vuolankoinen Level 1 of the Dungeon (0, 0, D:1) 3 fruits (6, 1, D:1) a +4 spear (6, 6, D:1) a +0 robe (18, -8, D:1) 2 stones (21, -15, D:1) a stone (21, -14, D:1) a stone (25, 28, D:1) a +1 dagger of protection (29, 18, D:1) 8 stones (30, -2, D:1) a +0 whip (32, -9, D:1) a +0 club (43, -12, D:1) a +0 club (43, 28, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -18, D:2) a +0 hand axe (7, -18, D:2) a +0 club (7, 2, D:2) a bread ration (8, 2, D:2) a +0 club (9, -24, D:2) 29 bolts (17, -24, D:2) 14 stones (21, -23, D:2) a +0 dagger a cursed -2 club (25, -6, D:2) 19 sling bullets (27, -35, D:2) a cursed +0 short sword (28, -16, D:2) a +0 robe (35, 10, D:2) a book of Changes (36, -15, D:2) a +0 club (37, -6, D:2) 36 stones (38, 8, D:2) a +0 dagger (48, -26, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 18, D:3) a +0 dagger (6, -17, D:3) a +0 dagger (6, -15, D:3) a +0 flail a +0 leather armour (6, -3, D:3) a stone (7, -3, D:3) 27 stones (8, 2, D:3) a stone (16, 5, D:3) a +0 robe (17, 3, D:3) a +0 ring mail of cold resistance (19, 22, D:3) a +0 club (25, 15, D:3) a stone (25, 16, D:3) a stone (26, 20, D:3) a +0 scale mail a +0 mace a +0 club 35 stones (27, 16, D:3) a cursed +0 club a +0 club (28, -13, D:3) a bread ration (28, 17, D:3) a stone (28, 23, D:3) a +0 shield (29, 15, D:3) 3 stones (35, 4, D:3) 28 stones (36, 6, D:3) a +0 short sword (38, 0, D:3) a +0 club (40, 5, D:3) a +0 spear (47, -3, D:3) a +0 dagger (48, -3, D:3) a +0 short sword (49, -2, D:3) a +0 club (50, -2, D:3) a bread ration (51, -5, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 whip (10, -3, D:4) 4 fruits (11, 11, D:4) a +0 dagger (19, 26, D:4) a scarf of resistance (27, -10, D:4) a +0 club (30, 17, D:4) an uncursed staff of air (31, -10, D:4) a +0 short sword (31, -7, D:4) a +0 dagger (34, 11, D:4) a +0 leather armour a +0 short sword (34, 15, D:4) a +0 robe a +0 dagger (42, 21, D:4) a +0 leather armour a +0 club (43, 3, D:4) the cursed +1 ring mail of Fortification {*Contam rPois Str+5 Int+3} It affects your strength (+5). It affects your intelligence (+3). It protects you from poison. It causes magical contamination when unequipped. It has a curse placed upon it. (43, 20, D:4) a +0 robe a +0 dagger (45, -8, D:4) 13 stones (48, -20, D:4) a +0 dagger a +0 robe (52, 18, D:4) a +2 hat Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (13, 2, D:5) a tomahawk (13, 4, D:5) 2 tomahawks (14, -2, D:5) a +0 dagger 2 tomahawks a +0 scale mail (17, 12, D:5) a +0 flail (26, 35, D:5) a +0 chain mail (29, 29, D:5) a +0 leather armour (34, 30, D:5) 19 sling bullets (40, 31, D:5) 16 poisoned needles (42, -2, D:5) a +0 scythe a +0 robe (44, 2, D:5) a +0 ring mail (48, 2, D:5) a bread ration (49, 39, D:5) 16 sling bullets (50, 1, D:5) a +0 leather armour (51, 37, D:5) a +0 club (54, 29, D:5) a +0 dagger a +0 robe (59, 22, D:5) a +2 short sword of protection a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 14 poisoned needles (11, -2, D:6) a cursed +0 flail a +0 robe (12, -4, D:6) a +0 shortbow (14, -11, D:6) a cursed +4 war axe a +0 robe (19, 9, D:6) a +1 dagger of venom (19, 28, D:6) a +0 whip a +0 flail (20, -2, D:6) a +0 shortbow (20, 28, D:6) a +0 leather armour (22, -6, D:6) a +0 robe a +0 spear (22, 28, D:6) a +0 robe a +1 dagger of electrocution (23, -7, D:6) a +0 robe a cursed +1 great sword (23, 23, D:6) 16 stones (26, -13, D:6) a +0 whip (26, 12, D:6) a tomahawk (27, 10, D:6) a tomahawk (27, 12, D:6) a +0 robe a +0 scimitar (27, 16, D:6) a +0 flail a +0 leather armour (31, 10, D:6) a +0 club (31, 12, D:6) a +0 falchion (33, 24, D:6) a bread ration (34, 2, D:6) a cursed -1 mace (35, -2, D:6) a +3 great sword a +0 robe Level 7 of the Dungeon [Shop] Necixkini's Book Shoppe a book of Minor Magic (200 gold) a book of Misfortune (200 gold) a book of Power (450 gold) a book of Enchantments (500 gold) a book of Maledictions (250 gold) a book of Power (450 gold) a book of Cantrips (200 gold) Sif Muna's Volume of Darkness and Flight (1023 gold) Spells Type Level a - Agony Necromancy 5 b - Conjure Ball Lightning Conjuration/Air 6 c - Tornado Air 9 a book of Debilitation (400 gold) (2, -29, D:7) a +0 dagger (3, -19, D:7) a +0 shortbow (9, -4, D:7) a +0 shortbow (11, -34, D:7) a +0 broad axe a cursed +0 robe (20, -25, D:7) a +0 war axe (23, -28, D:7) a +0 robe a +0 dagger (23, -25, D:7) 24 stones (30, -20, D:7) a cursed +0 ring mail (38, -16, D:7) 23 stones Level 8 of the Dungeon (0, 0, D:8) a bread ration (26, 2, D:8) a +0 giant club a +0 giant club (32, 28, D:8) a +0 long sword (35, 13, D:8) a +0 dagger a +0 robe (36, 14, D:8) a +0 flail a +0 chain mail (37, 12, D:8) a +0 mace a +0 chain mail (37, 15, D:8) a +0 flail a +0 plate armour (38, 15, D:8) a +0 dagger a +0 robe (47, 10, D:8) a +0 flail (49, 8, D:8) a +0 buckler a +0 ring mail a +2 vampiric trident (51, 5, D:8) a +0 mace (53, 16, D:8) a fruit Level 9 of the Dungeon [Shop] Teinifud's General Store a +1 morningstar of freezing (142 gold) a bread ration (50 gold) a royal jelly (20 gold) a meat ration (50 gold) a +0 mace (30 gold) a cursed ring of loudness (45 gold) a +0 chain mail (45 gold) 14 stones (14 gold) a potion of brilliance (40 gold) 26 stones (26 gold) (0, 0, D:9) 14 stones (11, 0, D:9) a +0 spear (14, -3, D:9) a stone a +0 mace (14, -2, D:9) 2 stones (16, 1, D:9) a +0 robe a +0 dagger (20, -11, D:9) a bread ration (22, 30, D:9) a +0 robe a +2 great sword (23, 25, D:9) a sack of spiders (25, 29, D:9) a +0 mace a +0 robe (25, 31, D:9) a +0 robe a cursed +0 hand axe (28, 2, D:9) a +0 whip a +0 shortbow (32, -1, D:9) a +0 giant spiked club (32, 12, D:9) a +0 shortbow (41, 27, D:9) a +0 long sword (43, 19, D:9) a +0 giant club (44, 10, D:9) a +0 leather armour (65, -3, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, -11, D:10) a +0 mace (17, 1, D:10) 4 large rocks (20, 0, D:10) a +0 spear (22, -6, D:10) a +0 chain mail a +0 scimitar (22, 0, D:10) a +0 spear (23, -5, D:10) a +0 leather armour a +0 hand axe (25, -4, D:10) the +2 robe "Ruamn" {rF+} It protects you from fire. (30, -5, D:10) 24 sling bullets (32, 30, D:10) a +1 dagger a +0 robe (34, -2, D:10) a +0 spear (38, 32, D:10) a +0 dagger (41, -18, D:10) a +0 mace (44, 11, D:10) a +0 mace (44, 19, D:10) a +0 flail (45, -12, D:10) a cursed +0 spear (46, 20, D:10) a +0 morningstar 5 javelins of returning (46, 28, D:10) a +3 halberd of freezing a +0 robe (47, 18, D:10) a +0 flail (50, 20, D:10) a scarf of resistance (53, 17, D:10) a +0 mace (56, 16, D:10) 24 stones (56, 21, D:10) 19 stones (59, 18, D:10) a +3 ring mail of positive energy (60, 30, D:10) a +0 robe (61, 16, D:10) 14 stones Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (15, -15, D:11) 13 arrows (15, -1, D:11) a scroll of random uselessness (17, -5, D:11) 19 gold pieces (36, 22, D:11) 20 bolts (43, -9, D:11) a +0 halberd (45, 13, D:11) 12 gold pieces (46, 8, D:11) 9 gold pieces (46, 10, D:11) 12 gold pieces (47, 7, D:11) the Guide on Helpful Translocation Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Portal Projectile Hexes/Translocation 3 d - Gell's Gravitas Translocation 3 (47, 8, D:11) an uncursed staff of fire (47, 9, D:11) a bread ration a book of Debilitation (47, 10, D:11) 13 gold pieces (47, 11, D:11) a bread ration (47, 26, D:11) a +0 shortbow (48, -11, D:11) an uncursed staff of energy (48, 8, D:11) a scroll of identify (48, 10, D:11) 15 gold pieces (60, 3, D:11) a scroll of enchant weapon (63, -3, D:11) an uncursed staff of conjuration