vuolankoinen Level 1 of the Dungeon (8, 15, D:1) a +0 club (9, 15, D:1) a cursed -1 club (11, -12, D:1) a +0 robe (15, -9, D:1) a +0 dagger (18, 18, D:1) a stone (23, 18, D:1) a +0 club (25, 17, D:1) 21 stones (25, 18, D:1) 3 stones (29, 9, D:1) a +0 pair of boots (34, 33, D:1) a +0 club (50, 22, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) 33 stones (3, 21, D:2) a +0 pair of boots (4, 20, D:2) a +0 leather armour (8, 34, D:2) a +0 club (15, 23, D:2) a +0 hand axe (17, 42, D:2) a +0 whip (20, 44, D:2) a +0 club (25, 36, D:2) 20 stones (34, 34, D:2) a +0 dagger (36, 34, D:2) a +0 spear (42, 32, D:2) 23 arrows (50, 7, D:2) a +0 club (56, 33, D:2) a +0 ring mail Level 3 of the Dungeon (8, -7, D:3) a +0 dagger (18, 9, D:3) a scroll of random uselessness (24, 7, D:3) a +0 leather armour (25, -35, D:3) a cursed -2 hunting sling (29, -34, D:3) 14 poisoned needles (31, 1, D:3) a cursed -2 whip (33, -39, D:3) a +0 robe a cursed -1 club (35, 9, D:3) 17 poisoned needles (40, -3, D:3) a +0 robe (44, -17, D:3) a +0 club (49, -26, D:3) 15 arrows Level 4 of the Dungeon [Shop] Karhoss's Weapon Shop a +5 hand crossbow of flaming (432 gold) a +0 flail (45 gold) a +0 whip (32 gold) 20 bolts (52 gold) a +8 giant club (568 gold) 13 bolts (33 gold) a +0 halberd (52 gold) the +5 rapier of the Equator {antimagic, Int+4} (681 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). a +2 long sword of freezing (237 gold) a +0 short sword (39 gold) a +0 spear (39 gold) a +0 short sword (39 gold) a +0 spear (39 gold) a +3 rapier of speed (377 gold) (0, 0, D:4) a +0 club (4, 0, D:4) a +0 war axe (6, 2, D:4) 24 stones (12, 8, D:4) a +0 spear (13, 43, D:4) a +0 whip of freezing a +2 robe of magic resistance (14, 8, D:4) a +0 robe a +0 dagger (14, 10, D:4) a +0 hand axe (14, 11, D:4) a +0 flail (15, 13, D:4) a +0 club (15, 43, D:4) a +0 animal skin (24, 50, D:4) a +0 flail (25, 34, D:4) a +0 hunting sling (33, 1, D:4) a +0 war axe (35, 19, D:4) a +0 falchion a +1 leather armour of cold resistance (36, 45, D:4) 13 bolts (48, 46, D:4) a +0 whip Level 5 of the Dungeon [Shop] Jaqy's Weapon Emporium 14 stones (15 gold) a +0 mace (33 gold) a +0 great sword (71 gold) a +2 battleaxe of venom (217 gold) 10 bolts (22 gold) the +7 great mace of Qaemifon {flame, rF+ Dex+6} (806 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It protects you from fire. a +0 rapier (44 gold) a +0 trident (38 gold) a +0 spear (33 gold) 24 arrows (52 gold) 22 bolts (48 gold) a +0 quarterstaff (44 gold) the +6 battleaxe "Jellyslayer" {speed, rC+ Str+3 Int-3 SInv} (744 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your intelligence (-3). It protects you from cold. It lets you see invisible. a +0 mace (33 gold) (0, 0, D:5) 14 arrows (12, -28, D:5) a +0 club (14, -31, D:5) a cursed -3 hand axe (28, -9, D:5) a cursed +0 ring mail (28, -5, D:5) a +0 chain mail (30, -24, D:5) a +0 whip (39, -39, D:5) a +0 giant club (39, -21, D:5) a +0 giant club (44, -17, D:5) 13 stones (60, -38, D:5) an arrow (61, -39, D:5) an arrow (63, -37, D:5) 10 poisoned needles (63, 5, D:5) a cursed +0 war axe (66, 5, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 16 stones (1, 2, D:6) 17 gold pieces (6, 1, D:6) a scroll of remove curse (22, 16, D:6) a potion of magic (23, 12, D:6) 8 gold pieces (24, 12, D:6) a +0 hand axe (26, 11, D:6) a scroll of blinking (27, -23, D:6) 3 potions of heal wounds