vurker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 1, D:1) 21 stones (4, 8, D:1) a +0 scale mail (8, -14, D:1) a +0 short sword (9, -32, D:1) a +1 dagger of venom (10, -22, D:1) a +0 spear (12, -32, D:1) a stone (14, -32, D:1) a stone (14, -31, D:1) a stone (25, -1, D:1) a +0 spear (25, 0, D:1) 10 bolts (26, -24, D:1) a +0 club (26, 20, D:1) 29 stones (27, -2, D:1) a +0 club (28, 16, D:1) a +0 hand axe (31, -1, D:1) 19 sling bullets (34, 16, D:1) a +0 club (35, -19, D:1) a +0 dagger (35, -18, D:1) a +0 dagger (36, -17, D:1) a +0 club an uncursed ring of magical power (45, -1, D:1) a +0 club (45, 4, D:1) 8 stones (51, -28, D:1) a stone (52, -28, D:1) 3 stones (54, -24, D:1) 28 arrows Level 2 of the Dungeon (0, 0, D:2) 16 arrows (2, 19, D:2) a +0 short sword (10, 18, D:2) 23 stones (17, 2, D:2) a +0 club (24, -7, D:2) a +0 short sword (25, 25, D:2) a +0 hand axe (28, -8, D:2) a +0 club (29, -5, D:2) a +0 halberd a +0 whip a +0 spear a +2 dagger of venom a +0 robe (30, -7, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 chain mail (3, -3, D:3) a +0 halberd (8, -9, D:3) a +0 battleaxe (10, -11, D:3) a +0 hand axe (10, 2, D:3) a +0 spear a +0 dagger (14, -11, D:3) a +0 scale mail a +0 club (14, -10, D:3) a +0 robe a +0 dagger (16, -13, D:3) a +0 chain mail (18, -13, D:3) a +0 robe a +0 scythe (18, -11, D:3) a +0 hand axe (19, -13, D:3) a +0 scale mail a +0 hand axe (30, 9, D:3) a +0 short sword (32, 24, D:3) a +0 club (36, -9, D:3) a +0 short sword (37, -9, D:3) a +0 mace (42, 3, D:3) a +0 club (43, -5, D:3) a +0 buckler (43, -2, D:3) 11 stones (44, 13, D:3) a +0 dagger a +0 club (44, 14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear (3, 2, D:4) a +0 war axe (4, 9, D:4) a +0 mace (6, 4, D:4) a +0 rapier of speed a +2 leather armour of magic resistance (7, 5, D:4) a +0 dagger a +0 robe (7, 7, D:4) a +1 flail of draining (7, 8, D:4) a +0 ring mail (8, -6, D:4) a +0 hunting sling (8, 8, D:4) a +0 scale mail a +0 trident (9, 8, D:4) a cursed +0 leather armour (10, 10, D:4) a +0 robe a +0 dagger (11, 10, D:4) a +0 leather armour a +0 whip (12, 10, D:4) a +0 leather armour a +0 club (12, 31, D:4) 23 arrows (13, -10, D:4) 12 stones (13, 12, D:4) a +0 robe a +0 dagger (14, 12, D:4) a +0 ring mail a +0 dagger (14, 19, D:4) a +0 ring mail (14, 25, D:4) a +4 trident (15, 1, D:4) a cursed +0 short sword (17, 32, D:4) a +0 hand axe (18, -5, D:4) 19 stones (24, 17, D:4) 13 stones (29, 29, D:4) a +0 mace (30, 41, D:4) a +0 plate armour (33, 41, D:4) a +0 ring mail (34, 35, D:4) a +0 giant spiked club (35, 18, D:4) 30 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (7, 14, D:5) a +0 robe (9, 10, D:5) an uncursed staff of wizardry (13, -9, D:5) a +0 mace (16, -16, D:5) a +0 dagger a +0 robe (17, -17, D:5) a +0 dagger a +0 robe (17, 7, D:5) a +0 short sword (19, -21, D:5) a cursed -1 flail (24, -18, D:5) a +0 leather armour (44, -5, D:5) a +0 chain mail (45, -19, D:5) a +0 mace (48, -1, D:5) a +0 flail (49, -9, D:5) 14 stones (53, 9, D:5) a cursed -3 club (53, 11, D:5) a +0 leather armour (56, 30, D:5) a +0 whip (58, -1, D:5) 24 stones (64, 20, D:5) a +0 robe (64, 25, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a cursed -2 ring mail (8, 18, D:6) a +0 whip (10, 6, D:6) a +0 giant club (11, -13, D:6) 29 bolts (12, 16, D:6) a +0 club (15, -13, D:6) a +0 leather armour a +0 club (15, 22, D:6) 21 bolts (18, 3, D:6) a +0 hand axe (34, -13, D:6) a +0 giant club (37, -3, D:6) 12 stones (40, 20, D:6) a cursed -2 long sword (46, 24, D:6) 23 bolts (48, -14, D:6) a cursed -3 dagger (49, -9, D:6) a +0 club (49, -7, D:6) a cursed -2 war axe a +0 chain mail (55, -2, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Elaca's Book Shop a book of Beasts (770 gold) a book of Misfortune (280 gold) a book of Necromancy (420 gold) a book of Maledictions (350 gold) a manual of Maces & Flails (1545 gold) a book of Debilitation (560 gold) a book of Battle (560 gold) a Young Poisoner's Handbook (560 gold) a book of Party Tricks (700 gold) a book of Callings (420 gold) a book of Air (490 gold) a book of Transfigurations (770 gold) a book of Necromancy (420 gold) (0, 0, D:7) a +0 hand axe (4, 5, D:7) a +0 whip a cursed +0 leather armour (5, 7, D:7) a +1 hand axe of electrocution a +0 leather armour (14, -16, D:7) an arrow (14, -11, D:7) an arrow (14, -9, D:7) an arrow (14, -7, D:7) an arrow (15, -6, D:7) an arrow (15, -3, D:7) an arrow (15, 1, D:7) an arrow (16, -13, D:7) a +2 glaive of venom (16, 2, D:7) an arrow (18, -20, D:7) 21 arrows a cursed -2 shortbow (19, -20, D:7) 2 arrows (20, -20, D:7) 4 arrows (20, -19, D:7) 3 arrows (21, -19, D:7) an arrow (32, 30, D:7) a +0 trident a +0 robe a +0 dagger (32, 31, D:7) a +0 club (32, 32, D:7) a +0 robe a +0 dagger (33, 21, D:7) 24 stones (44, 5, D:7) an arrow (46, -1, D:7) a +0 robe a +0 dagger (46, 1, D:7) a +0 rapier 6 arrows a +0 shortbow (52, 21, D:7) a +0 ring mail (53, -7, D:7) 28 stones (54, -2, D:7) a cursed +0 pair of gloves (54, 14, D:7) a +0 mace (55, 41, D:7) 12 stones (63, 30, D:7) 14 stones Level 8 of the Dungeon (0, 0, D:8) 2 potions of degeneration (9, 50, D:8) a +0 robe (10, 18, D:8) a +0 giant spiked club (34, 37, D:8) a +7 giant club a +0 robe (41, -5, D:8) a +0 falchion (42, -5, D:8) a +0 chain mail a +0 dire flail (43, -6, D:8) a +0 club (49, 46, D:8) a +0 flail a +0 halberd (50, 47, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 hand crossbow (3, -6, D:9) a +0 giant club (12, 17, D:9) a wand of random effects (4) (14, 22, D:9) 21 arrows a +0 shortbow (15, 4, D:9) a cursed +0 robe (16, 19, D:9) 3 arrows (21, -12, D:9) a potion of stabbing a potion of brilliance (23, 16, D:9) a +0 short sword (31, 22, D:9) a +0 falchion (35, 26, D:9) 18 bolts (39, 23, D:9) a +0 pair of boots Level 10 of the Dungeon [Shop] Qyaluggu's Antique Weapon Shoppe a +0 longbow (103 gold) a +6 arbalest of flaming (922 gold) a +1 spear of freezing (285 gold) a +0 battleaxe (149 gold) a +0 great sword (149 gold) a +0 arbalest (103 gold) a +0 great sword (149 gold) a +0 vorpal scimitar (184 gold) a +0 rapier (92 gold) (0, 0, D:10) a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe (0, 6, D:10) a +0 dagger a +0 leather armour (0, 7, D:10) a +1 morningstar of draining a +0 leather armour (1, 1, D:10) a +0 mace a +0 chain mail (2, -14, D:10) the +1 robe "Enirrag" {Dex+3} It affects your dexterity (+3). (2, 2, D:10) a +2 scimitar of flaming a +1 robe of positive energy (2, 9, D:10) a +0 chain mail (3, 6, D:10) a +0 dagger a cursed +0 robe (4, 9, D:10) a +0 dagger a +0 leather armour a +0 short sword a +0 whip a +0 scale mail a +0 mace a +0 dagger (6, 18, D:10) a +0 leather armour (7, 9, D:10) a +3 ring mail a +0 hand axe (7, 10, D:10) a +0 club (9, 9, D:10) a +0 short sword a +0 chain mail a +0 hand axe a +0 chain mail (9, 10, D:10) a cursed -2 mace a +0 plate armour (17, -3, D:10) a +0 ring mail a +0 flail a cursed +0 hand axe a +0 chain mail (17, -2, D:10) a +0 robe a cursed +0 dagger a +0 flail (17, 0, D:10) a +0 scale mail a +0 flail (24, 7, D:10) a +0 dagger (unseen) (27, 18, D:10) a +0 scale mail (28, -10, D:10) a +0 flail (35, 9, D:10) a +0 rapier (38, -3, D:10) 20 arrows Level 11 of the Dungeon (0, 0, D:11) a cursed -3 spear (3, -9, D:11) 19 stones (3, 16, D:11) a potion of stabbing (3, 17, D:11) +0 acid dragon scales (4, 4, D:11) a +0 arbalest (4, 23, D:11) a +0 scale mail (5, -6, D:11) 21 stones (5, -4, D:11) the +7 whip "Beetleslayer" {venom, +Inv rN+ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from negative energy. It lets you turn invisible. (6, 11, D:11) a +0 spear (8, 6, D:11) a +0 giant spiked club (14, 0, D:11) a +0 spear (14, 36, D:11) a +0 scimitar (15, 24, D:11) a +0 short sword a +1 dagger of holy wrath (16, 18, D:11) 16 bolts (16, 24, D:11) a +0 dagger (16, 32, D:11) a potion of degeneration (17, 11, D:11) an uncursed staff of cold (19, -2, D:11) a +0 plate armour (20, 22, D:11) a scroll of amnesia (20, 25, D:11) a +0 great sword (22, 39, D:11) a +0 robe (23, 38, D:11) a book of Battle (25, 7, D:11) a +0 scale mail (25, 40, D:11) a cursed -2 flail (27, 39, D:11) a +0 dagger a +0 robe (28, 23, D:11) a +0 scale mail (28, 39, D:11) a +0 dagger a +0 robe a +0 club a +0 leather armour (29, 20, D:11) 26 sling bullets (29, 22, D:11) 31 sling bullets (29, 40, D:11) a +0 war axe a +0 chain mail (30, -8, D:11) cursed +0 acid dragon scales (31, 16, D:11) an uncursed amulet of the acrobat (32, 23, D:11) a +0 leather armour (33, 34, D:11) a cursed +3 dagger a +0 robe (33, 35, D:11) a cursed +0 flail a +0 ring mail (33, 36, D:11) a cursed +0 morningstar a +0 robe (34, 36, D:11) a cursed +0 dagger a +0 robe a +0 broad axe a +0 robe (36, 38, D:11) a +0 long sword (38, -6, D:11) a +0 hand axe (38, 35, D:11) 16 bolts (43, -4, D:11) 21 arrows (43, 21, D:11) 4 arrows (43, 32, D:11) 14 stones (44, 35, D:11) a +0 flail (45, -7, D:11) an uncursed ring of stealth (45, 8, D:11) a +0 ring mail (46, 22, D:11) a +0 mace (47, 31, D:11) a +0 dagger a +0 robe (47, 32, D:11) a +0 hand axe a +0 chain mail (48, 31, D:11) a +0 war axe a +0 chain mail (54, 31, D:11) an uncursed amulet of magic regeneration (55, -3, D:11) 23 stones (56, -8, D:11) 20 stones (59, -2, D:11) a scroll of amnesia Level 12 of the Dungeon (0, 0, D:12) a stone (3, -2, D:12) a cursed +0 whip (3, -1, D:12) 2 stones a +2 whip of venom (3, 1, D:12) 20 arrows (27, 14, D:12) the +5 trident of Currency {elec, rN+ Int-5 Dex+7} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-5). It affects your dexterity (+7). It protects you from negative energy. (28, 13, D:12) the +4 falchion of Ropsonuz {vorpal, rElec rN+ Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It insulates you from electricity. It protects you from negative energy. the +6 short sword "Heraah" {freeze, +Fly rC+++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It renders you almost immune to cold. It lets you fly. the +2 rapier of Wariness {freeze, rPois rF+ Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from fire. It protects you from poison. (47, 25, D:12) a cursed -3 short sword a +0 chain mail (48, 25, D:12) a +3 dagger of speed a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 flail a +0 leather armour (20, 37, D:13) an uncursed staff of wizardry (40, -1, D:13) a +0 flail (41, -5, D:13) an arrow (54, 1, D:13) a +0 robe (64, 15, D:13) a +0 flail (64, 16, D:13) a +0 hand axe a +0 dagger of electrocution a cursed +0 robe (64, 17, D:13) a +0 long sword a +0 plate armour a +0 mace a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow 10 arrows (4, -3, D:14) an arrow (8, 0, D:14) a +0 short sword (8, 1, D:14) a +0 dagger a +0 whip (10, 1, D:14) a +0 club (20, 27, D:14) a +0 dire flail (unseen) (20, 28, D:14) a +0 giant spiked club (22, -16, D:14) 22 stones (22, -14, D:14) a potion of stabbing (45, -10, D:14) a +0 troll leather armour Level 15 of the Dungeon (0, 0, D:15) an arrow (34, -44, D:15) a bolt (38, -7, D:15) a +0 shortbow 14 arrows (39, -6, D:15) 2 arrows (40, -44, D:15) a +0 arbalest 12 bolts (41, -44, D:15) a +0 arbalest 21 bolts (41, -43, D:15) a +0 longbow 19 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (6, 4, Lair:1) 11 gold pieces (15, -15, Lair:1) 22 stones (25, 11, Lair:1) 20 bolts (25, 30, Lair:1) a +0 ring mail (26, 8, Lair:1) 19 sling bullets (32, -22, Lair:1) 14 stones (39, -24, Lair:1) a +0 war axe (46, 0, Lair:1) a +0 spear (46, 7, Lair:1) a +0 hand axe (47, 1, Lair:1) an uncursed staff of cold (47, 2, Lair:1) a scroll of magic mapping (47, 3, Lair:1) a potion of curing (56, -20, Lair:1) 21 stones (59, 8, Lair:1) a scroll of amnesia Level 2 of the Lair of Beasts (0, 0, Lair:2) 26 arrows (13, 19, Lair:2) a +0 robe (16, 18, Lair:2) a +0 robe (22, -19, Lair:2) an arrow (23, -18, Lair:2) an arrow (24, -17, Lair:2) an arrow (24, -8, Lair:2) 2 arrows (24, -6, Lair:2) an arrow (24, -4, Lair:2) a +0 shortbow 17 arrows (25, -16, Lair:2) an arrow (28, -14, Lair:2) a +0 shortbow 9 arrows (43, 22, Lair:2) a +0 shortbow 17 arrows (44, 20, Lair:2) an arrow (45, 19, Lair:2) an arrow (48, 17, Lair:2) an arrow (53, -20, Lair:2) a scroll of noise (53, 20, Lair:2) 2 arrows Level 3 of the Lair of Beasts (2, 27, Lair:3) a +0 plate armour (5, 16, Lair:3) 17 arrows (7, 27, Lair:3) a +0 long sword (21, 45, Lair:3) 19 stones (26, 22, Lair:3) a wand of random effects (14) (36, 12, Lair:3) a book of Cantrips (43, -5, Lair:3) a scroll of enchant weapon (47, 11, Lair:3) a potion of stabbing (53, -7, Lair:3) a +0 robe (54, -9, Lair:3) a +0 great sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a ration (0, 2, Lair:4) an uncursed staff of wizardry (2, -8, Lair:4) a +0 robe (25, -15, Lair:4) a +0 cloak (40, -5, Lair:4) an uncursed ring of resist corrosion (42, -21, Lair:4) 20 sling bullets (44, 17, Lair:4) a +0 leather armour a +0 hand axe (46, -11, Lair:4) a +0 war axe a +0 robe (46, 13, Lair:4) an uncursed amulet of guardian spirit (47, -25, Lair:4) 20 stones (49, -7, Lair:4) a +0 ring mail (51, 33, Lair:4) an uncursed staff of poison (53, 27, Lair:4) an uncursed staff of energy (55, 11, Lair:4) a +0 plate armour (60, -4, Lair:4) a +0 war axe a +0 robe Level 5 of the Lair of Beasts (18, 0, Lair:5) a +0 scale mail (18, 20, Lair:5) a +0 rapier (31, -5, Lair:5) a +0 chain mail (37, 25, Lair:5) 19 sling bullets (43, -19, Lair:5) a +0 rapier (48, 31, Lair:5) a +0 ring mail (49, 27, Lair:5) a +0 battleaxe (53, 11, Lair:5) a +0 robe (54, -16, Lair:5) a +0 dagger (58, 24, Lair:5) a +0 battleaxe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 plate armour (45, 6, Lair:6) a +0 scale mail (47, 4, Lair:6) a +0 short sword a +0 robe a +0 rapier a +0 robe (50, 0, Lair:6) a cursed -2 short sword a +0 robe a +0 buckler a +0 spear (60, 21, Lair:6) a +0 rapier a +0 robe (60, 22, Lair:6) a cursed -2 dagger a +0 robe (60, 30, Lair:6) 25 arrows (61, 21, Lair:6) a +0 rapier a +0 robe (61, 31, Lair:6) a +2 robe of positive energy Level 4 of the Pits of Slime Level 5 of the Pits of Slime (4, -6, Slime:5) the ring "Acwerhuo" {Wiz Dex+2} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+2). Level 1 of the Vaults (0, 0, Vaults:1) a +0 robe a +0 dagger (1, -40, Vaults:1) a cursed -2 great mace a +0 scale mail (1, -39, Vaults:1) a +0 morningstar a +0 scale mail (3, -40, Vaults:1) an arrow (3, -38, Vaults:1) a +0 arbalest 9 bolts (4, -37, Vaults:1) 2 bolts (5, -40, Vaults:1) an arrow (5, -39, Vaults:1) an arrow (9, -37, Vaults:1) 2 arrows (10, -38, Vaults:1) a +0 dagger a +0 longbow a +0 leather armour 5 arrows (10, -36, Vaults:1) 3 arrows (24, -3, Vaults:1) a +0 cloak (25, 10, Vaults:1) a bolt (26, 8, Vaults:1) a bolt (28, 2, Vaults:1) a +0 arbalest 14 bolts (28, 3, Vaults:1) a cursed -1 arbalest a +0 arbalest 38 bolts (28, 4, Vaults:1) a +0 arbalest 26 bolts (29, 5, Vaults:1) 14 bolts Level 2 of the Vaults (0, 1, Vaults:2) a +0 pair of gloves (24, -4, Vaults:2) a +0 great mace a +0 leather armour (53, 7, Vaults:2) a tin of tremorstones (3/3) (65, -22, Vaults:2) a scroll of amnesia Level 3 of the Vaults (0, 0, Vaults:3) a +0 centaur barding (unseen) (1, -2, Vaults:3) 2 potions of might (2, -2, Vaults:3) a bolt (2, -1, Vaults:3) a large rock (still there?) a bolt (still there?) (3, -4, Vaults:3) 5 javelins (still there?) 4 javelins (still there?) (3, 0, Vaults:3) 8 gold pieces (5, -2, Vaults:3) 25 gold pieces