Dungeon Crawl Stone Soup version 0.25-a0-110-ge29c8f2358 (webtiles) character file. Game seed: 8911942455065648425, levelgen mode: deterministic 108 vurker the Skirmisher (level 5, -2/42 HPs) Began as a Formicid Abyssal Knight on Nov 19, 2019. Was a Believer of Lugonu. Slain by an orc ... wielding a +0 club (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:48 (2965 turns). vurker the Skirmisher (Formicid Abyssal Knight) Turns: 2965, Time: 00:02:48 Health: -2/42 AC: 3 Str: 18 XL: 5 Next: 12% Magic: 7/7 EV: 11 Int: 11 God: Lugonu [**....] Gold: 200 SH: 0 Dex: 10 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.10/turn (no ring) @: lightly drained A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Bend Space, Renounce Religion You were on level 3 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You collected 200 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of immolation {unknown} d - 3 scrolls of remove curse {unknown} f - a scroll of teleportation {unknown} Potions g - a potion of curing {unknown} h - a potion of haste {unknown} i - a potion of flight {unknown} j - a potion of cancellation {unknown} l - 4 potions of degeneration {unknown} Comestibles e - 2 rations Skills: + Level 4.1(3.8) Fighting * Level 3.7(3.5) Axes - Level 2.1(1.9) Armour - Level 0.8(0.6) Dodging + Level 3.4(3.1) Invocations You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Gozag Uskayaw Wu Jian Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History No target in view! An orc comes into view. It is wielding a +0 trident. An orc is nearby! The orc shouts! You hear a shout! The orc hits you from afar with a +0 trident. A hobgoblin comes into view. It is wielding a +0 club. The orc hits you with a +0 trident! You hit the orc. An orc priest comes into view. It is wielding a +0 hand axe. The orc hits you but does no damage. You hit the orc. You kill the orc! Lugonu accepts your kill. Your base Fighting skill increases to level 4! An orc comes into view. It is wielding a +0 club. Things that are here: a +0 trident; 20 gold pieces You hit the orc priest. An orc comes into view. It is wielding a +0 war axe. The orc priest barely misses you. The orc shouts! You hit the orc priest. You are feeling hungry. The orc priest miscasts a cantrip. You hit the orc priest but do no damage. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest hits you but does no damage. You hit the orc priest but do no damage. The orc priest closely misses you. You aren't carrying any items that you can evoke. You hit the orc priest but do no damage. The orc priest misses you. You hit the orc priest. The orc priest looks encouraged for a moment. You barely miss the orc priest. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. You slash the orc priest! You kill the orc priest! Lugonu accepts your kill. You have reached level 5! You barely miss the orc. The orc barely misses you. You closely miss the orc. The orc hits you with a +0 club! You die... . ... #.. # #.#..# #<. #.#.#[.##### ### #.#.....?..## #. { ...........# #. #.........# ####. #.........####.... #............#.### #@.......###.#.# ....ogo)######## #...# ....##### ##### .# You could see 2 orcs and a hobgoblin. Vanquished Creatures An orc priest (D:3) 3 adders (D:2) A worm (D:2) 2 dart slugs 3 leopard geckos An orc (D:3) 3 bats 5 giant cockroaches 6 goblins 4 hobgoblins A quokka (D:2) A ball python (D:2) 3 frilled lizards 2 kobolds 8 rats A fungus (D:1) 45 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | vurker the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 7 | D:1 | Escaped the Abyss 284 | D:1 | Reached XP level 2. HP: 14/24 MP: 3/3 772 | D:1 | Reached XP level 3. HP: 26/29 MP: 4/4 1894 | D:2 | Reached ** piety under Lugonu 1946 | D:2 | Found a blossoming altar of Fedhas. 1958 | D:2 | Reached XP level 4. HP: 37/37 MP: 6/6 2237 | D:2 | Found a hide-covered altar of Uskayaw. 2237 | D:2 | Found an ornate altar of the Wu Jian Council. 2673 | D:2 | Found an opulent altar of Gozag. 2953 | D:3 | Reached skill level 4 in Fighting 2964 | D:3 | Reached XP level 5. HP: 5/42 MP: 7/7 2965 | D:3 | Slain by an orc Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, minmay_gold_behind_fungi D:2: layout_basic, fedhas_altar_3, nicolae_overflow_hidden_temple, gammafunk_temple_overflow_wave, minivault_24 D:3: layout_basic, grunt_qazlal_sundering Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 | 3.7 Invocations | 3 | 3.4 Fighting | 4 | 4.1 Armour | | 2.1 Dodging | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 116 | 45 || 161 Eat: Chunk | 3 | 3 || 6 Armor: Leather armour | 30 | 7 || 37 Dodge: Dodged | 61 | 17 || 78 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 155 | 0 | 0.0 | 44 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 78 | 0 | 0.0 | 25 | 0 | 0.0 D:3 | 47 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------