Dungeon Crawl Stone Soup version 0.25-a0-109-ge9c0e85935 (webtiles) character file. Game seed: 7955011889425129788, levelgen mode: deterministic 55 vurker the Skirmisher (level 4, -1/37 HPs) Began as a Formicid Abyssal Knight on Nov 18, 2019. Was a Follower of Lugonu. Slain by an orc priest ... wielding a +0 club (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:29 (1815 turns). vurker the Skirmisher (Formicid Abyssal Knight) Turns: 1815, Time: 00:02:29 Health: -1/37 AC: 6 Str: 17 XL: 4 Next: 14% Magic: 6/6 EV: 13 Int: 12 God: Lugonu [*.....] Gold: 160 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.12/turn g - ring of attention (curse) MPRegen 0.10/turn b - +4 ring of evasion @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 3 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You collected 160 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour c - a +0 scale mail (worn) (You found it on level 1 of the Dungeon) Jewellery b - a +4 ring of evasion (right hand) (You found it on level 2 of the Dungeon) g - a cursed ring of attention (left hand) (You found it on level 1 of the Dungeon) Potions d - a potion of flight h - a potion of agility i - a potion of heal wounds {unknown} Comestibles e - 3 rations f - a chunk of flesh Skills: + Level 3.8 Fighting * Level 3.2 Axes - Level 2.1 Armour - Level 0.8 Dodging + Level 3.0 Invocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History No target in view! All of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading up. You see here a leopard gecko corpse. You butcher the leopard gecko corpse. f - a chunk of flesh You see here a leopard gecko skeleton. x2 You see here a +0 dagger. Found an escape hatch in the floor. An orc priest comes into view. It is wielding a +0 club. The orc priest shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! There is an escape hatch in the floor here. 2 orcs come into view. The orc shouts! The orc priest begins to cast a cantrip, but forgets the words! The orc throws a boomerang. The boomerang hits you. The weapon returns to the orc! Found 10 gold pieces. You closely miss the orc priest. The orc priest hits you with a +0 club. You hit the orc priest. The orc priest closely misses you. You hit the orc priest. The orc priest hits you but does no damage. You barely miss the orc priest. You closely miss the orc. x2 The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss the orc. You closely miss the orc. The orc closely misses you. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. x2; The orc closely misses you. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You slash the orc priest! You hit the orc. x2 The orc priest barely misses you. The orc barely misses you. The orc closely misses you. You hit the orc priest. You closely miss the orc. You hit the orc but do no damage. The orc priest hits you but does no damage. The orc hits you but does no damage. The orc misses you. You completely miss the orc priest. You hit the orc. You barely miss the orc. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The orc barely misses you. The orc priest hits you with a +0 club. You die... #$....# #.....# ..... .... #..# #..# ##o.# # #@o.# ##....o#.# #....####.# ...#.## #># .. ....##.# #.#.#..# #.#...## #.##..# ♣ ♣♣♣♣♣<##..# You could see an orc priest and 2 orcs. Vanquished Creatures An adder (D:2) A worm (D:2) 3 dart slugs 2 leopard geckos 3 bats (D:1) 3 giant cockroaches 3 goblins 7 hobgoblins 6 kobolds A frilled lizard (D:1) 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | vurker the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 16 | Abyss:1 | Found a corrupted altar of Lugonu. 72 | Abyss:1 | Noticed a six-headed hydra skeleton 73 | D:1 | Escaped the Abyss 187 | D:1 | Reached * piety under Lugonu 187 | D:1 | Reached XP level 2. HP: 17/24 MP: 3/3 951 | D:2 | Reached XP level 3. HP: 6/29 MP: 3/5 1499 | D:2 | Reached XP level 4. HP: 37/37 MP: 6/6 1815 | D:3 | HP: 1/37 [orc priest/+0 club (1)] 1815 | D:3 | Slain by an orc priest Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_ring D:2: cheibrodos_helix_gallery, layout_rooms D:3: layout_rooms, chequers_temple_overflow_minitemple, kennysheep_cross_room, serial_bayou_ford_a, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 | 3.2 Invocations | 3 | 3.0 Fighting | | 3.8 Armour | | 2.1 Dodging | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 97 | 20 || 117 Invok: Depart the Abyss | 1 | || 1 Use: Scroll | 4 | || 4 Eat: Chunk | 2 | 1 || 3 Armor: Leather armour | 22 | || 22 Scale mail | 13 | 6 || 19 Dodge: Dodged | 66 | 10 || 76 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 75 | 4 | 5.1 | 31 | 1 | 3.1 +---------+---------+-------+---------+---------+------- D:1 | 25 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 46 | 4 | 8.0 | 16 | 1 | 5.9 D:3 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------