vurker Level 1 of the Dungeon (0, 0, D:1) 22 stones (7, 27, D:1) a cursed +0 club (9, -8, D:1) a +0 pair of gloves (9, 15, D:1) a +0 club (10, 9, D:1) a +0 short sword (32, 17, D:1) a +0 club (34, 17, D:1) a +0 club (38, 23, D:1) 3 boomerangs (40, -11, D:1) a +0 leather armour (40, -6, D:1) 9 stones (41, -13, D:1) a +0 hunting sling Level 2 of the Dungeon (11, -29, D:2) a +0 long sword (12, 2, D:2) a +0 chain mail (13, -51, D:2) 3 javelins (13, -32, D:2) a +0 club (19, -12, D:2) a cursed -1 robe (22, -30, D:2) a +0 club (23, -5, D:2) 9 bolts (24, -35, D:2) 14 stones (38, -48, D:2) a +1 spear of venom (39, -50, D:2) a +0 ring mail (43, -5, D:2) a +2 helmet (44, -27, D:2) a +0 dagger (45, 5, D:2) 25 arrows (45, 7, D:2) a +2 dagger of venom (46, -31, D:2) a +0 club (60, -11, D:2) 7 stones (63, 1, D:2) a +0 robe (64, 0, D:2) a cursed -3 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (14, 25, D:3) a scarf of repulsion (16, -15, D:3) a +0 club a +0 ring mail a +0 dagger a +0 scale mail (16, 16, D:3) a +0 war axe (17, 15, D:3) a +0 dagger a cursed +0 robe (17, 27, D:3) a +0 mace (18, -7, D:3) a +0 leather armour a +0 leather armour (18, -6, D:3) a +2 flail of holy wrath a +0 leather armour (40, 8, D:3) a +0 hand axe (60, 40, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) the +1 robe of Experimentation {rC+ rN+ Stlth+} It protects you from cold. It protects you from negative energy. It makes you more stealthy. If you switch to wearing this armour, your AC will increase by 3 (3 -> 6). (9, 22, D:4) a +2 hat of magic resistance (20, 24, D:4) a +0 rapier (22, 6, D:4) a +0 trident a stone (23, 16, D:4) a stone (27, 18, D:4) a stone (30, 1, D:4) a +4 antimagic flail a +0 leather armour (31, -1, D:4) 11 stones (34, 14, D:4) 5 stones a potion of might (38, 22, D:4) a +0 hand axe (41, -10, D:4) a +0 leather armour (42, 6, D:4) a +0 robe (46, 10, D:4) a +0 helmet (47, -10, D:4) 24 arrows (53, 10, D:4) a +0 ring mail (60, 9, D:4) a stone Level 5 of the Dungeon [Shop] Veaqir's Magic Scroll Shoppe a scroll of random uselessness (13 gold) a scroll of random uselessness (13 gold) a scroll of holy word (97 gold) a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) a scroll of enchant weapon (97 gold) a scroll of enchant armour (97 gold) (0, 0, D:5) 25 stones (7, 17, D:5) a +0 leather armour a +0 rapier (8, 12, D:5) a +0 pair of boots (9, 16, D:5) a +0 leather armour a +0 flail (11, -3, D:5) a +0 robe (12, -2, D:5) a +3 amulet of reflection a scroll of torment a potion of degeneration (20, 10, D:5) a +0 leather armour (26, 17, D:5) 26 sling bullets (28, -9, D:5) 19 stones (32, 15, D:5) 25 stones (36, -7, D:5) a +0 shortbow 18 arrows (40, -13, D:5) 26 bolts (43, 2, D:5) a +0 club (50, -8, D:5) a +0 trident a +0 robe (55, 14, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a cursed +0 club (5, -5, D:6) 11 stones (11, -15, D:6) a +0 shortbow 26 arrows (13, -11, D:6) an arrow (17, -15, D:6) 6 poisoned darts (18, 21, D:6) a +0 halberd (33, -9, D:6) a +0 dagger (34, -6, D:6) a cursed -1 hand axe (57, -4, D:6) 14 arrows Level 7 of the Dungeon (2, 13, D:7) the +4 dagger of Malaise {vorpal, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (6, 36, D:7) a +0 leather armour a +0 club (7, 37, D:7) a +0 hand axe (10, 36, D:7) a +2 scale mail of cold resistance (15, 33, D:7) a +0 flail (19, 25, D:7) a +0 trident (19, 29, D:7) 14 arrows (20, 25, D:7) 22 arrows (21, 35, D:7) a +0 quarterstaff (22, 33, D:7) 18 stones (30, 4, D:7) a book of Air (30, 8, D:7) a poisoned dart (30, 9, D:7) a +0 spear (30, 24, D:7) 2 poisoned darts (33, 7, D:7) a poisoned dart (35, 7, D:7) a poisoned dart (36, 28, D:7) 2 poisoned darts (41, 9, D:7) 5 poisoned darts a +0 spear a +0 scale mail a +0 kite shield (41, 29, D:7) a +0 dagger of venom (42, 27, D:7) an arrow a +0 shortbow (43, 35, D:7) a +0 ring mail (46, 24, D:7) 29 arrows (47, 28, D:7) a +0 club (49, 26, D:7) 4 arrows (50, 27, D:7) a +4 hand axe a +0 animal skin (55, 22, D:7) 23 stones Level 8 of the Dungeon (1, -3, D:8) a +0 robe a +0 dagger (4, 11, D:8) a +0 plate armour (7, -6, D:8) 8 poisoned darts (8, 4, D:8) a +0 dagger (8, 5, D:8) 2 stones (8, 10, D:8) a cursed -3 short sword (8, 11, D:8) a +0 dagger (8, 12, D:8) a stone (9, -5, D:8) a +0 dagger (9, -2, D:8) a +0 mace (9, -1, D:8) a potion of degeneration (9, 1, D:8) a +0 short sword (9, 3, D:8) 2 stones a +0 short sword (10, -5, D:8) a +0 quarterstaff a +0 chain mail (10, 1, D:8) a stone (12, 0, D:8) a +0 mace (15, -4, D:8) a +0 leather armour a +0 hand axe (16, -11, D:8) a +0 whip a +0 club a +0 spear (18, 9, D:8) a +0 whip (25, -24, D:8) a +0 war axe (26, -22, D:8) a +0 war axe (31, 4, D:8) a +0 giant club (32, 4, D:8) a stone (34, -5, D:8) 3 boomerangs (35, 6, D:8) 16 stones a +0 club (43, -19, D:8) a +0 mace (51, 2, D:8) a cursed -2 dagger a cursed -2 dagger a +0 robe (52, 2, D:8) a +0 club Level 9 of the Dungeon (4, 4, D:9) a +0 ring mail (9, 4, D:9) a +2 ring mail of cold resistance (10, -27, D:9) a +0 giant club (16, 0, D:9) a +0 war axe a +0 leather armour (26, 15, D:9) a wand of random effects (20) (37, -23, D:9) a +0 club (44, 16, D:9) a potion of degeneration Level 10 of the Dungeon [Shop] Rizod's Antique Armour Boutique the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (2685 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will increase by 25 (3 -> 28). a +0 robe (17 gold) a +0 chain mail (112 gold) a +0 chain mail (112 gold) a +0 chain mail (112 gold) a +0 tower shield (112 gold) a +0 buckler (112 gold) (0, 0, D:10) 7 poisoned darts (4, -17, D:10) a +0 tower shield (14, -15, D:10) a +0 robe (17, -13, D:10) 2 arrows (18, -20, D:10) 5 arrows a +0 shortbow (26, -18, D:10) a scroll of enchant weapon (37, -16, D:10) a cursed +0 giant club (37, -12, D:10) a +3 battleaxe a +1 robe of fire resistance (37, 12, D:10) a +4 amulet of reflection (38, -12, D:10) a cursed +1 dagger a cursed +0 robe (38, 31, D:10) a +0 troll leather armour (42, -17, D:10) a +3 mace a +0 robe (46, -5, D:10) a +0 dagger a +0 robe (46, -4, D:10) a +0 flail a +0 war axe (47, -2, D:10) a +0 whip a +0 ring mail (49, -20, D:10) a cursed -1 giant spiked club (49, 0, D:10) a +0 flail (55, -7, D:10) a +0 whip a +0 leather armour (57, -14, D:10) a +0 flail a +0 leather armour a +0 war axe a cursed +0 plate armour a +0 spear a +0 longbow of freezing (58, -14, D:10) a +0 dagger a +0 robe (59, -21, D:10) a +0 giant club (60, -9, D:10) an arrow (61, -16, D:10) a +0 whip a +0 robe (61, -2, D:10) a +0 whip a +0 leather armour (62, -26, D:10) 6 curare-tipped darts (62, -8, D:10) a +0 short sword (63, -17, D:10) a +0 halberd an uncursed ring of stealth (64, -19, D:10) a +0 halberd (64, -17, D:10) a +0 dagger (65, -19, D:10) a +0 club (65, -8, D:10) a +0 vorpal shortbow 14 arrows (68, -23, D:10) a +0 antimagic dagger a +0 cloak Level 11 of the Dungeon (0, 0, D:11) a +0 pair of boots (6, -1, D:11) a +0 quick blade (13, 3, D:11) a +0 robe (16, -6, D:11) 24 stones (17, 31, D:11) 15 arrows (26, 26, D:11) a +0 ring mail (31, -5, D:11) 24 sling bullets (33, 33, D:11) a +2 hat (43, 27, D:11) a +0 centaur barding (63, -3, D:11) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (8, -1, Lair:1) a scroll of enchant weapon (10, -3, Lair:1) 15 stones (16, 1, Lair:1) a +0 battleaxe (18, 5, Lair:1) a wand of random effects (17) (25, 0, Lair:1) a potion of degeneration (26, -6, Lair:1) a potion of might (27, 11, Lair:1) 29 stones (30, -1, Lair:1) 24 sling bullets (33, 14, Lair:1) a +0 flail (41, 1, Lair:1) 20 stones (45, -5, Lair:1) a +0 war axe (53, 2, Lair:1) a scroll of enchant armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 27 stones (5, -1, Lair:2) a +0 glaive 2 throwing nets a +0 scale mail (5, 2, Lair:2) a throwing net (15, -8, Lair:2) a +0 ring mail (16, 8, Lair:2) a cursed +0 great sword (44, -10, Lair:2) a +0 shortbow (44, 10, Lair:2) 7 atropa-tipped darts (46, -10, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 whip (6, 22, Lair:3) 18 stones (13, -12, Lair:3) 21 sling bullets (22, 35, Lair:3) a +0 war axe (22, 36, Lair:3) an uncursed amulet of the acrobat (24, 6, Lair:3) a +0 robe (33, 35, Lair:3) a scroll of random uselessness (44, 28, Lair:3) a +0 robe (49, -11, Lair:3) a scroll of enchant armour (55, -4, Lair:3) a +0 hand crossbow Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (0, 1, Lair:4) a +0 club (17, -39, Lair:4) a scroll of random uselessness (22, 5, Lair:4) a +0 scimitar (25, -18, Lair:4) a scroll of brand weapon (29, 3, Lair:4) 13 stones (46, -10, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (13, -18, Lair:5) a +0 cloak (21, -35, Lair:5) 18 stones (32, -31, Lair:5) a +0 mace Level 6 of the Lair of Beasts (0, 0, Lair:6) 17 gold pieces (3, 8, Lair:6) a +0 cloak (5, 0, Lair:6) 3 silver boomerangs (5, 2, Lair:6) 13 gold pieces (7, 7, Lair:6) a +0 dagger (7, 10, Lair:6) a +0 chain mail (7, 16, Lair:6) 15 gold pieces (9, 7, Lair:6) a +0 ring mail (14, 8, Lair:6) 25 gold pieces (15, 9, Lair:6) 20 gold pieces