather armour (17, -1, D:7) an arrow (25, 34, D:7) a +3 quarterstaff of chaos (28, 28, D:7) a +0 robe (30, 32, D:7) a +0 dagger a +0 robe (30, 34, D:7) 13 arrows (31, 32, D:7) a +0 club a +0 dagger a +0 robe (31, 33, D:7) a +0 dagger a +0 robe (32, 32, D:7) a +0 dagger a +0 robe (32, 33, D:7) a +0 hand axe (34, 28, D:7) 21 stones Level 8 of the Dungeon [Shop] Genaqeta's Antique Armour Emporium the +0 helmet "Titha" {+Fly Regen+} (380 gold) It lets you fly. It increases your rate of regeneration. a +1 barding (840 gold) a +0 ring mail (112 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +0 robe (19 gold) (2, -16, D:8) a +0 hand axe a +0 ring mail (2, -11, D:8) 18 stones (3, -16, D:8) a +0 dagger a cursed +0 robe a +0 hand axe (5, -41, D:8) a +0 rapier (5, -11, D:8) an arrow (5, -9, D:8) 2 arrows (5, -4, D:8) a +0 shortbow 17 arrows (6, -47, D:8) the +6 hand crossbow of the Forsaken Priests {elec, Int+2 SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+2). It lets you see invisible. (9, -16, D:8) 20 arrows (10, -26, D:8) a +0 mace of holy wrath a +0 plate armour (12, -22, D:8) 20 arrows (19, -16, D:8) 16 arrows (20, -13, D:8) 23 arrows (21, -24, D:8) a +0 halberd (28, -20, D:8) a +0 short sword (28, -19, D:8) a +2 short sword of speed (29, -21, D:8) 2 stones a +0 dagger 4 boomerangs a +0 mace (29, -19, D:8) 2 stones (29, -17, D:8) a stone (29, -16, D:8) 2 stones (29, -8, D:8) a +0 chain mail a +0 short sword (30, -20, D:8) a +2 short sword of protection a +0 dagger (31, -28, D:8) a +1 chain mail (31, -25, D:8) a +2 scale mail of cold resistance (35, -40, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a potion of stabbing (4, 14, D:9) a +0 dagger (7, 15, D:9) a +0 club 23 stones a +0 ring mail a +0 falchion a cursed +0 leather armour (8, 15, D:9) a +0 club a +0 ring mail a +0 hand axe (8, 16, D:9) a stone (11, 19, D:9) a +0 leather armour (16, 8, D:9) a +0 falchion (26, 22, D:9) a +0 war axe (26, 23, D:9) a +0 robe (33, -8, D:9) a +1 short sword of electrocution a stone (34, -7, D:9) a +0 short sword (35, -8, D:9) 3 stones (35, -7, D:9) a +0 dagger (35, 6, D:9) 18 arrows (35, 26, D:9) a +0 plate armour (37, 7, D:9) 13 sling bullets (48, -11, D:9) 24 stones (51, -11, D:9) a +0 halberd (59, -8, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (6, 31, D:10) a +0 whip (19, 23, D:10) a +0 trident (26, 38, D:10) a +0 quarterstaff of draining (37, 1, D:10) a +0 scale mail (37, 22, D:10) a +1 trident of venom (46, 13, D:10) a +0 scale mail a +0 trident (47, 12, D:10) a +0 hand axe (48, 12, D:10) a +0 plate armour a +0 long sword (48, 13, D:10) a +0 club (48, 32, D:10) a +0 chain mail (50, 29, D:10) a +0 pair of boots (51, 1, D:10) a +0 long sword (51, 9, D:10) a +0 giant club (51, 10, D:10) a +0 club (51, 11, D:10) a +0 mace a +0 mace (51, 34, D:10) 18 arrows a +0 shortbow (52, 5, D:10) a +0 ring mail (52, 11, D:10) a +0 plate armour a +0 scimitar (53, 10, D:10) a +0 dagger (53, 31, D:10) an arrow (55, 28, D:10) 2 arrows Level 11 of the Dungeon (0, 0, D:11) 10 gold pieces (15, -2, D:11) a +0 hand axe (16, -3, D:11) 14 poisoned darts (17, -8, D:11) a +0 giant club a +0 giant club (18, -2, D:11) a +0 plate armour (22, -3, D:11) a +0 fustibalus (37, -7, D:11) a +0 giant club a +0 giant club (40, 0, D:11) a +0 rapier (42, 26, D:11) 14 gold pieces (50, -2, D:11) a +0 flail (51, 1, D:11) 20 sling bullets (52, -5, D:11) a +0 scythe (53, -5, D:11) a cursed -3 war axe a cursed -1 longbow 14 arrows a +0 leather armour (56, -1, D:11) a +2 vampiric battleaxe a +0 chain mail 21 sling bullets the Ecumenical Temple