Dungeon Crawl Stone Soup version 0.25-a0-1119-g28b6fd0c3b (webtiles) character file. Game seed: 8782156078989929367, levelgen mode: deterministic 91 vurker the Grave Robber (level 4, -1/32 HPs) Began as a Vampire Necromancer on May 18, 2020. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:29 (1575 turns). vurker the Grave Robber (Vampire Necromancer) Turns: 1575, Time: 00:04:30 Health: -1/32 AC: 2 Str: 7 XL: 4 Next: 34% Magic: 4/8 EV: 12 Int: 18 God: Gold: 78 SH: 0 Dex: 14 Spells: 1/9 levels left rFire . . . SeeInvis + c - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.30/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated, regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 2 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Potions d - 3 potions of curing {unknown} e - 2 potions of heal wounds {unknown} Skills: + Level 1.4 Fighting - Level 2.1 Dodging - Level 3.0 Stealth * Level 3.1 Spellcasting * Level 5.2 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 N/A c - Vampiric Draining Necr ###....... 5% 3 N/A q - Animate Dead Necr N/A 19% 4 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 N/A Agony Necr ###..... 45% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The rat misses you. The gnoll barely misses you. The crimson imp barely misses you. The frilled lizard bites you. You climb upwards. There is a stone staircase leading down here. Aim: a rat (chance to defeat MR: 91%) The rat writhes in agony. You kill the rat! The crimson imp hits you. * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. Aim: a frilled lizard (chance to defeat MR: 91%) The frilled lizard writhes in agony. You kill the frilled lizard! The crimson imp hits you. * * * LOW HITPOINT WARNING * * * The crimson imp hits you. * * * LOW HITPOINT WARNING * * * The crimson imp blinks! You see here 17 stones. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You see here 17 stones. There is a stone staircase leading down here. The crimson imp blinks! The crimson imp disappears for a moment. There is a stone staircase leading down here. The crimson imp shouts, "Give up, thou villainous deado mendicant!" The crimson imp blinks! The crimson imp closely misses you. The crimson imp blinks! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. Aim: a gnoll, wielding a +0 halberd (chance to defeat MR: 86%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll misses you. Aim: a gnoll, wielding a +0 halberd (chance to defeat MR: 86%) The gnoll writhes in agony! The gnoll barely misses you. Aim: a gnoll, wielding a +0 halberd (heavily wounded, chance to defeat MR: 86%) You miscast Pain. Nothing appears to happen. Aim: a gnoll, wielding a +0 halberd (heavily wounded, chance to defeat MR: 86%) The gnoll writhes in agony. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... ........................... ....##..g................## #..## #..l....##.#.......... #. #.......# #........## #..####.......##.#........## ................#.......... .###.#..g#+######.###+##.## #.#..g...# #. #.##.## ###.#....@.# #. #.##... ...........# #. ##.##.## ...........# #. #....... ...........# #. #..##.## ...........# #.##..##.## ...........# #.......... ###+##.....# ##.##...... ###.##..#+## #......... ........#.#######.##..#... You could see 2 gnolls. Vanquished Creatures An orc wizard (D:1) A gnoll (D:2) A worm (D:2) A dart slug (D:1) A leopard gecko (D:1) 4 orcs A ball python (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 3 jackals 6 kobolds A quokka (D:2) 5 bats 2 frilled lizards (D:1) 12 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vurker the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 307 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 894 | D:2 | Reached XP level 3. HP: 23/25 MP: 2/6 900 | D:2 | Reached skill level 1 in Fighting 1229 | D:1 | Reached skill level 5 in Necromancy 1229 | D:1 | Reached XP level 4. HP: 20/32 MP: 0/8 1376 | D:2 | Learned a level 4 spell: Animate Dead 1380 | D:2 | Learned a level 3 spell: Vampiric Draining 1575 | D:2 | HP: 1/32 [gnoll/+0 halberd (5)] 1575 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_rooms, minmay_tromino_v4_b D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Spellcasting | 3 | 3.1 Necromancy | 5 | 5.2 Dodging | | 2.1 Stealth | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Bite | 3 | 1 || 4 Dagger | 56 | 20 || 76 Cast: Pain | 55 | 20 || 75 Animate Dead | | 1 || 1 Use: Scroll | 1 | || 1 Stab: Sleeping | 1 | || 1 Armor: Robe | 13 | 5 || 18 Dodge: Dodged | 62 | 17 || 79 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 124 | 7 | 5.3 | 39 | 5 | 11.4 +---------+---------+-------+---------+---------+------- D:1 | 81 | 7 | 8.0 | 22 | 5 | 18.5 D:2 | 43 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+-------